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hjk authored
Change-Id: I5a3565179fdd8627387ba01370e6484d668e2160 Reviewed-by:
hjk <hjk121@nokiamail.com>
hjk authoredChange-Id: I5a3565179fdd8627387ba01370e6484d668e2160 Reviewed-by:
hjk <hjk121@nokiamail.com>
debuggerconstants.h 7.36 KiB
/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
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** accordance with the commercial license agreement provided with the
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** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
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****************************************************************************/
#ifndef DEBUGGERCONSTANTS_H
#define DEBUGGERCONSTANTS_H
#include <QFlags>
namespace Debugger {
namespace Constants {
// Debug mode
const char MODE_DEBUG[] = "Mode.Debug";
// Contexts
const char C_DEBUGMODE[] = "Debugger.DebugMode";
const char C_CPPDEBUGGER[] = "Gdb Debugger";
const char C_QMLDEBUGGER[] = "Qml/JavaScript Debugger";
// Menu Groups
const char G_GENERAL[] = "Debugger.Group.General";
const char G_SPECIAL[] = "Debugger.Group.Special";
const char G_START_QML[] = "Debugger.Group.Start.Qml";
// Common actions
const char INTERRUPT[] = "Debugger.Interrupt";
const char CONTINUE[] = "Debugger.Continue";
const char STOP[] = "Debugger.Stop";
const char HIDDEN_STOP[] = "Debugger.HiddenStop";
const char ABORT[] = "Debugger.Abort";
const char STEP[] = "Debugger.StepLine";
const char STEPOUT[] = "Debugger.StepOut";
const char NEXT[] = "Debugger.NextLine";
const char REVERSE[] = "Debugger.ReverseDirection";
const char OPERATE_BY_INSTRUCTION[] = "Debugger.OperateByInstruction";
const char QML_SHOW_APP_ON_TOP[] = "Debugger.QmlShowAppOnTop";
const char QML_UPDATE_ON_SAVE[] = "Debugger.QmlUpdateOnSave";
const char QML_SELECTTOOL[] = "Debugger.QmlSelectTool";
const char QML_ZOOMTOOL[] = "Debugger.QmlZoomTool";
const char TASK_CATEGORY_DEBUGGER_TEST[] = "DebuggerTest";
const char TASK_CATEGORY_DEBUGGER_DEBUGINFO[] = "Debuginfo";
const char TASK_CATEGORY_DEBUGGER_RUNTIME[] = "DebugRuntime";
// Run Configuration Aspect defaults:
const int QML_DEFAULT_DEBUG_SERVER_PORT = 3768;
} // namespace Constants
enum DebuggerState
{
DebuggerNotReady, // Debugger not started
EngineSetupRequested, // Engine starts
EngineSetupFailed,
EngineSetupOk,
InferiorSetupRequested,
InferiorSetupFailed,
InferiorSetupOk,
EngineRunRequested,
EngineRunFailed,
InferiorUnrunnable, // Used in the core dump adapter
InferiorRunRequested, // Debuggee requested to run
InferiorRunOk, // Debuggee running
InferiorRunFailed, // Debuggee running
InferiorStopRequested, // Debuggee running, stop requested
InferiorStopOk, // Debuggee stopped
InferiorStopFailed, // Debuggee not stopped, will kill debugger
InferiorExitOk,
InferiorShutdownRequested,
InferiorShutdownFailed,
InferiorShutdownOk,
EngineShutdownRequested,
EngineShutdownFailed,
EngineShutdownOk,
DebuggerFinished
};
enum DebuggerStartMode
{
NoStartMode,
StartInternal, // Start current start project's binary
StartExternal, // Start binary found in file system
AttachExternal, // Attach to running process by process id
AttachCrashedExternal, // Attach to crashed process by process id
AttachCore, // Attach to a core file
AttachToRemoteServer, // Attach to a running gdbserver
AttachToRemoteProcess, // Attach to a running remote process
LoadRemoteCore, // Load a remote core file
StartRemoteProcess, // Start and attach to a remote process
StartRemoteGdb, // Start gdb itself remotely
StartRemoteEngine // Start ipc guest engine on other machine
};
enum DebuggerCloseMode
{
KillAtClose,
DetachAtClose
};
enum DebuggerCapabilities
{
ReverseSteppingCapability = 0x1,
SnapshotCapability = 0x2,
AutoDerefPointersCapability = 0x4,
DisassemblerCapability = 0x8,
RegisterCapability = 0x10,
ShowMemoryCapability = 0x20,
JumpToLineCapability = 0x40,
ReloadModuleCapability = 0x80,
ReloadModuleSymbolsCapability = 0x100,
BreakOnThrowAndCatchCapability = 0x200,
BreakConditionCapability = 0x400, //!< Conditional Breakpoints
BreakModuleCapability = 0x800, //!< Breakpoint specification includes module
TracePointCapability = 0x1000,
ReturnFromFunctionCapability = 0x2000,
CreateFullBacktraceCapability = 0x4000,
AddWatcherCapability = 0x8000,
AddWatcherWhileRunningCapability = 0x10000,
WatchWidgetsCapability = 0x20000,
WatchpointByAddressCapability = 0x40000,
WatchpointByExpressionCapability = 0x80000,
ShowModuleSymbolsCapability = 0x100000,
CatchCapability = 0x200000, //!< fork, vfork, syscall
OperateByInstructionCapability = 0x400000,
RunToLineCapability = 0x800000,
MemoryAddressCapability = 0x1000000,
ShowModuleSectionsCapability = 0x200000,
WatchComplexExpressionsCapability = 0x400000 // Used to filter out challenges for cdb.
};
enum LogChannel
{
LogInput, // Used for user input
LogMiscInput, // Used for misc stuff in the input pane
LogOutput,
LogWarning,
LogError,
LogStatus, // Used for status changed messages
LogTime, // Used for time stamp messages
LogDebug,
LogMisc,
AppOutput, // stdout
AppError, // stderr
AppStuff, // (possibly) windows debug channel
StatusBar, // LogStatus and also put to the status bar
ConsoleOutput // Used to output to console
};
enum DebuggerEngineType
{
NoEngineType = 0,
GdbEngineType = 0x001,
ScriptEngineType = 0x002,
CdbEngineType = 0x004,
PdbEngineType = 0x008,
QmlEngineType = 0x020,
QmlCppEngineType = 0x040,
LldbLibEngineType = 0x080,
LldbEngineType = 0x100,
AllEngineTypes = GdbEngineType
| ScriptEngineType
| CdbEngineType
| PdbEngineType
| QmlEngineType
| QmlCppEngineType
| LldbLibEngineType
| LldbEngineType
};
enum DebuggerLanguage
{
AnyLanguage = 0x0,
CppLanguage = 0x1,
QmlLanguage = 0x2
};
Q_DECLARE_FLAGS(DebuggerLanguages, DebuggerLanguage)
} // namespace Debugger
#endif // DEBUGGERCONSTANTS_H