-
Tobias Hunger authored
Change-Id: I03cab5d963a6d7c77171efe360a552d8109f6a8b Reviewed-by:
Tobias Hunger <tobias.hunger@digia.com>
Tobias Hunger authoredChange-Id: I03cab5d963a6d7c77171efe360a552d8109f6a8b Reviewed-by:
Tobias Hunger <tobias.hunger@digia.com>
debuggermainwindow.cpp 25.39 KiB
/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#include "debuggermainwindow.h"
#include "debuggercore.h"
#include "debuggerengine.h"
#include "debuggerrunconfigurationaspect.h"
#include <utils/appmainwindow.h>
#include <utils/styledbar.h>
#include <utils/qtcassert.h>
#include <coreplugin/actionmanager/actioncontainer.h>
#include <coreplugin/actionmanager/actionmanager.h>
#include <coreplugin/imode.h>
#include <coreplugin/coreconstants.h>
#include <coreplugin/editormanager/editormanager.h>
#include <coreplugin/findplaceholder.h>
#include <coreplugin/icore.h>
#include <coreplugin/navigationwidget.h>
#include <coreplugin/outputpane.h>
#include <coreplugin/rightpane.h>
#include <projectexplorer/project.h>
#include <projectexplorer/projectexplorer.h>
#include <projectexplorer/runconfiguration.h>
#include <projectexplorer/session.h>
#include <projectexplorer/target.h>
#include <QDebug>
#include <QDockWidget>
#include <QVBoxLayout>
using namespace Core;
using namespace ProjectExplorer;
using namespace Debugger::Constants;
namespace Debugger {
namespace Internal {
class DockWidgetEventFilter : public QObject
{
public:
DockWidgetEventFilter(DebuggerMainWindowPrivate *mw) : m_mw(mw) {}
private:
virtual bool eventFilter(QObject *obj, QEvent *event);
DebuggerMainWindowPrivate *m_mw;
};
class DebuggerMainWindowPrivate : public QObject
{
Q_OBJECT
public:
explicit DebuggerMainWindowPrivate(DebuggerMainWindow *mainWindow);
void activateQmlCppLayout();
void activateCppLayout();
void createViewsMenuItems();
bool isQmlCppActive() const;
bool isQmlActive() const;
void setSimpleDockWidgetArrangement();
// Debuggable languages are registered with this function.
void addLanguage(DebuggerLanguage language, const Core::Context &context);
public slots:
void resetDebuggerLayout();
void updateUiForProject(ProjectExplorer::Project *project);
void updateUiForTarget(ProjectExplorer::Target *target);
void updateUiForRunConfiguration(ProjectExplorer::RunConfiguration *rc);
void updateUiForCurrentRunConfiguration();
void updateActiveLanguages();
void updateDockWidgetSettings();
void openMemoryEditor() { debuggerCore()->openMemoryEditor(); }
public:
DebuggerMainWindow *q;
QHash<QString, QVariant> m_dockWidgetActiveStateCpp;
QHash<QString, QVariant> m_dockWidgetActiveStateQmlCpp;
DockWidgetEventFilter m_resizeEventFilter;
QMap<DebuggerLanguage, QWidget *> m_toolBars;
DebuggerLanguages m_supportedLanguages;
QWidget *m_debugToolBar;
QHBoxLayout *m_debugToolBarLayout;
QHash<DebuggerLanguage, Context> m_contextsForLanguage;
bool m_inDebugMode;
bool m_changingUI;
DebuggerLanguages m_previousDebugLanguages;
DebuggerLanguages m_activeDebugLanguages;
DebuggerLanguages m_engineDebugLanguages;
ActionContainer *m_viewsMenu;
QList<Command *> m_menuCommandsToAdd;
Project *m_previousProject;
Target *m_previousTarget;
RunConfiguration *m_previousRunConfiguration;
DebuggerEngine *m_engine;
};
DebuggerMainWindowPrivate::DebuggerMainWindowPrivate(DebuggerMainWindow *mw)
: q(mw)
, m_resizeEventFilter(this)
, m_supportedLanguages(AnyLanguage)
, m_debugToolBar(new QWidget)
, m_debugToolBarLayout(new QHBoxLayout(m_debugToolBar))
, m_inDebugMode(false)
, m_changingUI(false)
, m_previousDebugLanguages(AnyLanguage)
, m_activeDebugLanguages(AnyLanguage)
, m_engineDebugLanguages(AnyLanguage)
, m_viewsMenu(0)
, m_previousProject(0)
, m_previousTarget(0)
, m_previousRunConfiguration(0)
, m_engine(0)
{
m_debugToolBarLayout->setMargin(0);
m_debugToolBarLayout->setSpacing(0);
createViewsMenuItems();
addLanguage(AnyLanguage, Context());
addLanguage(CppLanguage, Context(C_CPPDEBUGGER));
addLanguage(QmlLanguage, Context(C_QMLDEBUGGER));
}
void DebuggerMainWindowPrivate::updateUiForProject(Project *project)
{
if (m_previousProject) {
disconnect(m_previousProject,
SIGNAL(activeTargetChanged(ProjectExplorer::Target*)),
this, SLOT(updateUiForTarget(ProjectExplorer::Target*)));
}
m_previousProject = project;
if (!project) {
updateUiForTarget(0);
return;
}
connect(project, SIGNAL(activeTargetChanged(ProjectExplorer::Target*)),
SLOT(updateUiForTarget(ProjectExplorer::Target*)));
updateUiForTarget(project->activeTarget());
}
void DebuggerMainWindowPrivate::updateUiForTarget(Target *target)
{
if (m_previousTarget) {
disconnect(m_previousTarget,
SIGNAL(activeRunConfigurationChanged(ProjectExplorer::RunConfiguration*)),
this, SLOT(updateUiForRunConfiguration(ProjectExplorer::RunConfiguration*)));
}
m_previousTarget = target;
if (!target) {
updateUiForRunConfiguration(0);
return;
}
connect(target,
SIGNAL(activeRunConfigurationChanged(ProjectExplorer::RunConfiguration*)),
SLOT(updateUiForRunConfiguration(ProjectExplorer::RunConfiguration*)));
updateUiForRunConfiguration(target->activeRunConfiguration());
}
// updates default debug language settings per run config.
void DebuggerMainWindowPrivate::updateUiForRunConfiguration(RunConfiguration *rc)
{
if (m_previousRunConfiguration)
disconnect(m_previousRunConfiguration->extraAspect<Debugger::DebuggerRunConfigurationAspect>(),
SIGNAL(debuggersChanged()),
this, SLOT(updateUiForCurrentRunConfiguration()));
m_previousRunConfiguration = rc;
updateUiForCurrentRunConfiguration();
if (!rc)
return;
connect(m_previousRunConfiguration->extraAspect<Debugger::DebuggerRunConfigurationAspect>(),
SIGNAL(debuggersChanged()),
SLOT(updateUiForCurrentRunConfiguration()));
}
void DebuggerMainWindowPrivate::updateUiForCurrentRunConfiguration()
{
updateActiveLanguages();
}
void DebuggerMainWindowPrivate::updateActiveLanguages()
{
DebuggerLanguages newLanguages = AnyLanguage;
if (m_engineDebugLanguages != AnyLanguage)
newLanguages = m_engineDebugLanguages;
else {
if (m_previousRunConfiguration) {
if (m_previousRunConfiguration->extraAspect<Debugger::DebuggerRunConfigurationAspect>()->useCppDebugger())
newLanguages |= CppLanguage;
if (m_previousRunConfiguration->extraAspect<Debugger::DebuggerRunConfigurationAspect>()->useQmlDebugger())
newLanguages |= QmlLanguage;
}
}
if (newLanguages != m_activeDebugLanguages) {
m_activeDebugLanguages = newLanguages;
debuggerCore()->languagesChanged();
}
if (m_changingUI || !m_inDebugMode)
return;
m_changingUI = true;
if (isQmlActive())
activateQmlCppLayout();
else
activateCppLayout();
m_previousDebugLanguages = m_activeDebugLanguages;
m_changingUI = false;
}
} // namespace Internal
using namespace Internal;
DebuggerMainWindow::DebuggerMainWindow()
{
d = new DebuggerMainWindowPrivate(this);
}
DebuggerMainWindow::~DebuggerMainWindow()
{
delete d;
}
void DebuggerMainWindow::setCurrentEngine(DebuggerEngine *engine)
{
if (d->m_engine)
disconnect(d->m_engine, SIGNAL(raiseWindow()), this, SLOT(raiseDebuggerWindow()));
d->m_engine = engine;
if (d->m_engine)
connect(d->m_engine, SIGNAL(raiseWindow()), this, SLOT(raiseDebuggerWindow()));
}
DebuggerLanguages DebuggerMainWindow::activeDebugLanguages() const
{
return d->m_activeDebugLanguages;
}
void DebuggerMainWindow::setEngineDebugLanguages(DebuggerLanguages languages)
{
if (d->m_engineDebugLanguages == languages)
return;
d->m_engineDebugLanguages = languages;
d->updateActiveLanguages();
}
void DebuggerMainWindow::onModeChanged(IMode *mode)
{
d->m_inDebugMode = (mode && mode->id() == Constants::MODE_DEBUG);
setDockActionsVisible(d->m_inDebugMode);
// Hide all the debugger windows if mode is different.
if (d->m_inDebugMode) {
readSettings();
d->updateActiveLanguages();
} else {
// Hide dock widgets manually in case they are floating.
foreach (QDockWidget *dockWidget, dockWidgets()) {
if (dockWidget->isFloating())
dockWidget->hide();
}
}
}
void DebuggerMainWindowPrivate::createViewsMenuItems()
{
Context debugcontext(Constants::C_DEBUGMODE);
m_viewsMenu = Core::ActionManager::actionContainer(Id(Core::Constants::M_WINDOW_VIEWS));
QTC_ASSERT(m_viewsMenu, return);
QAction *openMemoryEditorAction = new QAction(this);
openMemoryEditorAction->setText(tr("Memory..."));
connect(openMemoryEditorAction, SIGNAL(triggered()),
SLOT(openMemoryEditor()));
// Add menu items
Command *cmd = 0;
cmd = Core::ActionManager::registerAction(openMemoryEditorAction,
Core::Id("Debugger.Views.OpenMemoryEditor"),
debugcontext);
cmd->setAttribute(Command::CA_Hide);
m_viewsMenu->addAction(cmd, Core::Constants::G_DEFAULT_THREE);
cmd = Core::ActionManager::registerAction(q->menuSeparator1(),
Core::Id("Debugger.Views.Separator1"), debugcontext);
cmd->setAttribute(Command::CA_Hide);
m_viewsMenu->addAction(cmd, Core::Constants::G_DEFAULT_THREE);
cmd = Core::ActionManager::registerAction(q->toggleLockedAction(),
Core::Id("Debugger.Views.ToggleLocked"), debugcontext);
cmd->setAttribute(Command::CA_Hide);
m_viewsMenu->addAction(cmd, Core::Constants::G_DEFAULT_THREE);
cmd = Core::ActionManager::registerAction(q->menuSeparator2(),
Core::Id("Debugger.Views.Separator2"), debugcontext);
cmd->setAttribute(Command::CA_Hide);
m_viewsMenu->addAction(cmd, Core::Constants::G_DEFAULT_THREE);
cmd = Core::ActionManager::registerAction(q->resetLayoutAction(),
Core::Id("Debugger.Views.ResetSimple"), debugcontext);
cmd->setAttribute(Command::CA_Hide);
m_viewsMenu->addAction(cmd, Core::Constants::G_DEFAULT_THREE);
}
void DebuggerMainWindowPrivate::addLanguage(DebuggerLanguage languageId,
const Context &context)
{
m_supportedLanguages = m_supportedLanguages | languageId;
m_toolBars.insert(languageId, 0);
m_contextsForLanguage.insert(languageId, context);
}
void DebuggerMainWindowPrivate::activateQmlCppLayout()
{
Context qmlCppContext = m_contextsForLanguage.value(QmlLanguage);
qmlCppContext.add(m_contextsForLanguage.value(CppLanguage));
if (m_toolBars.value(QmlLanguage)) {
m_debugToolBarLayout->insertWidget(1, m_toolBars.value(QmlLanguage));
m_toolBars.value(QmlLanguage)->show();
}
if (m_previousDebugLanguages & QmlLanguage) {
m_dockWidgetActiveStateQmlCpp = q->saveSettings();
ICore::updateAdditionalContexts(qmlCppContext, Context());
} else if (m_previousDebugLanguages & CppLanguage) {
m_dockWidgetActiveStateCpp = q->saveSettings();
ICore::updateAdditionalContexts(m_contextsForLanguage.value(CppLanguage),
Context());
}
q->restoreSettings(m_dockWidgetActiveStateQmlCpp);
ICore::updateAdditionalContexts(Context(), qmlCppContext);
}
void DebuggerMainWindowPrivate::activateCppLayout()
{
Context qmlCppContext = m_contextsForLanguage.value(QmlLanguage);
qmlCppContext.add(m_contextsForLanguage.value(CppLanguage));
if (m_toolBars.value(QmlLanguage)) {
m_toolBars.value(QmlLanguage)->hide();
m_debugToolBarLayout->removeWidget(m_toolBars.value(QmlLanguage));
}
if (m_previousDebugLanguages & QmlLanguage) {
m_dockWidgetActiveStateQmlCpp = q->saveSettings();
ICore::updateAdditionalContexts(qmlCppContext, Context());
} else if (m_previousDebugLanguages & CppLanguage) {
m_dockWidgetActiveStateCpp = q->saveSettings();
ICore::updateAdditionalContexts(m_contextsForLanguage.value(CppLanguage),
Context());
}
q->restoreSettings(m_dockWidgetActiveStateCpp);
const Context &cppContext = m_contextsForLanguage.value(CppLanguage);
ICore::updateAdditionalContexts(Context(), cppContext);
}
void DebuggerMainWindow::setToolBar(DebuggerLanguage language, QWidget *widget)
{
Q_ASSERT(d->m_toolBars.contains(language));
d->m_toolBars[language] = widget;
if (language == CppLanguage)
d->m_debugToolBarLayout->addWidget(widget);
//Add widget at the end
if (language == AnyLanguage)
d->m_debugToolBarLayout->insertWidget(-1, widget, 10);
}
QDockWidget *DebuggerMainWindow::dockWidget(const QString &objectName) const
{
return findChild<QDockWidget *>(objectName);
}
bool DebuggerMainWindow::isDockVisible(const QString &objectName) const
{
QDockWidget *dock = dockWidget(objectName);
return dock && dock->toggleViewAction()->isChecked();
}
/*!
Keep track of dock widgets so they can be shown/hidden for different languages
*/
QDockWidget *DebuggerMainWindow::createDockWidget(const DebuggerLanguage &language,
QWidget *widget)
{
QDockWidget *dockWidget = addDockForWidget(widget);
dockWidget->setObjectName(widget->objectName());
addDockWidget(Qt::BottomDockWidgetArea, dockWidget);
if (!(d->m_activeDebugLanguages & language))
dockWidget->hide();
Context globalContext(Core::Constants::C_GLOBAL);
QAction *toggleViewAction = dockWidget->toggleViewAction();
Command *cmd = Core::ActionManager::registerAction(toggleViewAction,
Core::Id("Debugger.").withSuffix(widget->objectName()), globalContext);
cmd->setAttribute(Command::CA_Hide);
d->m_menuCommandsToAdd.append(cmd);
dockWidget->installEventFilter(&d->m_resizeEventFilter);
connect(dockWidget->toggleViewAction(), SIGNAL(triggered(bool)),
d, SLOT(updateDockWidgetSettings()));
connect(dockWidget, SIGNAL(topLevelChanged(bool)),
d, SLOT(updateDockWidgetSettings()));
connect(dockWidget, SIGNAL(dockLocationChanged(Qt::DockWidgetArea)),
d, SLOT(updateDockWidgetSettings()));
return dockWidget;
}
static bool sortCommands(Command *cmd1, Command *cmd2)
{
return cmd1->action()->text() < cmd2->action()->text();
}
void DebuggerMainWindow::addStagedMenuEntries()
{
qSort(d->m_menuCommandsToAdd.begin(), d->m_menuCommandsToAdd.end(), &sortCommands);
foreach (Command *cmd, d->m_menuCommandsToAdd)
d->m_viewsMenu->addAction(cmd);
d->m_menuCommandsToAdd.clear();
}
QWidget *DebuggerMainWindow::createContents(IMode *mode)
{
ProjectExplorerPlugin *pe = ProjectExplorerPlugin::instance();
connect(pe->session(), SIGNAL(startupProjectChanged(ProjectExplorer::Project*)),
d, SLOT(updateUiForProject(ProjectExplorer::Project*)));
d->m_viewsMenu = Core::ActionManager::actionContainer(Core::Id(Core::Constants::M_WINDOW_VIEWS));
QTC_ASSERT(d->m_viewsMenu, return 0);
//d->m_mainWindow = new Internal::DebuggerMainWindow(this);
setDocumentMode(true);
setDockNestingEnabled(true);
connect(this, SIGNAL(resetLayout()),
d, SLOT(resetDebuggerLayout()));
connect(toggleLockedAction(), SIGNAL(triggered()),
d, SLOT(updateDockWidgetSettings()));
QBoxLayout *editorHolderLayout = new QVBoxLayout;
editorHolderLayout->setMargin(0);
editorHolderLayout->setSpacing(0);
QWidget *editorAndFindWidget = new QWidget;
editorAndFindWidget->setLayout(editorHolderLayout);
editorHolderLayout->addWidget(new EditorManagerPlaceHolder(mode));
editorHolderLayout->addWidget(new FindToolBarPlaceHolder(editorAndFindWidget));
MiniSplitter *documentAndRightPane = new MiniSplitter;
documentAndRightPane->addWidget(editorAndFindWidget);
documentAndRightPane->addWidget(new RightPanePlaceHolder(mode));
documentAndRightPane->setStretchFactor(0, 1);
documentAndRightPane->setStretchFactor(1, 0);
Utils::StyledBar *debugToolBar = new Utils::StyledBar;
debugToolBar->setProperty("topBorder", true);
QHBoxLayout *debugToolBarLayout = new QHBoxLayout(debugToolBar);
debugToolBarLayout->setMargin(0);
debugToolBarLayout->setSpacing(0);
debugToolBarLayout->addWidget(d->m_debugToolBar);
debugToolBarLayout->addWidget(new Utils::StyledSeparator);
QDockWidget *dock = new QDockWidget(DebuggerMainWindowPrivate::tr("Debugger Toolbar"));
dock->setObjectName(QLatin1String("Debugger Toolbar"));
dock->setWidget(debugToolBar);
dock->setFeatures(QDockWidget::NoDockWidgetFeatures);
dock->setAllowedAreas(Qt::BottomDockWidgetArea);
dock->setTitleBarWidget(new QWidget(dock));
dock->setProperty("managed_dockwidget", QLatin1String("true"));
addDockWidget(Qt::BottomDockWidgetArea, dock);
setToolBarDockWidget(dock);
QWidget *centralWidget = new QWidget;
setCentralWidget(centralWidget);
QVBoxLayout *centralLayout = new QVBoxLayout(centralWidget);
centralWidget->setLayout(centralLayout);
centralLayout->setMargin(0);
centralLayout->setSpacing(0);
centralLayout->addWidget(documentAndRightPane);
centralLayout->setStretch(0, 1);
centralLayout->setStretch(1, 0);
// Right-side window with editor, output etc.
MiniSplitter *mainWindowSplitter = new MiniSplitter;
mainWindowSplitter->addWidget(this);
QWidget *outputPane = new OutputPanePlaceHolder(mode, mainWindowSplitter);
outputPane->setObjectName(QLatin1String("DebuggerOutputPanePlaceHolder"));
mainWindowSplitter->addWidget(outputPane);
mainWindowSplitter->setStretchFactor(0, 10);
mainWindowSplitter->setStretchFactor(1, 0);
mainWindowSplitter->setOrientation(Qt::Vertical);
// Navigation and right-side window.
MiniSplitter *splitter = new MiniSplitter;
splitter->addWidget(new NavigationWidgetPlaceHolder(mode));
splitter->addWidget(mainWindowSplitter);
splitter->setStretchFactor(0, 0);
splitter->setStretchFactor(1, 1);
splitter->setObjectName(QLatin1String("DebugModeWidget"));
return splitter;
}
void DebuggerMainWindow::writeSettings() const
{
QSettings *settings = ICore::settings();
QTC_ASSERT(settings, return);
settings->beginGroup(QLatin1String("DebugMode.CppMode"));
QHashIterator<QString, QVariant> it(d->m_dockWidgetActiveStateCpp);
while (it.hasNext()) {
it.next();
settings->setValue(it.key(), it.value());
}
settings->endGroup();
settings->beginGroup(QLatin1String("DebugMode.CppQmlMode"));
it = QHashIterator<QString, QVariant>(d->m_dockWidgetActiveStateQmlCpp);
while (it.hasNext()) {
it.next();
settings->setValue(it.key(), it.value());
}
settings->endGroup();
}
void DebuggerMainWindow::raiseDebuggerWindow()
{
Utils::AppMainWindow *appMainWindow = qobject_cast<Utils::AppMainWindow*>(ICore::mainWindow());
QTC_ASSERT(appMainWindow, return);
appMainWindow->raiseWindow();
}
void DebuggerMainWindow::readSettings()
{
QSettings *settings = ICore::settings();
QTC_ASSERT(settings, return);
d->m_dockWidgetActiveStateCpp.clear();
d->m_dockWidgetActiveStateQmlCpp.clear();
settings->beginGroup(QLatin1String("DebugMode.CppMode"));
foreach (const QString &key, settings->childKeys())
d->m_dockWidgetActiveStateCpp.insert(key, settings->value(key));
settings->endGroup();
settings->beginGroup(QLatin1String("DebugMode.CppQmlMode"));
foreach (const QString &key, settings->childKeys())
d->m_dockWidgetActiveStateQmlCpp.insert(key, settings->value(key));
settings->endGroup();
// Reset initial settings when there are none yet.
if (d->m_dockWidgetActiveStateQmlCpp.isEmpty()) {
d->m_activeDebugLanguages = DebuggerLanguage(QmlLanguage|CppLanguage);
d->setSimpleDockWidgetArrangement();
d->m_dockWidgetActiveStateCpp = saveSettings();
}
if (d->m_dockWidgetActiveStateCpp.isEmpty()) {
d->m_activeDebugLanguages = CppLanguage;
d->setSimpleDockWidgetArrangement();
d->m_dockWidgetActiveStateCpp = saveSettings();
}
writeSettings();
}
void DebuggerMainWindowPrivate::resetDebuggerLayout()
{
m_activeDebugLanguages = DebuggerLanguage(QmlLanguage | CppLanguage);
setSimpleDockWidgetArrangement();
m_dockWidgetActiveStateQmlCpp = q->saveSettings();
m_activeDebugLanguages = CppLanguage;
m_previousDebugLanguages = CppLanguage;
setSimpleDockWidgetArrangement();
// will save state in m_dockWidgetActiveStateCpp
updateActiveLanguages();
}
void DebuggerMainWindowPrivate::updateDockWidgetSettings()
{
if (!m_inDebugMode || m_changingUI)
return;
if (isQmlActive())
m_dockWidgetActiveStateQmlCpp = q->saveSettings();
else
m_dockWidgetActiveStateCpp = q->saveSettings();
}
bool DebuggerMainWindowPrivate::isQmlCppActive() const
{
return (m_activeDebugLanguages & CppLanguage)
&& (m_activeDebugLanguages & QmlLanguage);
}
bool DebuggerMainWindowPrivate::isQmlActive() const
{
return (m_activeDebugLanguages & QmlLanguage);
}
QMenu *DebuggerMainWindow::createPopupMenu()
{
return FancyMainWindow::createPopupMenu();
}
void DebuggerMainWindowPrivate::setSimpleDockWidgetArrangement()
{
using namespace Constants;
QTC_ASSERT(q, return);
q->setTrackingEnabled(false);
QList<QDockWidget *> dockWidgets = q->dockWidgets();
foreach (QDockWidget *dockWidget, dockWidgets) {
dockWidget->setFloating(false);
q->removeDockWidget(dockWidget);
}
foreach (QDockWidget *dockWidget, dockWidgets) {
int area = Qt::BottomDockWidgetArea;
QVariant p = dockWidget->property(DOCKWIDGET_DEFAULT_AREA);
if (p.isValid())
area = Qt::DockWidgetArea(p.toInt());
q->addDockWidget(Qt::DockWidgetArea(area), dockWidget);
dockWidget->hide();
}
QDockWidget *toolBarDock = q->toolBarDockWidget();
QDockWidget *breakDock = q->dockWidget(QLatin1String(DOCKWIDGET_BREAK));
QDockWidget *stackDock = q->dockWidget(QLatin1String(DOCKWIDGET_STACK));
QDockWidget *watchDock = q->dockWidget(QLatin1String(DOCKWIDGET_WATCHERS));
QDockWidget *snapshotsDock = q->dockWidget(QLatin1String(DOCKWIDGET_SNAPSHOTS));
QDockWidget *threadsDock = q->dockWidget(QLatin1String(DOCKWIDGET_THREADS));
QDockWidget *outputDock = q->dockWidget(QLatin1String(DOCKWIDGET_OUTPUT));
QDockWidget *qmlInspectorDock = q->dockWidget(QLatin1String(DOCKWIDGET_QML_INSPECTOR));
QDockWidget *modulesDock = q->dockWidget(QLatin1String(DOCKWIDGET_MODULES));
QDockWidget *registerDock = q->dockWidget(QLatin1String(DOCKWIDGET_REGISTER));
QDockWidget *sourceFilesDock = q->dockWidget(QLatin1String(DOCKWIDGET_SOURCE_FILES));
QTC_ASSERT(breakDock, return);
QTC_ASSERT(stackDock, return);
QTC_ASSERT(watchDock, return);
QTC_ASSERT(snapshotsDock, return);
QTC_ASSERT(threadsDock, return);
QTC_ASSERT(outputDock, return);
QTC_ASSERT(modulesDock, return);
QTC_ASSERT(registerDock, return);
QTC_ASSERT(sourceFilesDock, return);
// make sure main docks are visible so that split equally divides the space
toolBarDock->show();
stackDock->show();
breakDock->show();
watchDock->show();
// toolBar
// --------------------------------------------------------------------------------
// stack,qmlinspector | breakpoints,modules,register,threads,sourceFiles,snapshots
//
q->splitDockWidget(toolBarDock, stackDock, Qt::Vertical);
q->splitDockWidget(stackDock, breakDock, Qt::Horizontal);
if (qmlInspectorDock)
q->tabifyDockWidget(stackDock, qmlInspectorDock);
q->tabifyDockWidget(breakDock, modulesDock);
q->tabifyDockWidget(breakDock, registerDock);
q->tabifyDockWidget(breakDock, threadsDock);
q->tabifyDockWidget(breakDock, sourceFilesDock);
q->tabifyDockWidget(breakDock, snapshotsDock);
if (m_activeDebugLanguages.testFlag(Debugger::QmlLanguage)) {
if (qmlInspectorDock)
qmlInspectorDock->show();
} else {
// CPP only
threadsDock->show();
snapshotsDock->show();
}
q->setTrackingEnabled(true);
q->update();
}
bool DockWidgetEventFilter::eventFilter(QObject *obj, QEvent *event)
{
switch (event->type()) {
case QEvent::Resize:
case QEvent::ZOrderChange:
m_mw->updateDockWidgetSettings();
break;
default:
break;
}
return QObject::eventFilter(obj, event);
}
} // namespace Debugger
#include "debuggermainwindow.moc"