-
Oswald Buddenhagen authored
- drop prefix magic - avoid inserting stray newlines this also fixes the overquoting of app output.
Oswald Buddenhagen authored- drop prefix magic - avoid inserting stray newlines this also fixes the overquoting of app output.
debuggermanager.cpp 37.51 KiB
/***************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Qt Software Information (qt-info@nokia.com)
**
**
** Non-Open Source Usage
**
** Licensees may use this file in accordance with the Qt Beta Version
** License Agreement, Agreement version 2.2 provided with the Software or,
** alternatively, in accordance with the terms contained in a written
** agreement between you and Nokia.
**
** GNU General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the packaging
** of this file. Please review the following information to ensure GNU
** General Public Licensing requirements will be met:
**
** http://www.fsf.org/licensing/licenses/info/GPLv2.html and
** http://www.gnu.org/copyleft/gpl.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt GPL Exception
** version 1.3, included in the file GPL_EXCEPTION.txt in this package.
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#include "debuggermanager.h"
#include "assert.h"
#include "debuggerconstants.h"
#include "idebuggerengine.h"
#include "breakwindow.h"
#include "disassemblerwindow.h"
#include "debuggeroutputwindow.h"
#include "moduleswindow.h"
#include "registerwindow.h"
#include "stackwindow.h"
#include "threadswindow.h"
#include "watchwindow.h"
#include "ui_breakbyfunction.h"
#include "disassemblerhandler.h"
#include "breakhandler.h"
#include "moduleshandler.h"
#include "registerhandler.h"
#include "stackhandler.h"
#include "watchhandler.h"
#include "startexternaldialog.h"
#include "attachexternaldialog.h"
#include <QtCore/QDebug>
#include <QtCore/QDir>
#include <QtCore/QFileInfo>
#include <QtCore/QTime>
#include <QtCore/QTimer>
#include <QtGui/QAction>
#include <QtGui/QComboBox>
#include <QtGui/QDockWidget>
#include <QtGui/QErrorMessage>
#include <QtGui/QFileDialog>
#include <QtGui/QLabel>
#include <QtGui/QMainWindow>
#include <QtGui/QMessageBox>
#include <QtGui/QPlainTextEdit>
#include <QtGui/QStatusBar>
#include <QtGui/QTextBlock>
#include <QtGui/QTextCursor>
#include <QtGui/QToolBar>
#include <QtGui/QToolButton>
#include <QtGui/QToolTip>
using namespace Debugger;
using namespace Debugger::Internal;
using namespace Debugger::Constants;
static const QString tooltipIName = "tooltip";
DebuggerSettings::DebuggerSettings()
{
m_autoRun = false;
m_autoQuit = false;
m_skipKnownFrames = false;
m_debugDumpers = false;
m_useToolTips = false;
m_useToolTips = false;
m_useCustomDumpers = true;
}
///////////////////////////////////////////////////////////////////////
//
// BreakByFunctionDialog
//
///////////////////////////////////////////////////////////////////////
class BreakByFunctionDialog : public QDialog, Ui::BreakByFunctionDialog
{
Q_OBJECT
public:
explicit BreakByFunctionDialog(QWidget *parent)
: QDialog(parent)
{
setupUi(this);
connect(buttonBox, SIGNAL(accepted()), this, SLOT(accept()));
connect(buttonBox, SIGNAL(rejected()), this, SLOT(reject()));
}
QString functionName() const { return functionLineEdit->text(); }
};
///////////////////////////////////////////////////////////////////////
//
// DebuggerManager
//
///////////////////////////////////////////////////////////////////////
static IDebuggerEngine *gdbEngine = 0;
static IDebuggerEngine *winEngine = 0;
static IDebuggerEngine *scriptEngine = 0;
extern IDebuggerEngine *createGdbEngine(DebuggerManager *parent);
extern IDebuggerEngine *createWinEngine(DebuggerManager *) { return 0; }
extern IDebuggerEngine *createScriptEngine(DebuggerManager *parent);
DebuggerManager::DebuggerManager()
{
init();
}
DebuggerManager::~DebuggerManager()
{
delete gdbEngine;
delete winEngine;
delete scriptEngine;
}
void DebuggerManager::init()
{
m_status = -1;
m_busy = false;
m_attachedPID = 0;
m_startMode = startInternal;
m_disassemblerHandler = 0;
m_modulesHandler = 0;
m_registerHandler = 0;
m_statusLabel = new QLabel;
m_breakWindow = new BreakWindow;
m_disassemblerWindow = new DisassemblerWindow;
m_modulesWindow = new ModulesWindow;
m_outputWindow = new DebuggerOutputWindow;
m_registerWindow = new RegisterWindow;
m_stackWindow = new StackWindow;
m_threadsWindow = new ThreadsWindow;
m_localsWindow = new WatchWindow(WatchWindow::LocalsType);
m_watchersWindow = new WatchWindow(WatchWindow::WatchersType);
//m_tooltipWindow = new WatchWindow(WatchWindow::TooltipType);
//m_watchersWindow = new QTreeView;
m_tooltipWindow = new QTreeView;
m_statusTimer = new QTimer(this);
m_mainWindow = new QMainWindow;
m_mainWindow->setTabPosition(Qt::AllDockWidgetAreas, QTabWidget::North);
m_mainWindow->setDocumentMode(true);
// Stack
m_stackHandler = new StackHandler;
QAbstractItemView *stackView =
qobject_cast<QAbstractItemView *>(m_stackWindow);
stackView->setModel(m_stackHandler->stackModel());
connect(stackView, SIGNAL(frameActivated(int)),
this, SLOT(activateFrame(int)));
// Threads
m_threadsHandler = new ThreadsHandler;
QAbstractItemView *threadsView =
qobject_cast<QAbstractItemView *>(m_threadsWindow);
threadsView->setModel(m_threadsHandler->threadsModel());
connect(threadsView, SIGNAL(threadSelected(int)),
this, SLOT(selectThread(int)));
// Disassembler
m_disassemblerHandler = new DisassemblerHandler;
QAbstractItemView *disassemblerView =
qobject_cast<QAbstractItemView *>(m_disassemblerWindow);
disassemblerView->setModel(m_disassemblerHandler->model());
// Breakpoints
m_breakHandler = new BreakHandler;
QAbstractItemView *breakView =
qobject_cast<QAbstractItemView *>(m_breakWindow);
breakView->setModel(m_breakHandler->model());
connect(breakView, SIGNAL(breakPointActivated(int)),
m_breakHandler, SLOT(activateBreakPoint(int)));
connect(breakView, SIGNAL(breakPointDeleted(int)),
m_breakHandler, SLOT(removeBreakpoint(int)));
connect(m_breakHandler, SIGNAL(gotoLocation(QString,int,bool)),
this, SLOT(gotoLocation(QString,int,bool)));
connect(m_breakHandler, SIGNAL(sessionValueRequested(QString,QVariant*)),
this, SIGNAL(sessionValueRequested(QString,QVariant*)));
connect(m_breakHandler, SIGNAL(setSessionValueRequested(QString,QVariant)),
this, SIGNAL(setSessionValueRequested(QString,QVariant)));
// Modules
QAbstractItemView *modulesView =
qobject_cast<QAbstractItemView *>(m_modulesWindow);
m_modulesHandler = new ModulesHandler;
modulesView->setModel(m_modulesHandler->model());
connect(modulesView, SIGNAL(reloadModulesRequested()),
this, SLOT(reloadModules()));
connect(modulesView, SIGNAL(loadSymbolsRequested(QString)),
this, SLOT(loadSymbols(QString)));
connect(modulesView, SIGNAL(loadAllSymbolsRequested()),
this, SLOT(loadAllSymbols()));
// Registers
QAbstractItemView *registerView =
qobject_cast<QAbstractItemView *>(m_registerWindow);
m_registerHandler = new RegisterHandler;
registerView->setModel(m_registerHandler->model());
m_watchHandler = new WatchHandler;
// Locals
QTreeView *localsView = qobject_cast<QTreeView *>(m_localsWindow);
localsView->setModel(m_watchHandler->model());
connect(localsView, SIGNAL(requestExpandChildren(QModelIndex)),
this, SLOT(expandChildren(QModelIndex)));
connect(localsView, SIGNAL(requestCollapseChildren(QModelIndex)),
this, SLOT(collapseChildren(QModelIndex)));
connect(localsView, SIGNAL(requestAssignValue(QString,QString)),
this, SLOT(assignValueInDebugger(QString,QString)));
connect(localsView, SIGNAL(requestWatchExpression(QString)),
this, SLOT(watchExpression(QString)));
// Watchers
QTreeView *watchersView = qobject_cast<QTreeView *>(m_watchersWindow);
watchersView->setModel(m_watchHandler->model());
connect(watchersView, SIGNAL(requestAssignValue(QString,QString)),
this, SLOT(assignValueInDebugger(QString,QString)));
connect(watchersView, SIGNAL(requestExpandChildren(QModelIndex)),
this, SLOT(expandChildren(QModelIndex)));
connect(watchersView, SIGNAL(requestCollapseChildren(QModelIndex)),
this, SLOT(collapseChildren(QModelIndex)));
connect(watchersView, SIGNAL(requestWatchExpression(QString)),
this, SLOT(watchExpression(QString)));
connect(watchersView, SIGNAL(requestRemoveWatchExpression(QString)),
this, SLOT(removeWatchExpression(QString)));
connect(m_watchHandler, SIGNAL(sessionValueRequested(QString,QVariant*)),
this, SIGNAL(sessionValueRequested(QString,QVariant*)));
connect(m_watchHandler, SIGNAL(setSessionValueRequested(QString,QVariant)),
this, SIGNAL(setSessionValueRequested(QString,QVariant)));
// Tooltip
QTreeView *tooltipView = qobject_cast<QTreeView *>(m_tooltipWindow);
tooltipView->setModel(m_watchHandler->model());
connect(m_watchHandler, SIGNAL(watchModelUpdateRequested()),
this, SLOT(updateWatchModel()));
m_startExternalAction = new QAction(this);
m_startExternalAction->setText(tr("Start and Debug External Application..."));
m_attachExternalAction = new QAction(this);
m_attachExternalAction->setText(tr("Attach to Running External Application..."));
m_continueAction = new QAction(this);
m_continueAction->setText(tr("Continue"));
m_continueAction->setIcon(QIcon(":/gdbdebugger/images/debugger_continue_small.png"));
m_stopAction = new QAction(this);
m_stopAction->setText(tr("Interrupt"));
m_stopAction->setIcon(QIcon(":/gdbdebugger/images/debugger_interrupt_small.png"));
m_resetAction = new QAction(this);
m_resetAction->setText(tr("Reset Debugger"));
m_nextAction = new QAction(this);
m_nextAction->setText(tr("Step Over"));
//m_nextAction->setShortcut(QKeySequence(tr("F6")));
m_nextAction->setIcon(QIcon(":/gdbdebugger/images/debugger_stepover_small.png"));
m_stepAction = new QAction(this);
m_stepAction->setText(tr("Step Into"));
//m_stepAction->setShortcut(QKeySequence(tr("F7")));
m_stepAction->setIcon(QIcon(":/gdbdebugger/images/debugger_stepinto_small.png"));
m_nextIAction = new QAction(this);
m_nextIAction->setText(tr("Step Over Instruction"));
//m_nextIAction->setShortcut(QKeySequence(tr("Shift+F6")));
m_nextIAction->setIcon(QIcon(":/gdbdebugger/images/debugger_stepoverproc_small.png"));
m_stepIAction = new QAction(this);
m_stepIAction->setText(tr("Step One Instruction"));
//m_stepIAction->setShortcut(QKeySequence(tr("Shift+F9")));
m_stepIAction->setIcon(QIcon(":/gdbdebugger/images/debugger_steponeproc_small.png"));
m_stepOutAction = new QAction(this);
m_stepOutAction->setText(tr("Step Out"));
//m_stepOutAction->setShortcut(QKeySequence(tr("Shift+F7")));
m_stepOutAction->setIcon(QIcon(":/gdbdebugger/images/debugger_stepout_small.png"));
m_runToLineAction = new QAction(this);
m_runToLineAction->setText(tr("Run to Line"));
m_runToFunctionAction = new QAction(this);
m_runToFunctionAction->setText(tr("Run to Outermost Function"));
m_jumpToLineAction = new QAction(this);
m_jumpToLineAction->setText(tr("Jump to Line"));
m_breakAction = new QAction(this);
m_breakAction->setText(tr("Toggle Breakpoint"));
m_breakByFunctionAction = new QAction(this);
m_breakByFunctionAction->setText(tr("Set Breakpoint at Function..."));
m_breakAtMainAction = new QAction(this);
m_breakAtMainAction->setText(tr("Set Breakpoint at Function 'main'"));
m_watchAction = new QAction(this);
m_watchAction->setText(tr("Add to Watch Window"));
// For usuage hints oin focus{In,Out}
//connect(m_outputWindow, SIGNAL(statusMessageRequested(QString,int)),
// this, SLOT(showStatusMessage(QString,int)));
connect(m_continueAction, SIGNAL(triggered()),
this, SLOT(continueExec()));
connect(m_startExternalAction, SIGNAL(triggered()),
this, SLOT(startExternalApplication()));
connect(m_attachExternalAction, SIGNAL(triggered()),
this, SLOT(attachExternalApplication()));
connect(m_stopAction, SIGNAL(triggered()),
this, SLOT(interruptDebuggingRequest()));
connect(m_resetAction, SIGNAL(triggered()),
this, SLOT(exitDebugger()));
connect(m_nextAction, SIGNAL(triggered()),
this, SLOT(nextExec()));
connect(m_stepAction, SIGNAL(triggered()),
this, SLOT(stepExec()));
connect(m_nextIAction, SIGNAL(triggered()),
this, SLOT(nextIExec()));
connect(m_stepIAction, SIGNAL(triggered()),
this, SLOT(stepIExec()));
connect(m_stepOutAction, SIGNAL(triggered()),
this, SLOT(stepOutExec()));
connect(m_runToLineAction, SIGNAL(triggered()),
this, SLOT(runToLineExec()));
connect(m_runToFunctionAction, SIGNAL(triggered()),
this, SLOT(runToFunctionExec()));
connect(m_jumpToLineAction, SIGNAL(triggered()),
this, SLOT(jumpToLineExec()));
connect(m_watchAction, SIGNAL(triggered()),
this, SLOT(addToWatchWindow()));
connect(m_breakAction, SIGNAL(triggered()),
this, SLOT(toggleBreakpoint()));
connect(m_breakByFunctionAction, SIGNAL(triggered()),
this, SLOT(breakByFunction()));
connect(m_breakAtMainAction, SIGNAL(triggered()),
this, SLOT(breakAtMain()));
connect(m_statusTimer, SIGNAL(timeout()),
this, SLOT(clearStatusMessage()));
connect(m_outputWindow, SIGNAL(commandExecutionRequested(QString)),
this, SLOT(executeDebuggerCommand(QString)));
m_breakDock = createDockForWidget(m_breakWindow);
m_disassemblerDock = createDockForWidget(m_disassemblerWindow);
connect(m_disassemblerDock->toggleViewAction(), SIGNAL(toggled(bool)),
this, SLOT(reloadDisassembler()), Qt::QueuedConnection);
m_modulesDock = createDockForWidget(m_modulesWindow);
connect(m_modulesDock->toggleViewAction(), SIGNAL(toggled(bool)),
this, SLOT(reloadModules()), Qt::QueuedConnection);
m_registerDock = createDockForWidget(m_registerWindow);
connect(m_registerDock->toggleViewAction(), SIGNAL(toggled(bool)),
this, SLOT(reloadRegisters()), Qt::QueuedConnection);
m_outputDock = createDockForWidget(m_outputWindow);
m_stackDock = createDockForWidget(m_stackWindow);
m_threadsDock = createDockForWidget(m_threadsWindow);
setStatus(DebuggerProcessNotReady);
gdbEngine = createGdbEngine(this);
winEngine = createWinEngine(this);
scriptEngine = createScriptEngine(this);
setDebuggerType(GdbDebugger);
}
void DebuggerManager::setDebuggerType(DebuggerType type)
{
switch (type) {
case GdbDebugger:
m_engine = gdbEngine;
break;
case ScriptDebugger:
m_engine = scriptEngine;
break;
case WinDebugger:
m_engine = winEngine;
break;
}
}
IDebuggerEngine *DebuggerManager::engine()
{
return m_engine;
}
IDebuggerManagerAccessForEngines *DebuggerManager::engineInterface()
{
return dynamic_cast<IDebuggerManagerAccessForEngines *>(this);
}
void DebuggerManager::createDockWidgets()
{
QSplitter *localsAndWatchers = new QSplitter(Qt::Vertical, 0);
localsAndWatchers->setWindowTitle(m_localsWindow->windowTitle());
localsAndWatchers->addWidget(m_localsWindow);
localsAndWatchers->addWidget(m_watchersWindow);
localsAndWatchers->setStretchFactor(0, 3);
localsAndWatchers->setStretchFactor(1, 1);
m_watchDock = createDockForWidget(localsAndWatchers);
}
QDockWidget *DebuggerManager::createDockForWidget(QWidget *widget)
{
QDockWidget *dockWidget = new QDockWidget(widget->windowTitle(), m_mainWindow);
dockWidget->setObjectName(widget->windowTitle());
//dockWidget->setAllowedAreas(Qt::BottomDockWidgetArea | Qt::RightDockWidgetArea);
dockWidget->setAllowedAreas(Qt::AllDockWidgetAreas); // that space is needed.
//dockWidget->setFeatures(QDockWidget::NoDockWidgetFeatures);
dockWidget->setFeatures(QDockWidget::AllDockWidgetFeatures);
dockWidget->setTitleBarWidget(new QWidget(dockWidget));
dockWidget->setWidget(widget);
connect(dockWidget->toggleViewAction(), SIGNAL(toggled(bool)),
this, SLOT(dockToggled(bool)), Qt::QueuedConnection);
m_dockWidgets.append(dockWidget);
return dockWidget;
}
void DebuggerManager::setSimpleDockWidgetArrangement()
{
foreach (QDockWidget *dockWidget, m_dockWidgets)
m_mainWindow->removeDockWidget(dockWidget);
foreach (QDockWidget *dockWidget, m_dockWidgets) {
m_mainWindow->addDockWidget(Qt::BottomDockWidgetArea, dockWidget);
dockWidget->show();
}
m_mainWindow->tabifyDockWidget(m_watchDock, m_breakDock);
m_mainWindow->tabifyDockWidget(m_watchDock, m_disassemblerDock);
m_mainWindow->tabifyDockWidget(m_watchDock, m_modulesDock);
m_mainWindow->tabifyDockWidget(m_watchDock, m_outputDock);
m_mainWindow->tabifyDockWidget(m_watchDock, m_registerDock);
m_mainWindow->tabifyDockWidget(m_watchDock, m_threadsDock);
// They are rarely used even in ordinary debugging. Hiding them also saves
// cycles since the corresponding information won't be retrieved.
m_registerDock->hide();
m_disassemblerDock->hide();
m_modulesDock->hide();
m_outputDock->hide();
}
void DebuggerManager::setLocked(bool locked)
{
const QDockWidget::DockWidgetFeatures features =
(locked) ? QDockWidget::NoDockWidgetFeatures :
QDockWidget::DockWidgetMovable | QDockWidget::DockWidgetClosable;
foreach (QDockWidget *dockWidget, m_dockWidgets) {
QWidget *titleBarWidget = dockWidget->titleBarWidget();
if (locked && !titleBarWidget)
titleBarWidget = new QWidget(dockWidget);
else if (!locked && titleBarWidget) {
delete titleBarWidget;
titleBarWidget = 0;
}
dockWidget->setTitleBarWidget(titleBarWidget);
dockWidget->setFeatures(features);
}
}
void DebuggerManager::dockToggled(bool on)
{
QDockWidget *dw = qobject_cast<QDockWidget *>(sender()->parent());
if (on && dw)
dw->raise();
}
QAbstractItemModel *DebuggerManager::threadsModel()
{
return qobject_cast<ThreadsWindow*>(m_threadsWindow)->model();
}
void DebuggerManager::clearStatusMessage()
{
m_statusLabel->setText(m_lastPermanentStatusMessage);
}
void DebuggerManager::showStatusMessage(const QString &msg, int timeout)
{
Q_UNUSED(timeout)
//qDebug() << "STATUS: " << msg;
showDebuggerOutput("status:", msg);
m_statusLabel->setText(" " + msg);
if (timeout > 0) {
m_statusTimer->setSingleShot(true);
m_statusTimer->start(timeout);
} else {
m_lastPermanentStatusMessage = msg;
m_statusTimer->stop();
}
}
void DebuggerManager::notifyStartupFinished()
{
setStatus(DebuggerProcessReady);
showStatusMessage(tr("Startup finished. Debugger ready."), -1);
if (m_startMode == attachExternal) {
// we continue the execution
engine()->continueInferior();
} else {
engine()->runInferior();
}
}
void DebuggerManager::notifyInferiorStopped()
{
resetLocation();
setStatus(DebuggerInferiorStopped);
showStatusMessage(tr("Stopped."), 5000);
}
void DebuggerManager::notifyInferiorUpdateFinished()
{
setStatus(DebuggerInferiorReady);
showStatusMessage(tr("Stopped."), 5000);
}
void DebuggerManager::notifyInferiorRunningRequested()
{
setStatus(DebuggerInferiorRunningRequested);
showStatusMessage(tr("Running..."), 5000);
}
void DebuggerManager::notifyInferiorRunning()
{
setStatus(DebuggerInferiorRunning);
showStatusMessage(tr("Running..."), 5000);
}
void DebuggerManager::notifyInferiorExited()
{
setStatus(DebuggerProcessReady);
showStatusMessage(tr("Stopped."), 5000);
}
void DebuggerManager::notifyInferiorPidChanged(int pid)
{
//QMessageBox::warning(0, "PID", "PID: " + QString::number(pid));
//qDebug() << "PID: " << pid;
emit inferiorPidChanged(pid);
}
void DebuggerManager::showApplicationOutput(const QString &str)
{
emit applicationOutputAvailable(str);
}
void DebuggerManager::shutdown()
{
//qDebug() << "DEBUGGER_MANAGER SHUTDOWN START";
engine()->shutdown();
// Delete these manually before deleting the manager
// (who will delete the models for most views)
delete m_breakWindow;
delete m_disassemblerWindow;
delete m_modulesWindow;
delete m_outputWindow;
delete m_registerWindow;
delete m_stackWindow;
delete m_threadsWindow;
delete m_tooltipWindow;
delete m_watchersWindow;
delete m_localsWindow;
// These widgets are all in some layout which will take care of deletion.
m_breakWindow = 0;
m_disassemblerWindow = 0;
m_modulesWindow = 0;
m_outputWindow = 0;
m_registerWindow = 0;
m_stackWindow = 0;
m_threadsWindow = 0;
m_tooltipWindow = 0;
m_watchersWindow = 0;
m_localsWindow = 0;
delete m_breakHandler;
delete m_disassemblerHandler;
delete m_threadsHandler;
delete m_modulesHandler;
delete m_registerHandler;
delete m_stackHandler;
delete m_watchHandler;
m_breakHandler = 0;
m_disassemblerHandler = 0;
m_threadsHandler = 0;
m_modulesHandler = 0;
m_registerHandler = 0;
m_stackHandler = 0;
m_watchHandler = 0;
//qDebug() << "DEBUGGER_MANAGER SHUTDOWN END";
}
void DebuggerManager::toggleBreakpoint()
{
QString fileName;
int lineNumber = -1;
queryCurrentTextEditor(&fileName, &lineNumber, 0);
if (lineNumber == -1)
return;
toggleBreakpoint(fileName, lineNumber);
}
void DebuggerManager::toggleBreakpoint(const QString &fileName, int lineNumber)
{
int index = m_breakHandler->indexOf(fileName, lineNumber);
if (index == -1)
breakHandler()->setBreakpoint(fileName, lineNumber);
else
breakHandler()->removeBreakpoint(index);
engine()->attemptBreakpointSynchronization();
}
void DebuggerManager::setToolTipExpression(const QPoint &pos, const QString &exp)
{
engine()->setToolTipExpression(pos, exp);
}
void DebuggerManager::updateWatchModel()
{
engine()->updateWatchModel();
}
void DebuggerManager::expandChildren(const QModelIndex &idx)
{
watchHandler()->expandChildren(idx);
}
void DebuggerManager::collapseChildren(const QModelIndex &idx)
{
watchHandler()->collapseChildren(idx);
}
void DebuggerManager::removeWatchExpression(const QString &exp)
{
watchHandler()->removeWatchExpression(exp);
}
QVariant DebuggerManager::sessionValue(const QString &name)
{
QVariant value;
emit sessionValueRequested(name, &value);
return value;
}
void DebuggerManager::querySessionValue(const QString &name, QVariant *value)
{
emit sessionValueRequested(name, value);
}
void DebuggerManager::setSessionValue(const QString &name, const QVariant &value)
{
emit setSessionValueRequested(name, value);
}
QVariant DebuggerManager::configValue(const QString &name)
{
QVariant value;
emit configValueRequested(name, &value);
return value;
}
void DebuggerManager::queryConfigValue(const QString &name, QVariant *value)
{
emit configValueRequested(name, value);
}
void DebuggerManager::setConfigValue(const QString &name, const QVariant &value)
{
emit setConfigValueRequested(name, value);
}
void DebuggerManager::startExternalApplication()
{
if (!startNewDebugger(startExternal))
emit debuggingFinished();
}
void DebuggerManager::attachExternalApplication()
{
if (!startNewDebugger(attachExternal))
emit debuggingFinished();
}
bool DebuggerManager::startNewDebugger(StartMode mode)
{
m_startMode = mode;
// FIXME: Clean up
if (startMode() == startExternal) {
StartExternalDialog dlg(mainWindow());
dlg.setExecutableFile(
configValue(QLatin1String("LastExternalExecutableFile")).toString());
dlg.setExecutableArguments(
configValue(QLatin1String("LastExternalExecutableArguments")).toString());
if (dlg.exec() != QDialog::Accepted)
return false;
setConfigValue(QLatin1String("LastExternalExecutableFile"),
dlg.executableFile());
setConfigValue(QLatin1String("LastExternalExecutableArguments"),
dlg.executableArguments());
m_executable = dlg.executableFile();
m_processArgs = dlg.executableArguments().split(' ');
m_workingDir = QString();
m_attachedPID = -1;
} else if (startMode() == attachExternal) {
AttachExternalDialog dlg(mainWindow());
if (dlg.exec() != QDialog::Accepted)
return false;
m_executable = QString();
m_processArgs = QStringList();
m_workingDir = QString();
m_attachedPID = dlg.attachPID();
if (m_attachedPID == 0) {
QMessageBox::warning(mainWindow(), tr("Warning"),
tr("Cannot attach to PID 0"));
return false;
}
} else if (startMode() == startInternal) {
if (m_executable.isEmpty()) {
QString startDirectory = m_executable;
if (m_executable.isEmpty()) {
QString fileName;
emit currentTextEditorRequested(&fileName, 0, 0);
if (!fileName.isEmpty()) {
const QFileInfo editorFile(fileName);
startDirectory = editorFile.dir().absolutePath();
}
}
StartExternalDialog dlg(mainWindow());
dlg.setExecutableFile(startDirectory);
if (dlg.exec() != QDialog::Accepted)
return false;
m_executable = dlg.executableFile();
m_processArgs = dlg.executableArguments().split(' ');
m_workingDir = QString();
m_attachedPID = 0;
} else {
//m_executable = QDir::convertSeparators(m_executable);
//m_processArgs = sd.processArgs.join(QLatin1String(" "));
m_attachedPID = 0;
}
}
emit debugModeRequested();
if (m_executable.endsWith(".js"))
setDebuggerType(ScriptDebugger);
else
setDebuggerType(GdbDebugger);
if (!engine()->startDebugger())
return false;
m_busy = false;
setStatus(DebuggerProcessStartingUp);
return true;
}
void DebuggerManager::cleanupViews()
{
resetLocation();
breakHandler()->setAllPending();
stackHandler()->removeAll();
threadsHandler()->removeAll();
disassemblerHandler()->removeAll();
modulesHandler()->removeAll();
watchHandler()->cleanup();
}
void DebuggerManager::exitDebugger()
{
engine()->exitDebugger();
cleanupViews();
setStatus(DebuggerProcessNotReady);
setBusyCursor(false);
emit debuggingFinished();
}
void DebuggerManager::assignValueInDebugger(const QString &expr, const QString &value)
{
engine()->assignValueInDebugger(expr, value);
}
void DebuggerManager::activateFrame(int index)
{
engine()->activateFrame(index);
}
void DebuggerManager::selectThread(int index)
{
engine()->selectThread(index);
}
void DebuggerManager::loadAllSymbols()
{
engine()->loadAllSymbols();
}
void DebuggerManager::loadSymbols(const QString &module)
{
engine()->loadSymbols(module);
}
void DebuggerManager::stepExec()
{
resetLocation();
engine()->stepExec();
}
void DebuggerManager::stepOutExec()
{
resetLocation();
engine()->stepOutExec();
}
void DebuggerManager::nextExec()
{
resetLocation();
engine()->nextExec();
}
void DebuggerManager::stepIExec()
{
resetLocation();
engine()->stepIExec();
}
void DebuggerManager::nextIExec()
{
resetLocation();
engine()->nextIExec();
}
void DebuggerManager::executeDebuggerCommand(const QString &command)
{
engine()->executeDebuggerCommand(command);
}
void DebuggerManager::sessionLoaded()
{
exitDebugger();
loadSessionData();
}
void DebuggerManager::aboutToSaveSession()
{
saveSessionData();
}
void DebuggerManager::loadSessionData()
{
m_breakHandler->loadSessionData();
m_watchHandler->loadSessionData();
engine()->loadSessionData();
}
void DebuggerManager::saveSessionData()
{
m_breakHandler->saveSessionData();
m_watchHandler->saveSessionData();
engine()->saveSessionData();
}
void DebuggerManager::dumpLog()
{
QString fileName = QFileDialog::getSaveFileName(mainWindow(),
tr("Save Debugger Log"), QDir::tempPath());
if (fileName.isEmpty())
return;
QFile file(fileName);
if (!file.open(QIODevice::WriteOnly))
return;
QTextStream ts(&file);
ts << m_outputWindow->inputContents();
ts << "\n\n=======================================\n\n";
ts << m_outputWindow->combinedContents();
}
#if 0
// call after m_gdbProc exited.
void GdbEngine::procFinished()
{
//qDebug() << "GDB PROCESS FINISHED";
setStatus(DebuggerProcessNotReady);
showStatusMessage(tr("Done"), 5000);
q->m_breakHandler->procFinished();
q->m_watchHandler->cleanup();
m_stackHandler->m_stackFrames.clear();
m_stackHandler->resetModel();
m_threadsHandler->resetModel();
if (q->m_modulesHandler)
q->m_modulesHandler->procFinished();
q->resetLocation();
setStatus(DebuggerProcessNotReady);
emit q->previousModeRequested();
emit q->debuggingFinished();
//exitDebugger();
//showStatusMessage("Gdb killed");
m_shortToFullName.clear();
m_fullToShortName.clear();
m_shared = 0;
q->m_busy = false;
}
#endif
void DebuggerManager::addToWatchWindow()
{
// requires a selection, but that's the only case we want...
QObject *ob = 0;
queryCurrentTextEditor(0, 0, &ob);
QPlainTextEdit *editor = qobject_cast<QPlainTextEdit*>(ob);
if (!editor)
return;
QTextCursor tc = editor->textCursor();
watchExpression(tc.selectedText());
}
void DebuggerManager::watchExpression(const QString &expression)
{
watchHandler()->watchExpression(expression);
}
void DebuggerManager::setBreakpoint(const QString &fileName, int lineNumber)
{
breakHandler()->setBreakpoint(fileName, lineNumber);
engine()->attemptBreakpointSynchronization();
}
void DebuggerManager::breakByFunction(const QString &functionName)
{
breakHandler()->breakByFunction(functionName);
engine()->attemptBreakpointSynchronization();
}
void DebuggerManager::breakByFunction()
{
BreakByFunctionDialog dlg(m_mainWindow);
if (dlg.exec())
breakByFunction(dlg.functionName());
}
void DebuggerManager::breakAtMain()
{
#ifdef Q_OS_WIN
breakByFunction("qMain");
#else
breakByFunction("main");
#endif
}
void DebuggerManager::setStatus(int status)
{
//qDebug() << "STATUS CHANGE: from" << m_status << "to" << status;
if (status == m_status)
return;
m_status = status;
const bool started = status == DebuggerInferiorRunning
|| status == DebuggerInferiorRunningRequested
|| status == DebuggerInferiorStopRequested
|| status == DebuggerInferiorStopped
|| status == DebuggerInferiorUpdating
|| status == DebuggerInferiorUpdateFinishing
|| status == DebuggerInferiorReady;
const bool starting = status == DebuggerProcessStartingUp;
const bool running = status == DebuggerInferiorRunning;
const bool ready = status == DebuggerInferiorStopped
|| status == DebuggerInferiorReady
|| status == DebuggerProcessReady;
m_startExternalAction->setEnabled(!started && !starting);
m_attachExternalAction->setEnabled(!started && !starting);
m_watchAction->setEnabled(ready);
m_breakAction->setEnabled(true);
bool interruptIsExit = !running;
if (interruptIsExit) {
m_stopAction->setIcon(QIcon(":/gdbdebugger/images/debugger_stop_small.png"));
m_stopAction->setText(tr("Stop Debugger"));
} else {
m_stopAction->setIcon(QIcon(":/gdbdebugger/images/debugger_interrupt_small.png"));
m_stopAction->setText(tr("Interrupt"));
}
m_stopAction->setEnabled(started);
m_resetAction->setEnabled(true);
m_stepAction->setEnabled(ready);
m_stepOutAction->setEnabled(ready);
m_runToLineAction->setEnabled(ready);
m_runToFunctionAction->setEnabled(ready);
m_jumpToLineAction->setEnabled(ready);
m_nextAction->setEnabled(ready);
m_stepIAction->setEnabled(ready);
m_nextIAction->setEnabled(ready);
//showStatusMessage(QString("started: %1, running: %2").arg(started).arg(running));
emit statusChanged(m_status);
const bool notbusy = ready || status == DebuggerProcessNotReady;
setBusyCursor(!notbusy);
}
void DebuggerManager::setBusyCursor(bool busy)
{
if (busy == m_busy)
return;
//qDebug() << "BUSY: " << busy;
m_busy = busy;
QCursor cursor(busy ? Qt::BusyCursor : Qt::ArrowCursor);
m_breakWindow->setCursor(cursor);
m_disassemblerWindow->setCursor(cursor);
m_localsWindow->setCursor(cursor);
m_modulesWindow->setCursor(cursor);
m_outputWindow->setCursor(cursor);
m_registerWindow->setCursor(cursor);
m_stackWindow->setCursor(cursor);
m_threadsWindow->setCursor(cursor);
m_tooltipWindow->setCursor(cursor);
m_watchersWindow->setCursor(cursor);
}
bool DebuggerManager::skipKnownFrames() const
{
return m_settings.m_skipKnownFrames;
}
bool DebuggerManager::debugDumpers() const
{
return m_settings.m_debugDumpers;
}
bool DebuggerManager::useCustomDumpers() const
{
return m_settings.m_useCustomDumpers;
}
bool DebuggerManager::useFastStart() const
{
return 0; // && m_settings.m_useFastStart;
}
void DebuggerManager::queryCurrentTextEditor(QString *fileName, int *lineNumber,
QObject **object)
{
emit currentTextEditorRequested(fileName, lineNumber, object);
}
void DebuggerManager::continueExec()
{
engine()->continueInferior();
}
void DebuggerManager::interruptDebuggingRequest()
{
//qDebug() << "INTERRUPTING AT" << status();
bool interruptIsExit = (status() != DebuggerInferiorRunning);
if (interruptIsExit)
exitDebugger();
else {
setStatus(DebuggerInferiorStopRequested);
engine()->interruptInferior();
}
}
void DebuggerManager::runToLineExec()
{
QString fileName;
int lineNumber = -1;
emit currentTextEditorRequested(&fileName, &lineNumber, 0);
if (!fileName.isEmpty())
engine()->runToLineExec(fileName, lineNumber);
}
void DebuggerManager::runToFunctionExec()
{
QString fileName;
int lineNumber = -1;
QObject *object = 0;
emit currentTextEditorRequested(&fileName, &lineNumber, &object);
QPlainTextEdit *ed = qobject_cast<QPlainTextEdit*>(object);
if (!ed)
return;
QTextCursor cursor = ed->textCursor();
QString functionName = cursor.selectedText();
if (functionName.isEmpty()) {
const QTextBlock block = cursor.block();
const QString line = block.text();
foreach (const QString &str, line.trimmed().split('(')) {
QString a;
for (int i = str.size(); --i >= 0; ) {
if (!str.at(i).isLetterOrNumber())
break;
a = str.at(i) + a;
}
if (!a.isEmpty()) {
functionName = a;
break;
}
}
}
//qDebug() << "RUN TO FUNCTION " << functionName;
if (!functionName.isEmpty())
engine()->runToFunctionExec(functionName);
}
void DebuggerManager::jumpToLineExec()
{
QString fileName;
int lineNumber = -1;
emit currentTextEditorRequested(&fileName, &lineNumber, 0);
if (!fileName.isEmpty())
engine()->jumpToLineExec(fileName, lineNumber);
}
void DebuggerManager::resetLocation()
{
//m_watchHandler->removeMouseMoveCatcher(editor->widget());
emit resetLocationRequested();
}
void DebuggerManager::gotoLocation(const QString &fileName, int line,
bool setMarker)
{
emit gotoLocationRequested(fileName, line, setMarker);
//m_watchHandler->installMouseMoveCatcher(editor->widget());
}
//////////////////////////////////////////////////////////////////////
//
// Disassembler specific stuff
//
//////////////////////////////////////////////////////////////////////
void DebuggerManager::reloadDisassembler()
{
if (!m_disassemblerDock || !m_disassemblerDock->isVisible())
return;
engine()->reloadDisassembler();
}
void DebuggerManager::disassemblerDockToggled(bool on)
{
if (on)
reloadDisassembler();
}
//////////////////////////////////////////////////////////////////////
//
// Modules specific stuff
//
//////////////////////////////////////////////////////////////////////
void DebuggerManager::reloadModules()
{
if (!m_modulesDock || !m_modulesDock->isVisible())
return;
engine()->reloadModules();
}
void DebuggerManager::modulesDockToggled(bool on)
{
if (on)
reloadModules();
}
//////////////////////////////////////////////////////////////////////
//
// Output specific stuff
//
//////////////////////////////////////////////////////////////////////
void DebuggerManager::showDebuggerOutput(const QString &prefix, const QString &msg)
{
m_outputWindow->showOutput(prefix, msg);
}
void DebuggerManager::showDebuggerInput(const QString &prefix, const QString &msg)
{
m_outputWindow->showInput(prefix, msg);
}
//////////////////////////////////////////////////////////////////////
//
// Register specific stuff
//
//////////////////////////////////////////////////////////////////////
void DebuggerManager::registerDockToggled(bool on)
{
if (on)
reloadRegisters();
}
void DebuggerManager::reloadRegisters()
{
if (!m_registerDock || !m_registerDock->isVisible())
return;
engine()->reloadRegisters();
}
#include "debuggermanager.moc"