Commit c5364f8c authored by Tomi Korpipää's avatar Tomi Korpipää

Update kria cluster for OpenGL runtime 2.4

parent 6a9b16c5
<?xml version="1.0" encoding="UTF-8" ?>
<UIP version="5" >
<UIP version="6" >
<Project >
<ProjectSettings author="" company="" presentationWidth="512" presentationHeight="512" maintainAspect="False" preferKtx="False" >
<ProjectSettings author="" company="" presentationWidth="512" presentationHeight="512" maintainAspect="False" preferKtx="False" >
<CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors>
</ProjectSettings>
<Graph >
<Scene id="Scene" >
<Layer id="Layer" variants="" >
<Camera id="Camera" />
<Text id="speed" controlledproperty="speedText textstring" />
<Text id="kmh" controlledproperty="speedUnitSlide textstring" />
<Text id="speed" variants="" controlledproperty="speedText textstring" />
<Text id="kmh" variants="" controlledproperty="speedUnitSlide textstring" />
</Layer>
</Scene>
</Graph>
......
<?xml version="1.0" encoding="UTF-8" ?>
<UIP version="5" >
<UIP version="6" >
<Project >
<ProjectSettings author="" company="" presentationWidth="512" presentationHeight="512" maintainAspect="False" preferKtx="False" >
<ProjectSettings author="" company="" presentationWidth="512" presentationHeight="512" maintainAspect="False" preferKtx="False" >
<CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors>
</ProjectSettings>
<Graph >
<Scene id="Scene" >
<Layer id="Layer" variants="" >
<Camera id="Camera" />
<Text id="rpm" />
<Text id="tacho" controlledproperty="tachoText textstring" />
<Text id="rpm" variants="" />
<Text id="tacho" variants="" controlledproperty="tachoText textstring" />
</Layer>
</Scene>
</Graph>
......
<?xml version="1.0" encoding="UTF-8" ?>
<UIP version="5" >
<UIP version="6" >
<Project >
<ProjectSettings author="" company="" presentationWidth="512" presentationHeight="512" maintainAspect="True" preferKtx="False" >
<ProjectSettings author="" company="" presentationWidth="512" presentationHeight="512" maintainAspect="True" preferKtx="False" >
<CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors>
</ProjectSettings>
<BufferData >
......@@ -22,7 +22,7 @@
<Image id="Material_001_diffusemap" />
</Material>
</Model>
<Component id="gaugespeed_background" >
<Component id="gaugespeed_background" variants="" >
<Model id="gaugespeed_background_001" variants="" >
<Material id="Material_002" >
<Image id="Material_002_diffusemap" />
......@@ -72,7 +72,7 @@
</State>
<State name="Master Slide" component="#gaugespeed_background" >
<Add ref="#gaugespeed_background_001" name="gaugespeed_background" endtime="1000" scale="5.12 5.12 1" shadowcaster="False" sourcepath="#Rectangle" />
<Add ref="#Material_002" diffuse="1 1 1" diffusemap="#Material_002_diffusemap" shaderlighting="None" >
<Add ref="#Material_002" diffuse="1 1 1 1" diffusemap="#Material_002_diffusemap" shaderlighting="None" >
<AnimationTrack property="diffuse.x" type="EaseInOut" >0 1 0 0</AnimationTrack>
<AnimationTrack property="diffuse.y" type="EaseInOut" >0 1 0 0</AnimationTrack>
<AnimationTrack property="diffuse.z" type="EaseInOut" >0 1 0 0</AnimationTrack>
......@@ -80,7 +80,7 @@
<Add ref="#Material_002_diffusemap" sourcepath="../meshes/Gauges/maps/gaugespeed_background.jpg" />
<State id="gaugespeed_background-red" name="red" >
<Set ref="#gaugespeed_background_001" endtime="1000" />
<Set ref="#Material_002" diffuse="1 1 1" >
<Set ref="#Material_002" diffuse="1 1 1 1" >
<AnimationTrack property="diffuse.x" type="EaseInOut" dynamic="True" >0 0 0 0 1 1 0 0</AnimationTrack>
<AnimationTrack property="diffuse.y" type="EaseInOut" dynamic="True" >0 0 0 0 1 0 0 0</AnimationTrack>
<AnimationTrack property="diffuse.z" type="EaseInOut" dynamic="True" >0 1 0 0 1 0 0 0</AnimationTrack>
......@@ -88,7 +88,7 @@
</State>
<State id="gaugespeed_background-blue" name="blue" playthroughto="Previous" >
<Set ref="#gaugespeed_background_001" endtime="1000" />
<Set ref="#Material_002" diffuse="1 1 1" >
<Set ref="#Material_002" diffuse="1 1 1 1" >
<AnimationTrack property="diffuse.x" type="EaseInOut" dynamic="True" >0 1 0 0 1 0 0 0</AnimationTrack>
<AnimationTrack property="diffuse.y" type="EaseInOut" dynamic="True" >0 0 0 0 1 0 0 0</AnimationTrack>
<AnimationTrack property="diffuse.z" type="EaseInOut" dynamic="True" >0 0 0 0 1 1 0 0</AnimationTrack>
......
<?xml version="1.0" encoding="UTF-8" ?>
<UIP version="5" >
<UIP version="6" >
<Project >
<ProjectSettings author="" company="" presentationWidth="512" presentationHeight="512" maintainAspect="False" preferKtx="False" >
<ProjectSettings author="" company="" presentationWidth="512" presentationHeight="512" maintainAspect="False" preferKtx="False" >
<CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors>
</ProjectSettings>
<BufferData >
......@@ -16,7 +16,7 @@
<Image id="Material_diffusemap" />
</Material>
</Model>
<Component id="gaugespeed_background" >
<Component id="gaugespeed_background" variants="" >
<Model id="gaugespeed_background_001" variants="" >
<Material id="Material_002" >
<Image id="Material_002_diffusemap" />
......@@ -47,7 +47,7 @@
</State>
<State name="Master Slide" component="#gaugespeed_background" >
<Add ref="#gaugespeed_background_001" name="gaugetacho_background" endtime="1000" scale="5.12 5.12 1" shadowcaster="False" sourcepath="#Rectangle" />
<Add ref="#Material_002" diffuse="1 1 1" diffusemap="#Material_002_diffusemap" shaderlighting="None" >
<Add ref="#Material_002" diffuse="1 1 1 1" diffusemap="#Material_002_diffusemap" shaderlighting="None" >
<AnimationTrack property="diffuse.x" type="EaseInOut" >0 1 0 0</AnimationTrack>
<AnimationTrack property="diffuse.y" type="EaseInOut" >0 1 0 0</AnimationTrack>
<AnimationTrack property="diffuse.z" type="EaseInOut" >0 1 0 0</AnimationTrack>
......@@ -55,7 +55,7 @@
<Add ref="#Material_002_diffusemap" sourcepath="../meshes/Gauges/maps/gaugespeed_background.jpg" />
<State id="gaugetacho_background-red" name="red" playthroughto="Next" >
<Set ref="#gaugespeed_background_001" endtime="1000" />
<Set ref="#Material_002" diffuse="1 1 1" >
<Set ref="#Material_002" diffuse="1 1 1 1" >
<AnimationTrack property="diffuse.x" type="EaseInOut" dynamic="True" >0 0 0 0 1 1 0 0</AnimationTrack>
<AnimationTrack property="diffuse.y" type="EaseInOut" dynamic="True" >0 0 0 0 1 0 0 0</AnimationTrack>
<AnimationTrack property="diffuse.z" type="EaseInOut" dynamic="True" >0 1 0 0 1 0 0 0</AnimationTrack>
......@@ -63,7 +63,7 @@
</State>
<State id="gaugetacho_background-blue" name="blue" playthroughto="Previous" >
<Set ref="#gaugespeed_background_001" endtime="1000" />
<Set ref="#Material_002" diffuse="1 1 1" >
<Set ref="#Material_002" diffuse="1 1 1 1" >
<AnimationTrack property="diffuse.x" type="EaseInOut" dynamic="True" >0 1 0 0 1 0 0 0</AnimationTrack>
<AnimationTrack property="diffuse.y" type="EaseInOut" dynamic="True" >0 0 0 0 1 0 0 0</AnimationTrack>
<AnimationTrack property="diffuse.z" type="EaseInOut" dynamic="True" >0 0 0 0 1 1 0 0</AnimationTrack>
......
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