environmenteditmodel.h 4.89 KiB
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#ifndef ENVIRONMENTEDITMODEL_H
#define ENVIRONMENTEDITMODEL_H
#include "environment.h"
#include <QtCore/QString>
#include <QtCore/QAbstractItemModel>
#include <QtGui/QWidget>
QT_BEGIN_NAMESPACE
class QTreeView;
class QPushButton;
QT_END_NAMESPACE
namespace Utils {
class DetailsWidget;
}
namespace ProjectExplorer {
class EnvironmentModel : public QAbstractItemModel
{
Q_OBJECT
public:
EnvironmentModel();
~EnvironmentModel();
void setBaseEnvironment(const ProjectExplorer::Environment &env);
int rowCount(const QModelIndex &parent) const;
int columnCount(const QModelIndex &parent) const;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole);
Qt::ItemFlags flags(const QModelIndex &index) const;
bool hasChildren(const QModelIndex &index) const;
QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const;
QModelIndex parent(const QModelIndex &index) const;
QModelIndex addVariable();
QModelIndex addVariable(const EnvironmentItem& item);
void removeVariable(const QString &name);
void unset(const QString &name);
bool isUnset(const QString &name);
bool isInBaseEnvironment(const QString &name);
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
QString indexToVariable(const QModelIndex &index) const;
QModelIndex index(const QString &name);
bool changes(const QString &key) const;
QList<EnvironmentItem> userChanges() const;
void setUserChanges(QList<EnvironmentItem> list);
signals:
void userChangesChanged();
/// Strictly speaking this is a hack to work around
/// the problem that we don't emit the right signals
/// on editing a variable
/// Don't try to fix that with out consulting me
/// In short it's impossible to emit the right signals
/// and to ensure that the model is in a consistent
/// state at each signal emission
void renamedVariable(const QString &newName);
private:
void updateResultEnvironment();
int findInChanges(const QString &name) const;
int findInChangesInsertPosition(const QString &name) const;
int findInResultInsertPosition(const QString &name) const;
int findInResult(const QString &name) const;
ProjectExplorer::Environment m_baseEnvironment;
ProjectExplorer::Environment m_resultEnvironment;
QList<EnvironmentItem> m_items;
};
class PROJECTEXPLORER_EXPORT EnvironmentWidget : public QWidget
{
Q_OBJECT
public:
EnvironmentWidget(QWidget *parent, QWidget *additionalDetailsWidget = 0);
~EnvironmentWidget();
void setBaseEnvironmentText(const QString &text);
void setBaseEnvironment(const ProjectExplorer::Environment &env);
QList<EnvironmentItem> userChanges() const;
void setUserChanges(QList<EnvironmentItem> list);
public slots:
void updateButtons();
signals:
void userChangesChanged();
void detailsVisibleChanged(bool visible);
private slots:
void editEnvironmentButtonClicked();
void addEnvironmentButtonClicked();
void removeEnvironmentButtonClicked();
void unsetEnvironmentButtonClicked();
void environmentCurrentIndexChanged(const QModelIndex ¤t, const QModelIndex &previous);
void updateSummaryText();
void renamedVariable(const QString &name);
private:
EnvironmentModel *m_model;
QString m_baseEnvironmentText;
Utils::DetailsWidget *m_detailsContainer;
QTreeView *m_environmentTreeView;
QPushButton *m_editButton;
QPushButton *m_addButton;
QPushButton *m_removeButton;
QPushButton *m_unsetButton;
};
} // namespace ProjectExplorer
#endif // ENVIRONMENTEDITMODEL_H