Add support for GLSL array and index types.
Index types are arrays, matrices, and vectors, which can all be "indexed" by operator[].
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- src/libs/glsl/glsl.h 2 additions, 0 deletionssrc/libs/glsl/glsl.h
- src/libs/glsl/glslengine.cpp 2 additions, 1 deletionsrc/libs/glsl/glslengine.cpp
- src/libs/glsl/glsltype.h 2 additions, 0 deletionssrc/libs/glsl/glsltype.h
- src/libs/glsl/glsltypes.cpp 22 additions, 5 deletionssrc/libs/glsl/glsltypes.cpp
- src/libs/glsl/glsltypes.h 34 additions, 7 deletionssrc/libs/glsl/glsltypes.h
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