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Christian Kamm authored
This change in how electric characters are handled has gone into the C++ indenter a while ago and works well there. It means Creator is less likely to annoyingly change the indent on lines where the indentation whas changed manually. It is still possible to trigger a reindent manually. Reviewed-by: Erik Verbruggen
Christian Kamm authoredThis change in how electric characters are handled has gone into the C++ indenter a while ago and works well there. It means Creator is less likely to annoyingly change the indent on lines where the indentation whas changed manually. It is still possible to trigger a reindent manually. Reviewed-by: Erik Verbruggen
qmljscodeformatter.h 8.92 KiB
/**************************************************************************
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#ifndef QMLJSCODEFORMATTER_H
#define QMLJSCODEFORMATTER_H
#include "qmljs_global.h"
#include "qmljsscanner.h"
#include <QtCore/QChar>
#include <QtCore/QStack>
#include <QtCore/QList>
#include <QtCore/QVector>
#include <QtCore/QPointer>
QT_BEGIN_NAMESPACE
class QTextDocument;
class QTextBlock;
QT_END_NAMESPACE
namespace QmlJS {
class QMLJS_EXPORT CodeFormatter
{
Q_GADGET
public:
CodeFormatter();
virtual ~CodeFormatter();
// updates all states up until block if necessary
// it is safe to call indentFor on block afterwards
void updateStateUntil(const QTextBlock &block);
// calculates the state change introduced by changing a single line
void updateLineStateChange(const QTextBlock &block);
int indentFor(const QTextBlock &block);
int indentForNewLineAfter(const QTextBlock &block);
void setTabSize(int tabSize);
void invalidateCache(QTextDocument *document);
protected:
virtual void onEnter(int newState, int *indentDepth, int *savedIndentDepth) const = 0;
virtual void adjustIndent(const QList<Token> &tokens, int lexerState, int *indentDepth) const = 0;
struct State;
class QMLJS_EXPORT BlockData
{
public:
BlockData();
QStack<State> m_beginState;
QStack<State> m_endState;
int m_indentDepth;
int m_blockRevision;
};
virtual void saveBlockData(QTextBlock *block, const BlockData &data) const = 0;
virtual bool loadBlockData(const QTextBlock &block, BlockData *data) const = 0;
virtual void saveLexerState(QTextBlock *block, int state) const = 0;
virtual int loadLexerState(const QTextBlock &block) const = 0;
public: // must be public to make Q_GADGET introspection work
enum StateType {
invalid = 0,
topmost_intro, // The first line in a "topmost" definition.
top_qml, // root state for qml
top_js, // root for js
objectdefinition_or_js, // file starts with identifier
multiline_comment_start,
multiline_comment_cont,
import_start, // after 'import'
import_maybe_dot_or_version_or_as, // after string or identifier
import_dot, // after .
import_maybe_as, // after version
import_as,
property_start, // after 'property'
default_property_start, // after 'default'
property_type, // after first identifier
property_list_open, // after 'list' as a type
property_maybe_initializer, // after
signal_start, // after 'signal'
signal_maybe_arglist, // after identifier
signal_arglist_open, // after '('
function_start, // after 'function'
function_arglist_open, // after '(' starting function argument list
function_arglist_closed, // after ')' in argument list, expecting '{'
binding_or_objectdefinition, // after an identifier
binding_assignment, // after :
objectdefinition_open, // after {
expression,
expression_continuation, // at the end of the line, when the next line definitely is a continuation
expression_maybe_continuation, // at the end of the line, when the next line may be an expression
expression_or_objectdefinition, // after a binding starting with an identifier ("x: foo")
paren_open, // opening ( in expression
bracket_open, // opening [ in expression
objectliteral_open, // opening { in expression
bracket_element_start, // after starting bracket_open or after ',' in bracket_open
bracket_element_maybe_objectdefinition, // after an identifier in bracket_element_start
ternary_op, // The ? : operator
jsblock_open,
empty_statement, // for a ';', will be popped directly
breakcontinue_statement, // for continue/break, will be popped directly
if_statement, // After 'if'
maybe_else, // after the first substatement in an if
else_clause, // The else line of an if-else construct.
condition_open, // Start of a condition in 'if', 'while', entered after opening paren
condition_paren_open, // After an lparen in a condition
substatement, // The first line after a conditional or loop construct.
substatement_open, // The brace that opens a substatement block.
return_statement, // After 'return'
throw_statement, // After 'throw'
statement_with_condition, // After the 'for', 'while', 'catch', ... token
statement_with_condition_paren_open, // While inside the (...)
statement_with_block, // try, finally
do_statement, // after 'do'
do_statement_while_paren_open, // after '(' in while clause
switch_statement, // After 'switch' token
case_start, // after a 'case' or 'default' token
case_cont // after the colon in a case/default
};
Q_ENUMS(StateType)
protected:
// extends Token::Kind from qmljsscanner.h
// the entries until EndOfExistingTokenKinds must match
enum TokenKind {
EndOfFile,
Keyword,
Identifier,
String,
Comment,
Number,
LeftParenthesis,
RightParenthesis,
LeftBrace,
RightBrace,
LeftBracket,
RightBracket,
Semicolon,
Colon,
Comma,
Dot,
Delimiter,
EndOfExistingTokenKinds,
Break,
Case,
Catch,
Continue,
Debugger,
Default,
Delete,
Do,
Else,
Finally,
For,
Function,
If,
In,
Instanceof,
New,
Return,
Switch,
This,
Throw,
Try,
Typeof,
Var,
Void,
While,
With,
Import,
Signal,
On,
As,
List,
Property,
Question,
PlusPlus,
MinusMinus
};
TokenKind extendedTokenKind(const QmlJS::Token &token) const;
struct State {
State()
: savedIndentDepth(0)
, type(0)
{}
State(quint8 ty, quint16 savedDepth)
: savedIndentDepth(savedDepth)
, type(ty)
{}
quint16 savedIndentDepth;
quint8 type;
bool operator==(const State &other) const {
return type == other.type
&& savedIndentDepth == other.savedIndentDepth;
}
};
State state(int belowTop = 0) const;
const QVector<State> &newStatesThisLine() const;
int tokenIndex() const;
int tokenCount() const;
const Token ¤tToken() const;
const Token &tokenAt(int idx) const;
int column(int position) const;
bool isBracelessState(int type) const;
bool isExpressionEndState(int type) const;
void dump() const;
private:
void recalculateStateAfter(const QTextBlock &block);
void saveCurrentState(const QTextBlock &block);
void restoreCurrentState(const QTextBlock &block);
QStringRef currentTokenText() const;
int tokenizeBlock(const QTextBlock &block);
void turnInto(int newState);
bool tryInsideExpression(bool alsoExpression = false);
bool tryStatement();
void enter(int newState);
void leave(bool statementDone = false);
void correctIndentation(const QTextBlock &block);
private:
static QStack<State> initialState();
QStack<State> m_beginState;
QStack<State> m_currentState;
QStack<State> m_newStates;
QList<Token> m_tokens;
QString m_currentLine;
Token m_currentToken;
int m_tokenIndex;
// should store indent level and padding instead
int m_indentDepth;
int m_tabSize;
};
} // namespace QmlJS
#endif // QMLJSCODEFORMATTER_H