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/**************************************************************************
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
** If you are unsure which license is appropriate for your use, please
**************************************************************************/
#include <QtCore/QMap>
#include <QtCore/QObject>
#include <QtGui/QIcon>
namespace TextEditor {
class ITextEditable;
class ITextEditor;
}
namespace Snippets {
namespace Internal {
class SnippetsWindow;
class SnippetSpec;
class SnippetsCompletion : public TextEditor::ICompletionCollector
{
Q_OBJECT
public:
SnippetsCompletion(QObject *parent);
~SnippetsCompletion();
// ICompletionCollector
bool triggersCompletion(TextEditor::ITextEditable *editor);
int startCompletion(TextEditor::ITextEditable *editor);
void completions(QList<TextEditor::CompletionItem *> *completions);
QString text(TextEditor::CompletionItem *item) const;
QString details(TextEditor::CompletionItem *item) const;
QIcon icon(TextEditor::CompletionItem *item) const;
void complete(const TextEditor::CompletionItem &item);
bool partiallyComplete(const QList<TextEditor::CompletionItem> &);
void completions(QList<TextEditor::CompletionItem>*);
private slots:
void updateCompletions();
private:
static int findStartOfName(const TextEditor::ITextEditor *editor);
TextEditor::ITextEditable *m_editor;
int m_startPosition; // Position of the cursor from which completion started