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Commit d282ee9b authored by Christian Kamm's avatar Christian Kamm
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Fix a bug with selection paths in the editor overlay.

If the first or last line in a selection ended up with nothing to
highlight after whitespaces were trimmed, they'd use a codepath that
only works correctly for inner 'empty' lines.

Instead we now make sure the beginning and end of a selection are always
highlighted.
parent 4eef958f
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......@@ -151,12 +151,14 @@ QPainterPath TextEditorOverlay::createSelectionPath(const QTextCursor &begin, co
QTextLayout *blockLayout = block.layout();
QTextLine line = blockLayout->lineAt(0);
bool firstOrLastBlock = false;
int beginChar = 0;
if (!inSelection) {
beginChar = begin.position() - begin.block().position();
line = blockLayout->lineForTextPosition(beginChar);
inSelection = true;
firstOrLastBlock = true;
} else {
while (beginChar < block.length() && document->characterAt(block.position() + beginChar).isSpace())
++beginChar;
......@@ -170,6 +172,7 @@ QPainterPath TextEditorOverlay::createSelectionPath(const QTextCursor &begin, co
endChar = end.position() - end.block().position();
lastLine = blockLayout->lineForTextPosition(endChar).lineNumber();
inSelection = false;
firstOrLastBlock = true;
} else {
endChar = block.length();
while (endChar > beginChar && document->characterAt(block.position() + endChar - 1).isSpace())
......@@ -191,9 +194,17 @@ QPainterPath TextEditorOverlay::createSelectionPath(const QTextCursor &begin, co
selection += lineRect.translated(blockGeometry.topLeft());
}
} else { // empty lines
if (!selection.isEmpty())
const int emptyLineSelectionSize = 16;
if (!firstOrLastBlock && !selection.isEmpty()) { // middle
lineRect.setLeft(selection.last().left());
lineRect.setRight(lineRect.left() + 16);
} else if (inSelection) { // first line
lineRect.setLeft(line.cursorToX(beginChar));
} else { // last line
if (endChar == 0)
break;
lineRect.setLeft(line.cursorToX(endChar) - emptyLineSelectionSize);
}
lineRect.setRight(lineRect.left() + emptyLineSelectionSize);
selection += lineRect.translated(blockGeometry.topLeft());
}
......
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