- Oct 16, 2020
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Tomi Korpipää authored
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- Oct 08, 2020
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Tomi Korpipää authored
If not using simple assets, we need to make clear each model is not just one mesh, but may include several. Also, having more than one material slot will result in more than one draw call per mesh. In addition to model stats added reporting of increased draw call count based on enabling shadows, skybox, or ambient occlusion.
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- Oct 07, 2020
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Tomi Korpipää authored
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Tomi Korpipää authored
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Tomi Korpipää authored
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Tomi Korpipää authored
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Tomi Korpipää authored
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- Sep 23, 2020
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Tomi Korpipää authored
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- Sep 01, 2020
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Tomi Korpipää authored
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Tomi Korpipää authored
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- Aug 31, 2020
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Tomi Korpipää authored
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- Aug 26, 2020
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Tomi Korpipää authored
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- Aug 25, 2020
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Tomi Korpipää authored
- antialiasing - effects - ibl, ao, skybox - shadows with different lights - render modes
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- Aug 24, 2020
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Tomi Korpipää authored
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Tomi Korpipää authored
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Tomi Korpipää authored
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Tomi Korpipää authored
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- Aug 20, 2020
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Tomi Korpipää authored
Note: Not final version yet, needs some work.
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Tomi Korpipää authored
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Tomi Korpipää authored
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- Aug 19, 2020
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Tomi Korpipää authored
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Tomi Korpipää authored
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- Aug 18, 2020
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Tomi Korpipää authored
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- Aug 17, 2020
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Tomi Korpipää authored
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- May 28, 2020
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Tomi Korpipää authored
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- May 26, 2020
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Tomi Korpipää authored
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- May 04, 2020
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Tomi Korpipää authored
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- Apr 24, 2020
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Tomi Korpipää authored
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- Apr 23, 2020
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Kaj Grönholm authored
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Kaj Grönholm authored
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- Apr 22, 2020
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Kaj Grönholm authored
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Tomi Korpipää authored
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Kaj Grönholm authored
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Tomi Korpipää authored
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Kaj Grönholm authored
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- Apr 21, 2020
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Tomi Korpipää authored
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- Apr 20, 2020
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Tomi Korpipää authored
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Tomi Korpipää authored
It seems 1s before starting measurements was not enough on all devices, increasing the time to 2.5s.
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- Apr 17, 2020
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Tomi Korpipää authored
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- Apr 15, 2020
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Tomi Korpipää authored
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