• Friedemann Kleint's avatar
    Add debugger engine type to configuration. · af6bbc44
    Friedemann Kleint authored
    Introduce a struct DebuggerItem as a debugger configuration
    item, containing debugger engine type and binary. Store
    information as a variant map. Add a combo box.
    Remove engine guessing logic. Parts of it are still required
    when checking the suggested debugger from the SDK.
    Split error checking to be able to do a quick error check
    and find only valid profiles in the matchers.
    Pass on errors up to RunControl::create().
    Change-Id: I08653e2a76ca2c371701082f8173b0b8f8ed462e
    Reviewed-by: default avatarTobias Hunger <tobias.hunger@nokia.com>