Commit 414bc791 authored by Tomi Korpipää's avatar Tomi Korpipää

Modify kria cluster for OpenGL runtime

parent ae9bb304
TEMPLATE = app
QT += qml quick 3dstudioruntime2
QT += qml quick
#target.path = $$[QT_INSTALL_EXAMPLES]/studio3d/$$TARGET
target.path = /opt/$$TARGET
target.path = $$[QT_INSTALL_EXAMPLES]/studio3d/$$TARGET
INSTALLS += target
SOURCES += main.cpp
......
......@@ -2,12 +2,9 @@
<qresource prefix="/">
<file alias="main.qml">qml/main.qml</file>
<file alias="SimuData.qml">qml/SimuData.qml</file>
<file>presentation/mainPresentation.uia</file>
<file>qml/fonts/TitilliumWeb-SemiBold.ttf</file>
<file>presentation/fonts/TitilliumWeb-Regular.ttf</file>
<file>main.cpp</file>
<file alias="FpsDisplay.qml">qml/FpsDisplay.qml</file>
<file>presentation/effects/VignetteEffect.effect</file>
<file>presentation/fonts/TitilliumWeb-Regular.ttf</file>
<file>presentation/meshes/Car/maps/outUV_normals.png</file>
<file>presentation/meshes/Car/maps/Seats_diffuse.jpg</file>
<file>presentation/meshes/Car/maps/Seats_normal.jpg</file>
......@@ -15,10 +12,7 @@
<file>presentation/meshes/Car/maps/Wheel_specular.jpg</file>
<file>presentation/meshes/Car/meshes/body.mesh</file>
<file>presentation/meshes/Car/meshes/Car.mesh</file>
<file>presentation/meshes/Car/meshes/Wheel_Back_Left.mesh</file>
<file>presentation/meshes/Car/meshes/Wheel_Back_Right.mesh</file>
<file>presentation/meshes/Car/meshes/Wheel_Front_Left.mesh</file>
<file>presentation/meshes/Car/meshes/Wheel_Front_Right.mesh</file>
<file>presentation/meshes/Car/Car.import</file>
<file>presentation/meshes/GaugeCenter/meshes/centerTacho.mesh</file>
<file>presentation/meshes/GaugeCenter/gaugecenter.import</file>
......@@ -40,5 +34,6 @@
<file>presentation/presentations/mainPresentation.uip</file>
<file>presentation/presentations/speedBackground.uip</file>
<file>presentation/presentations/tachoBackground.uip</file>
<file>presentation/mainPresentation.uia</file>
</qresource>
</RCC>
......@@ -50,19 +50,15 @@
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QtGui/QFontDatabase>
#include <q3dsruntimeglobal.h>
int main(int argc, char *argv[])
{
// qputenv("Q3DS_NO_DRAGONWINGS", "1");
// qputenv("Q3DS_DRAGON", "1");
qputenv("QT_QPA_EGLFS_HIDECURSOR", "1");
// qputenv("QT_QPA_EGLFS_DISABLE_INPUT", "1");
qputenv("QT_QPA_EGLFS_WIDTH", "1920");
qputenv("QT_QPA_EGLFS_HEIGHT", "1080");
qputenv("QT_QPA_EGLFS_PHYSICAL_WIDTH", "293");
qputenv("QT_QPA_EGLFS_PHYSICAL_HEIGHT", "110");
// qputenv("QSG_RENDER_LOOP", "basic");
qputenv("QSG_RENDER_LOOP", "threaded");
// Debugging
......@@ -77,8 +73,6 @@ int main(int argc, char *argv[])
QGuiApplication app(argc, argv);
QSurfaceFormat::setDefaultFormat(Q3DS::surfaceFormat());
QFontDatabase::addApplicationFont("qrc:/presentation/fonts/TitilliumWeb-Regular.ttf");
QFont defaultFont;
defaultFont.setFamily("Titillium Web");
......
<?xml version="1.0" encoding="UTF-8" ?>
<?xml version='1.0' encoding='UTF-8'?>
<application>
<assets initial="mainPresentation">
<dataInput name="mainSlide" type="String"/>
<dataInput name="carSlide" type="String"/>
<dataInput name="colorSlide" type="String"/>
<dataInput name="speedUnitSlide" type="String"/>
<dataInput name="tacho" type="Ranged Number" min="0" max="7000"/>
<dataInput name="speed" type="Ranged Number" min="0" max="260"/>
<dataInput name="speedText" type="String"/>
<dataInput name="tachoText" type="String"/>
<dataInput name="displayColor" type="Vector3"/>
<presentation id="mainPresentation" src="presentations/mainPresentation.uip"/>
<presentation id="contentPresentation" src="presentations/contentPresentation.uip"/>
<presentation id="digitalSpeed" src="presentations/digitalSpeed.uip"/>
<presentation id="digitalTacho" src="presentations/digitalTacho.uip"/>
<presentation id="SpeedBackground" src="presentations/speedBackground.uip"/>
<presentation id="TachoBackground" src="presentations/tachoBackground.uip"/>
<presentation-qml id="navigationStream" args="../qml/Navigation.qml"/>
</assets>
<statemachine ref="#logic">
<visual-states>
<state ref="Initial">
<enter>
<goto-slide element="main:Scene" rel="next"/>
</enter>
</state>
</visual-states>
</statemachine>
<assets initial="mainPresentation">
<dataInput name="mainSlide" type="String"/>
<dataInput name="carSlide" type="String"/>
<dataInput name="colorSlide" type="String"/>
<dataInput name="speedUnitSlide" type="String"/>
<dataInput name="tacho" type="Ranged Number" min="0" max="7000"/>
<dataInput name="speed" type="Ranged Number" min="0" max="260"/>
<dataInput name="speedText" type="String"/>
<dataInput name="tachoText" type="String"/>
<dataInput name="displayColor" type="Vector3"/>
<presentation id="mainPresentation" src="presentations/mainPresentation.uip"/>
<presentation id="contentPresentation" src="presentations/contentPresentation.uip"/>
<presentation id="digitalSpeed" src="presentations/digitalSpeed.uip"/>
<presentation id="digitalTacho" src="presentations/digitalTacho.uip"/>
<presentation id="speedBackground" src="presentations/speedBackground.uip"/>
<presentation id="tachoBackground" src="presentations/tachoBackground.uip"/>
<presentation-qml id="navigationStream" args="../qml/Navigation.qml"/>
</assets>
<statemachine ref="#logic">
<visual-states>
<state ref="Initial">
<enter>
<goto-slide rel="next" element="main:Scene"/>
</enter>
</state>
</visual-states>
</statemachine>
</application>
......@@ -4,16 +4,13 @@
<ProjectSettings author="" company="" presentationWidth="1024" presentationHeight="1024" maintainAspect="False" preferKtx="False" >
<CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors>
</ProjectSettings>
<BufferData >
<ImageBuffer sourcepath="../meshes/Car/maps/outUV_normals.png" hasTransparency="True" />
</BufferData>
<Graph >
<Scene id="Scene" bgcolorenable="False" >
<Layer id="Layer" variants="" >
<Camera id="Camera" />
<Light id="Light" />
<Group id="Car" importid="__import__root__" >
<Model id="Car_001" name="Car" importid="Car" orientation="Right Handed" position="0 0 -0" rotation="-90 -0 0" rotationorder="XYZr" scale="0.387697 0.387697 0.387697" sourcepath="../meshes/Car/meshes/Car.mesh" >
<Group id="Car" variants="" importid="__import__root__" >
<Model id="Car_001" variants="" name="Car" importid="Car" orientation="Right Handed" position="0 0 -0" rotation="-90 -0 0" rotationorder="XYZr" scale="0.387697 0.387697 0.387697" sourcepath="../meshes/Car/meshes/Car.mesh" >
<Material id="Brakes" name="Brakes" blendmode="Normal" diffuse="0.64 0.64 0.64" emissivepower="0" importid="Brakes" opacity="100" specularamount="0" specularroughness="9.60784" />
<Material id="SmallDetails" name="SmallDetails" blendmode="Normal" diffuse="0 0 0" emissivepower="0" importid="SmallDetails" opacity="100" specularamount="0" specularroughness="9.60784" />
<Material id="Seats" name="Seats" blendmode="Normal" diffuse="0.0954207 0.0954207 0.0954207" emissivepower="0" importid="Seats" opacity="100" specularamount="0" specularroughness="9.60784" >
......@@ -25,26 +22,26 @@
</Material>
<Material id="CarBottom" name="CarBottom" blendmode="Normal" diffuse="0.64 0.64 0.64" emissivepower="0" importid="CarBottom" opacity="100" specularamount="0" specularroughness="9.60784" />
<Material id="Interior" name="Interior" blendmode="Normal" diffuse="0.64 0.64 0.64" emissivepower="0" importid="Interior" opacity="100" specularamount="0" specularroughness="9.60784" />
<Model id="body" name="body" importid="body" orientation="Right Handed" position="0 0 -0" rotation="1.51661e-21 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/Car/meshes/body.mesh" >
<Model id="body" variants="" name="body" importid="body" orientation="Right Handed" position="0 0 -0" rotation="1.51661e-21 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/Car/meshes/body.mesh" >
<Material id="lambert2" name="lambert2" blendmode="Normal" diffuse="1 1 1" emissivepower="0" importid="lambert2" opacity="100" specularamount="0" >
<Image id="lambert2_normalmap" />
</Material>
</Model>
<Model id="Wheel_Back_Left" name="Wheel_Back_Left" importid="Wheel_Back_Left" orientation="Right Handed" position="86.6948 114.27 -34.7378" rotation="90 -1.34352e-13 180" rotationorder="XYZr" scale="38.1413 38.1413 38.1413" sourcepath="../meshes/Car/meshes/Wheel_Back_Left.mesh" >
<ReferencedMaterial id="Wheel_001" />
<Model id="Wheel_Back_Left" variants="" name="Wheel_Back_Left" importid="Wheel_Back_Left" orientation="Right Handed" position="86.6948 114.27 -34.7378" rotation="90 -1.34352e-13 180" rotationorder="XYZr" scale="38.1413 38.1413 38.1413" sourcepath="../meshes/Car/meshes/Wheel_Back_Right.mesh" >
<ReferencedMaterial id="Wheel_001" name="Wheel" />
</Model>
<Model id="Wheel_Back_Right" name="Wheel_Back_Right" importid="Wheel_Back_Right" orientation="Right Handed" position="-89.4333 114.27 -34.7378" rotation="90 -0 0" rotationorder="XYZr" scale="38.1413 38.1413 38.1413" sourcepath="../meshes/Car/meshes/Wheel_Back_Right.mesh" >
<Model id="Wheel_Back_Right" variants="" name="Wheel_Back_Right" importid="Wheel_Back_Right" orientation="Right Handed" position="-89.4333 114.27 -34.7378" rotation="90 -0 0" rotationorder="XYZr" scale="38.1413 38.1413 38.1413" sourcepath="../meshes/Car/meshes/Wheel_Back_Right.mesh" >
<Material id="Wheel" name="Wheel" blendmode="Normal" diffuse="0.64 0.64 0.64" emissivepower="0" importid="Wheel" opacity="100" specularamount="0" specularroughness="9.60784" >
<Image id="Wheel_specularreflection" />
<Image id="Wheel_specularmap" />
<Image id="Wheel_normalmap" />
</Material>
</Model>
<Model id="Wheel_Front_Left" name="Wheel_Front_Left" importid="Wheel_Front_Left" orientation="Right Handed" position="86.6948 -145.909 -34.7378" rotation="90 -1.34352e-13 180" rotationorder="XYZr" scale="38.1413 38.1413 38.1413" sourcepath="../meshes/Car/meshes/Wheel_Front_Left.mesh" >
<ReferencedMaterial id="Wheel_002" />
<Model id="Wheel_Front_Left" variants="" name="Wheel_Front_Left" importid="Wheel_Front_Left" orientation="Right Handed" position="86.6948 -145.909 -34.7378" rotation="90 -1.34352e-13 180" rotationorder="XYZr" scale="38.1413 38.1413 38.1413" sourcepath="../meshes/Car/meshes/Wheel_Back_Right.mesh" >
<ReferencedMaterial id="Wheel_002" name="Wheel" />
</Model>
<Model id="Wheel_Front_Right" name="Wheel_Front_Right" importid="Wheel_Front_Right" orientation="Right Handed" position="-89.4333 -145.909 -34.7378" rotation="90 -0 0" rotationorder="XYZr" scale="38.1413 38.1413 38.1413" sourcepath="../meshes/Car/meshes/Wheel_Front_Right.mesh" >
<ReferencedMaterial id="Wheel_003" />
<Model id="Wheel_Front_Right" variants="" name="Wheel_Front_Right" importid="Wheel_Front_Right" orientation="Right Handed" position="-89.4333 -145.909 -34.7378" rotation="90 -0 0" rotationorder="XYZr" scale="38.1413 38.1413 38.1413" sourcepath="../meshes/Car/meshes/Wheel_Back_Right.mesh" >
<ReferencedMaterial id="Wheel_003" name="Wheel" />
</Model>
</Model>
</Group>
......@@ -53,11 +50,11 @@
</Graph>
<Logic >
<State name="Master Slide" component="#Scene" >
<Add ref="#Layer" disabledepthprepass="True" multisampleaa="4x" />
<Add ref="#Camera" fov="13.2" position="0 242 -600" rotation="17 0 0" />
<Add ref="#Light" brightness="100" castshadow="False" expfade="500" lightambient="0 0 0" lighttype="Point" linearfade="0" position="0 31.4202 97.0824" rotation="0 0 0" />
<Add ref="#Car" name="Car" importfile="../meshes/Car/Car.import" position="0 -24.7187 194" rotation="0 40 0" sourcepath="../meshes/Car/Car.import" />
<Add ref="#Car_001" importfile="../meshes/Car/Car.import" >
<Add ref="#Layer" disabledepthprepass="False" multisampleaa="None" />
<Add ref="#Camera" clipfar="1000" clipnear="700" fov="13" position="0 242 -600" rotation="17 0 0" />
<Add ref="#Light" brightness="100" castshadow="False" expfade="200" lightambient="0.196078 0.196078 0.196078" lighttype="Point" linearfade="0" position="0 31.4202 77.352" rotation="0 0 0" />
<Add ref="#Car" name="Car" importfile="../meshes/Car/Car.import" position="0 -24.7187 194" rotation="0 40 0" sourcepath="../meshes/Car/Car.import" />
<Add ref="#Car_001" importfile="../meshes/Car/Car.import" shadowcaster="False" sourcepath="../meshes/Car/meshes/Car.mesh" >
<AnimationTrack property="position.x" type="EaseInOut" >0 0 100 100 2.971 -0.586441 100 100 8 0 100 100</AnimationTrack>
<AnimationTrack property="position.y" type="EaseInOut" >0 0 100 100 2.971 0 100 100 8 0 100 100</AnimationTrack>
<AnimationTrack property="position.z" type="EaseInOut" >0 3 100 100 2.971 -4.86288 100 100 8 3 100 100</AnimationTrack>
......@@ -65,40 +62,40 @@
<AnimationTrack property="rotation.y" type="EaseInOut" >0 -0 0 0 8 360 0 0</AnimationTrack>
<AnimationTrack property="rotation.z" type="EaseInOut" >0 0 0 0 8 0 0 0</AnimationTrack>
</Add>
<Add ref="#Brakes" importfile="../meshes/Car/Car.import" />
<Add ref="#SmallDetails" diffuse="0 0 0" importfile="../meshes/Car/Car.import" />
<Add ref="#Seats" diffuse="1 1 1" diffusemap="#Seats_diffusemap" importfile="../meshes/Car/Car.import" normalmap="#Seats_normalmap" />
<Add ref="#Seats_diffusemap" sourcepath="../meshes/Car/maps/Seats_diffuse.jpg" />
<Add ref="#Seats_normalmap" sourcepath="../meshes/Car/maps/Seats_normal.jpg" />
<Add ref="#Glass" diffuse="0.42417 0.530648 0.639994" fresnelPower="10" importfile="../meshes/Car/Car.import" opacity="59.2593" specularamount="3" specularreflection="#Glass_specularreflection" specularroughness="0.06094" speculartint="0.388235 0.388235 0.388235" />
<Add ref="#Brakes" importfile="../meshes/Car/Car.import" />
<Add ref="#SmallDetails" diffuse="0 0 0" importfile="../meshes/Car/Car.import" />
<Add ref="#Seats" diffuse="1 1 1" diffusemap="#Seats_diffusemap" importfile="../meshes/Car/Car.import" normalmap="#Seats_normalmap" />
<Add ref="#Seats_diffusemap" sourcepath="../meshes/Car/maps/Seats_diffuse.jpg" />
<Add ref="#Seats_normalmap" sourcepath="../meshes/Car/maps/Seats_normal.jpg" />
<Add ref="#Glass" diffuse="0.42417 0.530648 0.639994" fresnelPower="10" importfile="../meshes/Car/Car.import" opacity="59.2593" specularamount="3" specularreflection="#Glass_specularreflection" specularroughness="0.06094" speculartint="0.388235 0.388235 0.388235" />
<Add ref="#Glass_specularreflection" mappingmode="Environmental Mapping" sourcepath="Gauges/maps/environment.jpg" />
<Add ref="#CarBottom" diffuse="0.101961 0.101961 0.101961" importfile="../meshes/Car/Car.import" shaderlighting="None" />
<Add ref="#Interior" diffuse="0.0901961 0.0901961 0.0901961" importfile="../meshes/Car/Car.import" />
<Add ref="#body" importfile="../meshes/Car/Car.import" />
<Add ref="#lambert2" bumpamount="1" controlledproperty="$displayColor diffuse" diffuse="0.870588 0 0" fresnelPower="5" importfile="../meshes/Car/Car.import" ior="0.3" normalmap="#lambert2_normalmap" opacity="100" specularamount="30" specularmodel="KWard" specularroughness="0.05" speculartint="1 1 1" />
<Add ref="#CarBottom" diffuse="0.101961 0.101961 0.101961" importfile="../meshes/Car/Car.import" shaderlighting="None" />
<Add ref="#Interior" diffuse="0.0901961 0.0901961 0.0901961" importfile="../meshes/Car/Car.import" />
<Add ref="#body" importfile="../meshes/Car/Car.import" shadowcaster="False" />
<Add ref="#lambert2" bumpamount="1" controlledproperty="$displayColor diffuse" diffuse="0.870588 0 0" fresnelPower="5" importfile="../meshes/Car/Car.import" ior="0.3" normalmap="#lambert2_normalmap" opacity="100" specularamount="30" specularmodel="KWard" specularroughness="0.05" speculartint="1 1 1" />
<Add ref="#lambert2_normalmap" sourcepath="Car/maps/outUV_normals.png" />
<Add ref="#Wheel_Back_Left" importfile="../meshes/Car/Car.import" scale="90 38.141 38.141" >
<Add ref="#Wheel_Back_Left" importfile="../meshes/Car/Car.import" scale="90 38.141 38.141" shadowcaster="False" sourcepath="../meshes/Car/meshes/Wheel_Back_Right.mesh" >
<AnimationTrack property="rotation.x" type="EaseInOut" >0 720 0 0 8 0 0 0</AnimationTrack>
<AnimationTrack property="rotation.y" type="EaseInOut" >0 0 0 0 8 -0 0 0</AnimationTrack>
<AnimationTrack property="rotation.z" type="EaseInOut" >0 180 0 0 8 180 0 0</AnimationTrack>
</Add>
<Add ref="#Wheel_001" name="Wheel" referencedmaterial="#Wheel" />
<Add ref="#Wheel_Back_Right" importfile="../meshes/Car/Car.import" >
<Add ref="#Wheel_Back_Right" importfile="../meshes/Car/Car.import" shadowcaster="False" >
<AnimationTrack property="rotation.x" type="EaseInOut" >0 0 0 0 8 720 0 0</AnimationTrack>
<AnimationTrack property="rotation.y" type="EaseInOut" >0 0 0 0 8 0 0 0</AnimationTrack>
<AnimationTrack property="rotation.z" type="EaseInOut" >0 0 0 0 8 0 0 0</AnimationTrack>
</Add>
<Add ref="#Wheel" bumpamount="1" diffuse="0.164706 0.164706 0.164706" importfile="../meshes/Car/Car.import" normalmap="#Wheel_normalmap" specularamount="2" specularmap="#Wheel_specularmap" specularreflection="#Wheel_specularreflection" specularroughness="0.21079" speculartint="0.592157 0.592157 0.592157" />
<Add ref="#Wheel" bumpamount="1" diffuse="0.164706 0.164706 0.164706" importfile="../meshes/Car/Car.import" normalmap="#Wheel_normalmap" specularamount="2" specularmap="#Wheel_specularmap" specularreflection="#Wheel_specularreflection" specularroughness="0.21079" speculartint="0.592157 0.592157 0.592157" />
<Add ref="#Wheel_specularreflection" mappingmode="Environmental Mapping" sourcepath="Gauges/maps/environment.jpg" />
<Add ref="#Wheel_specularmap" sourcepath="../meshes/Car/maps/Wheel_specular.jpg" />
<Add ref="#Wheel_normalmap" sourcepath="../meshes/Car/maps/Wheel_normal.jpg" />
<Add ref="#Wheel_Front_Left" importfile="../meshes/Car/Car.import" >
<Add ref="#Wheel_specularmap" sourcepath="../meshes/Car/maps/Wheel_specular.jpg" />
<Add ref="#Wheel_normalmap" sourcepath="../meshes/Car/maps/Wheel_normal.jpg" />
<Add ref="#Wheel_Front_Left" importfile="../meshes/Car/Car.import" shadowcaster="False" sourcepath="../meshes/Car/meshes/Wheel_Back_Right.mesh" >
<AnimationTrack property="rotation.x" type="EaseInOut" >0 720 0 0 8 0 0 0</AnimationTrack>
<AnimationTrack property="rotation.y" type="EaseInOut" >0 0 0 0 8 0 0 0</AnimationTrack>
<AnimationTrack property="rotation.z" type="EaseInOut" >0 180 0 0 8 180 0 0</AnimationTrack>
</Add>
<Add ref="#Wheel_002" name="Wheel" referencedmaterial="#Wheel" />
<Add ref="#Wheel_Front_Right" importfile="../meshes/Car/Car.import" >
<Add ref="#Wheel_Front_Right" importfile="../meshes/Car/Car.import" shadowcaster="False" sourcepath="../meshes/Car/meshes/Wheel_Back_Right.mesh" >
<AnimationTrack property="rotation.x" type="EaseInOut" >0 0 0 0 8 720 0 0</AnimationTrack>
<AnimationTrack property="rotation.y" type="EaseInOut" >0 0 0 0 8 0 0 0</AnimationTrack>
<AnimationTrack property="rotation.z" type="EaseInOut" >0 0 0 0 8 0 0 0</AnimationTrack>
......
......@@ -16,7 +16,7 @@
<Logic >
<State name="Master Slide" component="#Scene" >
<Add ref="#Layer" background="SolidColor" disabledepthprepass="True" disabledepthtest="True" />
<Add ref="#Camera" orthographic="True" />
<Add ref="#Camera" clipfar="600" clipnear="500" orthographic="True" />
<State id="Scene-Slide1" name="Slide1" >
<Add ref="#speed" name="speed" controlledproperty="$speedText textstring" font="TitilliumWeb-Regular" position="0 40 0" size="90" textstring="0" />
<Add ref="#kmh" name="kmh" controlledproperty="$speedUnitSlide textstring" font="TitilliumWeb-Regular" position="0 -40 0" size="30" textstring="kph" />
......
......@@ -16,7 +16,7 @@
<Logic >
<State name="Master Slide" component="#Scene" >
<Add ref="#Layer" background="SolidColor" disabledepthprepass="True" disabledepthtest="True" />
<Add ref="#Camera" orthographic="True" />
<Add ref="#Camera" clipfar="600" clipnear="500" orthographic="True" />
<State id="Scene-Slide1" name="Slide1" >
<Add ref="#rpm" name="rpm" font="TitilliumWeb-Regular" position="0 -40 0" rotation="0 0 0" size="30" textstring="rpm x 1000" />
<Add ref="#tacho" name="tacho" controlledproperty="$tachoText textstring" font="TitilliumWeb-Regular" opacity="99" position="0 40 0" size="90" textstring="0.0" />
......
......@@ -5,87 +5,93 @@
<CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors>
</ProjectSettings>
<Classes >
<Effect id="VignetteEffect" name="VignetteEffect" sourcepath="../effects/VignetteEffect.effect" />
<Effect id="VignetteEffect" name="VignetteEffect" sourcepath="../effects/VignetteEffect.effect" />
</Classes>
<Graph >
<Scene id="Scene" backgroundcolor="0 0 0" controlledproperty="$mainSlide @slide" >
<Layer id="Layer" variants="" >
<Camera id="Camera" />
<Group id="Gaugesvol2" importid="__import__root__" >
<Group id="Group_Tacho" name="Group_Tacho" importid="Group_Tacho" orientation="Right Handed" position="-12 0 -0" rotation="90 -0 0" rotationorder="XYZr" scale="1 1 1" >
<Model id="background" name="background" importid="background" orientation="Right Handed" position="0 1.15119 -0" rotation="0 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/Gauges/meshes/background.mesh#1" >
<Light id="Light_002" />
<Group id="Gaugesvol2" variants="" importid="__import__root__" >
<Group id="Group_Tacho" variants="" name="Group_Tacho" importid="Group_Tacho" orientation="Right Handed" position="-12 0 -0" rotation="90 -0 0" rotationorder="XYZr" scale="1 1 1" >
<Model id="background" variants="" name="background" importid="background" orientation="Right Handed" position="0 1.15119 -0" rotation="0 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/Gauges/meshes/background.mesh" >
<Material id="tachomat" name="tachomat" blendmode="Normal" diffuse="1 1 1" emissivepower="0" importid="tachomat" opacity="100" specularamount="0" >
<Image id="tachomat_diffusemap" />
</Material>
</Model>
<Component id="tachoNeedle" >
<Model id="tachoNeedle_001" name="tachoNeedle" importid="tachoNeedle" orientation="Right Handed" position="0 1.15119 -0" rotation="180 42.3171 180" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/Gauges/meshes/tachoNeedle.mesh#1" >
<Model id="tachoNeedle_001" variants="" name="tachoNeedle" importid="tachoNeedle" orientation="Right Handed" position="0 1.15119 -0" rotation="180 42.3171 180" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/Needle/meshes/tachoNeedle.mesh" >
<Material id="Needle" name="Needle" blendmode="Normal" diffuse="1 1 1" emissivepower="0" importid="Needle" opacity="100" specularamount="0" />
</Model>
</Component>
<Model id="centerTacho" name="centerTacho" importid="centerTacho" orientation="Right Handed" position="0 1 -0" rotation="0 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/Gauges/meshes/centerTacho.mesh#1" >
<Model id="centerTacho" variants="" name="centerTacho" importid="centerTacho" orientation="Right Handed" position="0 1 -0" rotation="0 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/GaugeCenter/meshes/centerTacho.mesh" >
<Material id="DarkBase" name="DarkBase" blendmode="Normal" diffuse="1 1 1" emissivepower="0" importid="DarkBase" opacity="100" specularamount="0" >
<Image id="DarkBase_specularreflection" />
<Image id="DarkBase_iblprobe" />
</Material>
<Material id="GaugeCenterContent" name="GaugeCenterContent" blendmode="Normal" diffuse="1 1 1" diffusemap="#GaugeCenterContent_diffusemap" emissivepower="0" importid="GaugeCenterContent" opacity="100" specularamount="0" >
<Image id="GaugeCenterContent_diffusemap" name="GaugeCenterContent_diffusemap" importid="GaugeCenterContent_diffusemap" sourcepath="../meshes/Gauges/maps/SpeedCenter.jpg" />
<Image id="GaugeCenterContent_diffusemap" name="GaugeCenterContent_diffusemap" importid="GaugeCenterContent_diffusemap" sourcepath="../meshes/Gauges/maps/SpeedCenter.jpg" />
</Material>
</Model>
<Model id="edge" name="edge" importid="edge" orientation="Right Handed" position="0 1.15119 -0" rotation="0 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/Gauges/meshes/edge.mesh#1" >
<Model id="edge" variants="" name="edge" importid="edge" orientation="Right Handed" position="0 1.15119 -0" rotation="0 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/Gauges/meshes/edge.mesh" >
<Material id="lambert8" name="lambert8" >
<Image id="lambert8_specularreflection" />
</Material>
<ReferencedMaterial id="GaugeCenterContent_002" />
</Model>
</Group>
<Group id="Group_Speed" name="Group_Speed" importid="Group_Speed" orientation="Right Handed" position="11 0 -0" rotation="90 -0 0" rotationorder="XYZr" scale="1 1 1" >
<Model id="background_001" name="background" importid="background_0001" orientation="Right Handed" position="0 1.15119 -0" rotation="0 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/Gauges/meshes/background_0001.mesh#1" >
<Material id="speedmat" name="speedmat" blendmode="Normal" diffuse="1 1 1" emissivepower="0" importid="speedmat" opacity="100" specularamount="0" >
<Group id="Group_Speed" variants="" name="Group_Speed" importid="Group_Speed" orientation="Right Handed" position="11 0 -0" rotation="90 -0 0" rotationorder="XYZr" scale="1 1 1" >
<Model id="background_001" variants="" name="background" importid="background_0001" orientation="Right Handed" position="0 1.15119 -0" rotation="0 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/Gauges/meshes/background.mesh" >
<Material id="speedmat" name="tachomat" blendmode="Normal" diffuse="1 1 1" emissivepower="0" importid="speedmat" opacity="100" specularamount="0" >
<Image id="speedmat_diffusemap" />
</Material>
</Model>
<Model id="edge_001" name="edge" importid="edge_0001" orientation="Right Handed" position="0 1.15119 -0" rotation="0 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/Gauges/meshes/edge_0001.mesh#1" >
<Model id="edge_001" variants="" name="edge" importid="edge_0001" orientation="Right Handed" position="0 1.15119 -0" rotation="0 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/Gauges/meshes/edge.mesh" >
<ReferencedMaterial id="lambert8_001" name="lambert8" referencedmaterial="#lambert8" />
</Model>
<Component id="speedNeedle" >
<Model id="speedNeedle_001" name="speedNeedle" importid="speedNeedle" orientation="Right Handed" position="0 1.15119 -0" rotation="180 42.3171 180" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/Gauges/meshes/speedNeedle.mesh#1" >
<Model id="speedNeedle_001" variants="" name="speedNeedle" importid="speedNeedle" orientation="Right Handed" position="0 1.15119 -0" rotation="180 42.3171 180" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/Needle/meshes/tachoNeedle.mesh" >
<ReferencedMaterial id="Needle_001" name="Needle" />
<ReferencedMaterial id="GaugeCenterContent_003" />
</Model>
</Component>
<Model id="centerSpeed" name="centerSpeed" importid="centerSpeed" orientation="Right Handed" position="0 1 -0" rotation="0 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/Gauges/meshes/centerSpeed.mesh#1" >
<Model id="centerSpeed" variants="" name="centerSpeed" importid="centerSpeed" orientation="Right Handed" position="0 1 -0" rotation="0 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/GaugeCenter/meshes/centerTacho.mesh" >
<ReferencedMaterial id="DarkBase_001" name="DarkBase" />
<Material id="GaugeCenterContent_001" name="GaugeCenterContent" blendmode="Normal" diffuse="1 1 1" diffusemap="#GaugeCenterContent_001_diffusemap" emissivepower="0" importid="GaugeCenterContent_0001" opacity="100" specularamount="0" >
<Image id="GaugeCenterContent_001_diffusemap" name="GaugeCenterContent_0001_diffusemap" importid="GaugeCenterContent_0001_diffusemap" sourcepath="../meshes/Gauges/maps/SpeedCenter.jpg" />
<Image id="GaugeCenterContent_001_diffusemap" name="GaugeCenterContent_0001_diffusemap" importid="GaugeCenterContent_0001_diffusemap" sourcepath="../meshes/Gauges/maps/SpeedCenter.jpg" />
</Material>
</Model>
</Group>
</Group>
<Light id="Light_002" />
</Layer>
<Layer id="Map" variants="" >
<Camera id="Camera_002" />
<Component id="Car" >
<Model id="Car_001" >
<Model id="Car_001" variants="" >
<Material id="Material_003" >
<Image id="Material_003_diffusemap" />
</Material>
</Model>
</Component>
<Model id="map" >
<Model id="map" variants="" >
<Material id="Material_001" >
<Image id="Material_001_diffusemap" />
</Material>
</Model>
<Effect id="VignetteEffect_001" class="#VignetteEffect" />
</Layer>
<Material id="__Container" >
<Material id="materials//Default" />
</Material>
</Scene>
</Graph>
<Logic >
<State name="Master Slide" component="#Scene" >
<Add ref="#Layer" name="Gauges_Layer" aostrength="0" disabledepthprepass="True" multisampleaa="4x" probebright="792" probehorizon="-1" progressiveaa="None" temporalaa="False" />
<Add ref="#Camera" clipfar="1421" clipnear="74.0976" fov="5.3" orthographic="False" position="0 0 -1257" scale="1 1 1" />
<Add ref="#Gaugesvol2" name="Gauges" endtime="1000" importfile="../meshes/Gauges/Gauges.import" position="0 0 0" scale="7 7 7" sourcepath="../meshes/Gauges/Gauges.import" />
<Add ref="#Group_Tacho" endtime="1000" importfile="../meshes/Gauges/Gauges.import" position="-14 0 0" rotation="90 23 0" >
<Add ref="#Layer" name="Gauges_Layer" aostrength="0" disabledepthprepass="False" multisampleaa="4x" probebright="792" probehorizon="-1" progressiveaa="None" temporalaa="False" />
<Add ref="#Camera" clipfar="1300" clipnear="100" fov="5.3" orthographic="False" position="0 0 -1257" scale="1 1 1" />
<Add ref="#Light_002" name="Light" brightness="250" castshadow="True" endtime="1000" expfade="0" lightambient="0.427451 0.427451 0.427451" lightdiffuse="0.901961 0.901961 0.901961" lightspecular="0.113725 0.109804 0.14902" lighttype="Point" linearfade="0" position="0 48 -110" scale="4 1 1" shdwbias="0" shdwfactor="75" shdwfilter="9.01" shdwmapfar="1200" shdwmapres="10" />
<Add ref="#Gaugesvol2" name="Gauges" endtime="1000" importfile="../meshes/Gauges/Gauges.import" position="0 0 0" scale="7 7 7" sourcepath="../meshes/Gauges/Gauges.import" />
<Add ref="#Group_Tacho" endtime="1000" importfile="../meshes/Gauges/Gauges.import" position="-14 0 0" rotation="90 23 0" >
<AnimationTrack property="position.x" type="EaseInOut" >0 -14 0 0</AnimationTrack>
<AnimationTrack property="position.y" type="EaseInOut" >0 0 0 0</AnimationTrack>
<AnimationTrack property="position.z" type="EaseInOut" >0 0 0 0</AnimationTrack>
......@@ -93,7 +99,7 @@
<AnimationTrack property="rotation.y" type="EaseInOut" >0 23 0 0</AnimationTrack>
<AnimationTrack property="rotation.z" type="EaseInOut" >0 0 0 0</AnimationTrack>
</Add>
<Add ref="#background" endtime="1000" importfile="../meshes/Gauges/Gauges.import" opacity="100" position="0 1.15119 -0" scale="1 1 1" >
<Add ref="#background" endtime="1000" importfile="../meshes/Gauges/Gauges.import" opacity="100" position="0 1.15119 -0" scale="1 1 1" shadowcaster="False" sourcepath="../meshes/Gauges/meshes/background.mesh" >
<AnimationTrack property="opacity" type="EaseInOut" >0 100 0 0</AnimationTrack>
<AnimationTrack property="position.x" type="EaseInOut" >0 0 0 0</AnimationTrack>
<AnimationTrack property="position.y" type="EaseInOut" >0 1.15119 0 0</AnimationTrack>
......@@ -102,12 +108,12 @@
<AnimationTrack property="scale.y" type="EaseInOut" >0 1 0 0</AnimationTrack>
<AnimationTrack property="scale.z" type="EaseInOut" >0 1 0 0</AnimationTrack>
</Add>
<Add ref="#tachomat" bumpamount="1" diffusemap="#tachomat_diffusemap" emissivecolor="0 0 0" fresnelPower="1" importfile="../meshes/Gauges/Gauges.import" shaderlighting="Pixel" specularamount="0.2" specularmodel="Default" specularroughness="0.001" speculartint="0.0627451 0.0627451 0.0627451" />
<Add ref="#tachomat_diffusemap" sourcepath="../meshes/Gauges/maps/tacho_new.jpg" subpresentation="TachoBackground" />
<Add ref="#tachomat" bumpamount="1" diffusemap="#tachomat_diffusemap" emissivecolor="0 0 0" fresnelPower="1" importfile="../meshes/Gauges/Gauges.import" shaderlighting="Pixel" specularamount="0.2" specularmodel="Default" specularroughness="0.001" speculartint="0.0627451 0.0627451 0.0627451" />
<Add ref="#tachomat_diffusemap" sourcepath="../meshes/Gauges/maps/tacho_new.jpg" subpresentation="tachoBackground" />
<Add ref="#tachoNeedle" name="tachoNeedle" controlledproperty="$tacho @timeline" endtime="1000" opacity="100" position="0 1 0" >
<AnimationTrack property="opacity" type="EaseInOut" >0 100 0 0</AnimationTrack>
</Add>
<Add ref="#centerTacho" endtime="1000" importfile="../meshes/Gauges/Gauges.import" position="0 1 -0" rotation="0 -0 0" sourcepath="../meshes/GaugeCenter/meshes/centerTacho.mesh" >
<Add ref="#centerTacho" endtime="1000" importfile="../meshes/Gauges/Gauges.import" position="0 1 -0" rotation="0 -0 0" shadowcaster="True" sourcepath="../meshes/GaugeCenter/meshes/centerTacho.mesh" >
<AnimationTrack property="position.x" type="EaseInOut" />
<AnimationTrack property="position.y" type="EaseInOut" />
<AnimationTrack property="position.z" type="EaseInOut" />
......@@ -115,19 +121,19 @@
<AnimationTrack property="rotation.y" type="EaseInOut" />
<AnimationTrack property="rotation.z" type="EaseInOut" />
</Add>
<Add ref="#DarkBase" blendmode="Normal" bumpamount="0" diffuse="0.203922 0.203922 0.223529" emissivecolor="0 0 0" fresnelPower="1" iblprobe="#DarkBase_iblprobe" importfile="../meshes/Gauges/Gauges.import" ior="0.157407" opacity="0" shaderlighting="Pixel" specularamount="3" specularmodel="Default" specularreflection="#DarkBase_specularreflection" specularroughness="0.0935" speculartint="0.160784 0.160784 0.215686" >
<Add ref="#DarkBase" blendmode="Normal" bumpamount="0" diffuse="0.203922 0.203922 0.223529" emissivecolor="0 0 0" fresnelPower="1" iblprobe="#DarkBase_iblprobe" importfile="../meshes/Gauges/Gauges.import" ior="0.157407" opacity="0" shaderlighting="Pixel" specularamount="3" specularmodel="Default" specularreflection="#DarkBase_specularreflection" specularroughness="0.0935" speculartint="0.160784 0.160784 0.215686" >
<AnimationTrack property="opacity" type="EaseInOut" >0.5 100 0 0 1 100 100 100</AnimationTrack>
<AnimationTrack property="specularamount" type="EaseInOut" >0.52 3 0 0</AnimationTrack>
</Add>
<Add ref="#DarkBase_specularreflection" mappingmode="Environmental Mapping" sourcepath="../meshes/Gauges/maps/environment.jpg" />
<Add ref="#DarkBase_iblprobe" mappingmode="IBL Override" sourcepath="../meshes/Gauges/maps/environment.jpg" />
<Add ref="#GaugeCenterContent" importfile="../meshes/Gauges/Gauges.import" shaderlighting="None" />
<Add ref="#GaugeCenterContent_diffusemap" importfile="../meshes/Gauges/Gauges.import" positionu="0" positionv="0" rotationuv="0" subpresentation="digitalTacho" >
<Add ref="#DarkBase_specularreflection" mappingmode="Environmental Mapping" sourcepath="../meshes/Gauges/maps/environment.jpg" />
<Add ref="#DarkBase_iblprobe" mappingmode="IBL Override" sourcepath="../meshes/Gauges/maps/environment.jpg" />
<Add ref="#GaugeCenterContent" importfile="../meshes/Gauges/Gauges.import" shaderlighting="None" />
<Add ref="#GaugeCenterContent_diffusemap" importfile="../meshes/Gauges/Gauges.import" positionu="0" positionv="0" rotationuv="0" subpresentation="digitalTacho" >
<AnimationTrack property="positionu" type="EaseInOut" >0 0 0 0</AnimationTrack>
<AnimationTrack property="positionv" type="EaseInOut" >0 0 0 0</AnimationTrack>
<AnimationTrack property="rotationuv" type="EaseInOut" >0 0 0 0</AnimationTrack>
</Add>
<Add ref="#edge" endtime="1000" importfile="../meshes/Gauges/Gauges.import" opacity="98" position="0 1.15119 -0" rotation="0 -0 0" scale="1 1 1" sourcepath="../meshes/Gauges/meshes/edge.mesh" >
<Add ref="#edge" endtime="1000" importfile="../meshes/Gauges/Gauges.import" opacity="98" position="0 1.15119 -0" rotation="0 -0 0" scale="1 1 1" shadowcaster="False" sourcepath="../meshes/Gauges/meshes/edge.mesh" >
<AnimationTrack property="position.x" type="EaseInOut" >0 0 0 0</AnimationTrack>
<AnimationTrack property="position.y" type="EaseInOut" >0 1.15119 0 0</AnimationTrack>
<AnimationTrack property="position.z" type="EaseInOut" >0 -0 0 0</AnimationTrack>
......@@ -138,13 +144,14 @@
<AnimationTrack property="scale.y" type="EaseInOut" >0 1 0 0</AnimationTrack>
<AnimationTrack property="scale.z" type="EaseInOut" >0 1 0 0</AnimationTrack>
</Add>
<Add ref="#lambert8" name="lambert8" diffuse="0.0392157 0.0392157 0.0392157" emissivecolor="0 0 0" opacity="100" specularamount="3" specularmodel="Default" specularreflection="#lambert8_specularreflection" specularroughness="0.19081" speculartint="0.0784314 0.0784314 0.0901961" >
<Add ref="#lambert8" name="DarkBase" diffuse="0.0392157 0.0392157 0.0392157" emissivecolor="0 0 0" opacity="100" specularamount="3" specularmodel="Default" specularreflection="#lambert8_specularreflection" specularroughness="0.19081" speculartint="0.0784314 0.0784314 0.0901961" >
<AnimationTrack property="diffuse.x" type="EaseInOut" >0 0.0392157 0 0</AnimationTrack>
<AnimationTrack property="diffuse.y" type="EaseInOut" >0 0.0392157 0 0</AnimationTrack>
<AnimationTrack property="diffuse.z" type="EaseInOut" >0 0.0392157 0 0</AnimationTrack>
</Add>
<Add ref="#lambert8_specularreflection" mappingmode="Environmental Mapping" sourcepath="../meshes/Gauges/maps/environment.jpg" />
<Add ref="#Group_Speed" endtime="1000" importfile="../meshes/Gauges/Gauges.import" position="15 0 0" rotation="90 -23 0" >
<Add ref="#lambert8_specularreflection" mappingmode="Environmental Mapping" sourcepath="../meshes/Gauges/maps/environment.jpg" />
<Add ref="#GaugeCenterContent_002" name="GaugeCenterContent" endtime="1000" referencedmaterial="#materials//Default" sourcepath="/Default" />
<Add ref="#Group_Speed" endtime="1000" importfile="../meshes/Gauges/Gauges.import" position="15 0 0" rotation="90 -23 0" >
<AnimationTrack property="position.x" type="EaseInOut" >0 15 0 0</AnimationTrack>
<AnimationTrack property="position.y" type="EaseInOut" >0 0 0 0</AnimationTrack>
<AnimationTrack property="position.z" type="EaseInOut" >0 0 0 0</AnimationTrack>
......@@ -152,7 +159,7 @@
<AnimationTrack property="rotation.y" type="EaseInOut" >0 -23 0 0</AnimationTrack>
<AnimationTrack property="rotation.z" type="EaseInOut" >0 0 0 0</AnimationTrack>
</Add>
<Add ref="#background_001" endtime="1000" importfile="../meshes/Gauges/Gauges.import" opacity="100" pivot="0 0 0" position="0 1.15119 -0" scale="1 1 1" sourcepath="../meshes/Gauges/meshes/background.mesh" >
<Add ref="#background_001" endtime="1000" importfile="../meshes/Gauges/Gauges.import" opacity="100" pivot="0 0 0" position="0 1.15119 -0" scale="1 1 1" shadowcaster="False" sourcepath="../meshes/Gauges/meshes/background.mesh" >
<AnimationTrack property="opacity" type="EaseInOut" >0 100 0 0</AnimationTrack>
<AnimationTrack property="position.x" type="EaseInOut" >0 0 0 0</AnimationTrack>
<AnimationTrack property="position.y" type="EaseInOut" >0 1.15119 0 0</AnimationTrack>
......@@ -161,9 +168,9 @@
<AnimationTrack property="scale.y" type="EaseInOut" >0 1 0 0</AnimationTrack>
<AnimationTrack property="scale.z" type="EaseInOut" >0 1 0 0</AnimationTrack>
</Add>
<Add ref="#speedmat" bumpamount="1" diffusemap="#speedmat_diffusemap" importfile="../meshes/Gauges/Gauges.import" shaderlighting="Pixel" specularamount="0" specularroughness="0.001" />
<Add ref="#speedmat_diffusemap" sourcepath="../meshes/Gauges/maps/speed_new.jpg" subpresentation="SpeedBackground" />
<Add ref="#edge_001" endtime="1000" importfile="../meshes/Gauges/Gauges.import" position="0 1.15119 -0" rotation="0 -0 0" scale="1 1 1" sourcepath="../meshes/Gauges/meshes/edge.mesh" >
<Add ref="#speedmat" bumpamount="1" diffusemap="#speedmat_diffusemap" importfile="../meshes/Gauges/Gauges.import" shaderlighting="Pixel" specularamount="0" specularroughness="0.001" />
<Add ref="#speedmat_diffusemap" sourcepath="../meshes/Gauges/maps/speed_new.jpg" subpresentation="speedBackground" />
<Add ref="#edge_001" endtime="1000" importfile="../meshes/Gauges/Gauges.import" position="0 1.15119 -0" rotation="0 -0 0" scale="1 1 1" shadowcaster="False" sourcepath="../meshes/Gauges/meshes/edge.mesh" >
<AnimationTrack property="position.x" type="EaseInOut" >0 0 0 0</AnimationTrack>
<AnimationTrack property="position.y" type="EaseInOut" >0 1.15119 0 0</AnimationTrack>
<AnimationTrack property="position.z" type="EaseInOut" >0 -0 0 0</AnimationTrack>
......@@ -174,14 +181,14 @@
<AnimationTrack property="scale.y" type="EaseInOut" >0 1 0 0</AnimationTrack>
<AnimationTrack property="scale.z" type="EaseInOut" >0 1 0 0</AnimationTrack>
</Add>
<Add ref="#lambert8_001" name="lambert8" endtime="1000" referencedmaterial="#lambert8" />
<Add ref="#lambert8_001" name="tachomat" endtime="1000" referencedmaterial="#lambert8" />
<Add ref="#speedNeedle" name="speedNeedle" controlledproperty="$speed @timeline" endtime="1000" opacity="100" position="0 1 0" scale="1 1 1" >
<AnimationTrack property="opacity" type="EaseInOut" >0 100 0 0</AnimationTrack>
<AnimationTrack property="scale.x" type="EaseInOut" >0 1 0 0</AnimationTrack>
<AnimationTrack property="scale.y" type="EaseInOut" >0 1 0 0</AnimationTrack>
<AnimationTrack property="scale.z" type="EaseInOut" >0 1 0 0</AnimationTrack>
</Add>
<Add ref="#centerSpeed" endtime="1000" importfile="../meshes/Gauges/Gauges.import" opacity="100" position="0 1 -0" rotation="0 -0 0" sourcepath="../meshes/GaugeCenter/meshes/centerTacho.mesh" >
<Add ref="#centerSpeed" endtime="1000" importfile="../meshes/Gauges/Gauges.import" opacity="100" position="0 1 -0" rotation="0 -0 0" sourcepath="../meshes/GaugeCenter/meshes/centerTacho.mesh" >
<AnimationTrack property="position.x" type="EaseInOut" />
<AnimationTrack property="position.y" type="EaseInOut" />
<AnimationTrack property="position.z" type="EaseInOut" />
......@@ -189,23 +196,24 @@
<AnimationTrack property="rotation.y" type="EaseInOut" />
<AnimationTrack property="rotation.z" type="EaseInOut" />
</Add>
<Add ref="#DarkBase_001" name="DarkBase" endtime="1000" referencedmaterial="#DarkBase" />
<Add ref="#GaugeCenterContent_001" importfile="../meshes/Gauges/Gauges.import" shaderlighting="None" />
<Add ref="#GaugeCenterContent_001_diffusemap" importfile="../meshes/Gauges/Gauges.import" positionu="0" positionv="0" rotationuv="0" subpresentation="digitalSpeed" >
<Add ref="#DarkBase_001" name="lambert8" endtime="1000" referencedmaterial="#DarkBase" />
<Add ref="#GaugeCenterContent_001" importfile="../meshes/Gauges/Gauges.import" shaderlighting="None" />
<Add ref="#GaugeCenterContent_001_diffusemap" importfile="../meshes/Gauges/Gauges.import" positionu="0" positionv="0" rotationuv="0" subpresentation="digitalSpeed" >
<AnimationTrack property="positionu" type="EaseInOut" >0 0 0 0</AnimationTrack>
<AnimationTrack property="positionv" type="EaseInOut" >0 0 0 0</AnimationTrack>
<AnimationTrack property="rotationuv" type="EaseInOut" >0 0 0 0</AnimationTrack>
</Add>
<Add ref="#Light_002" name="Light" brightness="250" castshadow="True" endtime="1000" expfade="0" lightambient="0.427451 0.427451 0.427451" lightdiffuse="0.901961 0.901961 0.901961" lightspecular="0.113725 0.109804 0.14902" lighttype="Point" linearfade="9.25926" position="0 48 -110" scale="4 1 1" shdwbias="0.032" shdwfactor="79.8333" shdwfilter="4.66667" shdwmapfar="1500" shdwmapres="10" />
<Add ref="#Map" name="Content_Layer" background="Transparent" disabledepthprepass="True" disabledepthtest="True" height="70" left="15" top="17" width="72" />
<Add ref="#Camera_002" orthographic="True" />
<Add ref="#Camera_002" clipfar="600" clipnear="500" orthographic="True" />
<Add ref="#Car" name="Car" controlledproperty="$carSlide @slide" />
<Add ref="#map" name="Navigation" opacity="100" scale="25.9751 9.54456 1" sourcepath="#Rectangle" >
<AnimationTrack property="opacity" type="EaseInOut" >0 100 0 0</AnimationTrack>
</Add>
<Add ref="#Material_001" diffusemap="#Material_001_diffusemap" shaderlighting="None" />
<Add ref="#Material_001_diffusemap" sourcepath="../meshes/Gauges/maps/map.jpg" subpresentation="navigationStream" />
<Add ref="#Material_001_diffusemap" sourcepath="../meshes/Gauges/maps/map.jpg" subpresentation="navigationStream" />
<Add ref="#VignetteEffect_001" name="VignetteEffect" vig_color="0 0 0" vig_radius="1.01626" vig_strenght="15" />
<Add ref="#__Container" name="__Container" />
<Add ref="#materials//Default" name="materials//Default" />
<State id="Scene-2D" name="2D" playmode="Play Through To..." >
<Set ref="#Layer" endtime="1000" />
<Set ref="#Camera" endtime="1000" />
......@@ -246,6 +254,7 @@
<AnimationTrack property="diffuse.y" type="EaseInOut" >0 0.0392157 0 0</AnimationTrack>
<AnimationTrack property="diffuse.z" type="EaseInOut" >0 0.0392157 0 0</AnimationTrack>
</Set>
<Set ref="#GaugeCenterContent_002" endtime="1000" />
<Set ref="#Group_Speed" endtime="1000" position="15 0 0" rotation="90 -23 0" >
<AnimationTrack property="position.x" type="EaseInOut" >0 14 0 0</AnimationTrack>
<AnimationTrack property="position.y" type="EaseInOut" >0 0 0 0</AnimationTrack>
......@@ -335,6 +344,7 @@
<AnimationTrack property="diffuse.y" type="EaseInOut" >0 0.0392157 0 0</AnimationTrack>
<AnimationTrack property="diffuse.z" type="EaseInOut" >0 0.0392157 0 0</AnimationTrack>
</Set>
<Set ref="#GaugeCenterContent_002" endtime="2000" />
<Set ref="#Group_Speed" endtime="2000" position="15 0 0" rotation="90 -23 0" >
<AnimationTrack property="position.x" type="EaseInOut" >0.5 14 100 100 2 15 0 0</AnimationTrack>
<AnimationTrack property="position.y" type="EaseInOut" >0.5 0 100 100 2 -1 0 0</AnimationTrack>
......@@ -430,6 +440,7 @@