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Thomas Hartmann authored
This patch introduces platforms as a top level topic when choosing a wizard. Also I changed the categories and priorities. Details: 1. I did change the way the dialog/view is structured in newdialog.cpp 2. I added platformName() and supportsPlatform() to BaseQtVersion. I needed two functions because the Simulator does not provide a platform and therefore has no platformName but supports two platforms. I still have to turn the platform names into proper constants. 3. I changed the categories and priorities to get the layout that was discussed. (I had to touch quite alot of files but this is mostly trivial) 4. I added a combobox that allows filtering for platforms. 5. I added flags() to IWizard to indicate that a wizard is platform independent. Change-Id: I86c7ad628a431ad06505c76580885c6e6c3ddc23 Reviewed-by:
Alessandro Portale <alessandro.portale@nokia.com>
Thomas Hartmann authoredThis patch introduces platforms as a top level topic when choosing a wizard. Also I changed the categories and priorities. Details: 1. I did change the way the dialog/view is structured in newdialog.cpp 2. I added platformName() and supportsPlatform() to BaseQtVersion. I needed two functions because the Simulator does not provide a platform and therefore has no platformName but supports two platforms. I still have to turn the platform names into proper constants. 3. I changed the categories and priorities to get the layout that was discussed. (I had to touch quite alot of files but this is mostly trivial) 4. I added a combobox that allows filtering for platforms. 5. I added flags() to IWizard to indicate that a wizard is platform independent. Change-Id: I86c7ad628a431ad06505c76580885c6e6c3ddc23 Reviewed-by:
Alessandro Portale <alessandro.portale@nokia.com>