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Paul Tvete
qt-tutorial-porting
Commits
33553279
Commit
33553279
authored
May 22, 2018
by
Paul Tvete
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Fix things moved to the Qt:: namespace
parent
2cbda78a
Changes
3
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Showing
3 changed files
with
15 additions
and
15 deletions
+15
-15
t14/cannon.cpp
t14/cannon.cpp
+12
-12
t14/gamebrd.cpp
t14/gamebrd.cpp
+2
-2
t14/lcdrange.cpp
t14/lcdrange.cpp
+1
-1
No files found.
t14/cannon.cpp
View file @
33553279
...
...
@@ -128,9 +128,9 @@ void CannonField::paintEvent( QPaintEvent *e )
if
(
updateR
.
intersects
(
barrierRect
()
)
)
paintBarrier
(
&
p
);
if
(
gameEnded
)
{
p
.
setPen
(
black
);
p
.
setPen
(
Qt
::
black
);
p
.
setFont
(
QFont
(
"Courier"
,
48
,
QFont
::
Bold
)
);
p
.
drawText
(
rect
(),
AlignCenter
,
"Game Over"
);
p
.
drawText
(
rect
(),
Qt
::
AlignCenter
,
"Game Over"
);
}
else
{
if
(
shooting
&&
updateR
.
intersects
(
shotRect
()
)
)
paintShot
(
&
p
);
...
...
@@ -142,7 +142,7 @@ void CannonField::paintEvent( QPaintEvent *e )
void
CannonField
::
mousePressEvent
(
QMouseEvent
*
e
)
{
if
(
e
->
button
()
!=
LeftButton
)
if
(
e
->
button
()
!=
Qt
::
LeftButton
)
return
;
if
(
barrelHit
(
e
->
pos
()
)
)
barrelPressed
=
true
;
...
...
@@ -163,7 +163,7 @@ void CannonField::mouseMoveEvent( QMouseEvent *e )
void
CannonField
::
mouseReleaseEvent
(
QMouseEvent
*
e
)
{
if
(
e
->
button
()
==
LeftButton
)
if
(
e
->
button
()
==
Qt
::
LeftButton
)
barrelPressed
=
false
;
}
...
...
@@ -175,22 +175,22 @@ void CannonField::stopShooting()
void
CannonField
::
paintShot
(
QPainter
*
p
)
{
p
->
setBrush
(
black
);
p
->
setPen
(
NoPen
);
p
->
setBrush
(
Qt
::
black
);
p
->
setPen
(
Qt
::
NoPen
);
p
->
drawRect
(
shotRect
()
);
}
void
CannonField
::
paintTarget
(
QPainter
*
p
)
{
p
->
setBrush
(
red
);
p
->
setPen
(
black
);
p
->
setBrush
(
Qt
::
red
);
p
->
setPen
(
Qt
::
black
);
p
->
drawRect
(
targetRect
()
);
}
void
CannonField
::
paintBarrier
(
QPainter
*
p
)
{
p
->
setBrush
(
yellow
);
p
->
setPen
(
black
);
p
->
setBrush
(
Qt
::
yellow
);
p
->
setPen
(
Qt
::
black
);
p
->
drawRect
(
barrierRect
()
);
}
...
...
@@ -205,8 +205,8 @@ void CannonField::paintCannon( QPainter *p )
pix
.
fill
(
this
,
cr
.
topLeft
()
);
tmp
.
begin
(
&
pix
);
tmp
.
setBrush
(
blue
);
tmp
.
setPen
(
NoPen
);
tmp
.
setBrush
(
Qt
::
blue
);
tmp
.
setPen
(
Qt
::
NoPen
);
tmp
.
translate
(
0
,
pix
.
height
()
-
1
);
tmp
.
drawPie
(
QRect
(
-
35
,
-
35
,
70
,
70
),
0
,
90
*
16
);
...
...
t14/gamebrd.cpp
View file @
33553279
...
...
@@ -66,8 +66,8 @@ GameBoard::GameBoard( QWidget *parent, const char *name )
QLabel
*
shotsLeftL
=
new
QLabel
(
"SHOTS LEFT"
,
this
,
"shotsleftLabel"
);
QAccel
*
accel
=
new
QAccel
(
this
);
accel
->
connectItem
(
accel
->
insertItem
(
Key_Space
),
this
,
SLOT
(
fire
())
);
accel
->
connectItem
(
accel
->
insertItem
(
Key_Q
),
qApp
,
SLOT
(
quit
())
);
accel
->
connectItem
(
accel
->
insertItem
(
Qt
::
Key_Space
),
this
,
SLOT
(
fire
())
);
accel
->
connectItem
(
accel
->
insertItem
(
Qt
::
Key_Q
),
qApp
,
SLOT
(
quit
())
);
quit
->
setGeometry
(
10
,
10
,
75
,
30
);
angle
->
setGeometry
(
10
,
quit
->
y
()
+
quit
->
height
()
+
10
,
75
,
130
);
...
...
t14/lcdrange.cpp
View file @
33553279
...
...
@@ -33,7 +33,7 @@ void LCDRange::init()
QScrollBar
::
Horizontal
,
// orientation
this
,
"scrollbar"
);
label
=
new
QLabel
(
this
,
"label"
);
label
->
setAlignment
(
AlignCenter
);
label
->
setAlignment
(
Qt
::
AlignCenter
);
connect
(
sBar
,
SIGNAL
(
valueChanged
(
int
)),
lcd
,
SLOT
(
display
(
int
))
);
connect
(
sBar
,
SIGNAL
(
valueChanged
(
int
)),
SIGNAL
(
valueChanged
(
int
))
);
...
...
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