Skip to content
Snippets Groups Projects
glsleditoreditable.cpp 1.93 KiB
Newer Older
/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** Commercial Usage
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
**
**************************************************************************/

#include "glsleditoreditable.h"
#include "glsleditor.h"
#include "glsleditorconstants.h"

#include <texteditor/texteditorconstants.h>
#include <qmldesigner/qmldesignerconstants.h>

#include <coreplugin/mimedatabase.h>
#include <coreplugin/icore.h>
#include <coreplugin/designmode.h>
#include <coreplugin/modemanager.h>
#include <coreplugin/coreconstants.h>

namespace GLSLEditor {
namespace Internal {

GLSLEditorEditable::GLSLEditorEditable(GLSLTextEditor *editor)
    : BaseTextEditorEditable(editor)
{
    m_context.add(GLSLEditor::Constants::C_GLSLEDITOR_ID);
    m_context.add(TextEditor::Constants::C_TEXTEDITOR);
}

QString GLSLEditorEditable::preferredModeType() const
{
    return QString();
}

} // namespace Internal
} // namespace GLSLEditor