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Commit fff32b5f authored by hjk's avatar hjk
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Fixes: debugger: simplify state logic

Conflicts:

	src/plugins/debugger/cdbdebugeventcallback.cpp
parent f47ef22f
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......@@ -553,12 +553,6 @@ void DebuggerManager::showStatusMessage(const QString &msg, int timeout)
}
}
void DebuggerManager::notifyStartupFinished()
{
setStatus(DebuggerProcessReady);
showStatusMessage(tr("Startup finished. Debugger ready."), -1);
}
void DebuggerManager::notifyInferiorStopRequested()
{
setStatus(DebuggerInferiorStopRequested);
......@@ -572,12 +566,6 @@ void DebuggerManager::notifyInferiorStopped()
showStatusMessage(tr("Stopped."), 5000);
}
void DebuggerManager::notifyInferiorUpdateFinished()
{
setStatus(DebuggerInferiorReady);
showStatusMessage(tr("Stopped."), 5000);
}
void DebuggerManager::notifyInferiorRunningRequested()
{
setStatus(DebuggerInferiorRunningRequested);
......@@ -592,7 +580,7 @@ void DebuggerManager::notifyInferiorRunning()
void DebuggerManager::notifyInferiorExited()
{
setStatus(DebuggerProcessReady);
setStatus(DebuggerProcessNotReady);
showStatusMessage(tr("Stopped."), 5000);
}
......@@ -679,7 +667,9 @@ void DebuggerManager::toggleBreakpoint(const QString &fileName, int lineNumber)
{
QTC_ASSERT(m_engine, return);
QTC_ASSERT(m_breakHandler, return);
if (status() != DebuggerInferiorRunning && status() != DebuggerInferiorStopped) {
if (status() != DebuggerInferiorRunning
&& status() != DebuggerInferiorStopped
&& status() != DebuggerProcessNotReady) {
showStatusMessage(tr("Changing breakpoint state requires either a "
"fully running or fully stopped application."));
return;
......@@ -842,11 +832,13 @@ bool DebuggerManager::startNewDebugger(StartMode mode)
else
setDebuggerType(GdbDebugger);
if (!m_engine->startDebugger())
setStatus(DebuggerProcessStartingUp);
if (!m_engine->startDebugger()) {
setStatus(DebuggerProcessNotReady);
return false;
}
m_busy = false;
setStatus(DebuggerProcessStartingUp);
return true;
}
......@@ -1049,16 +1041,11 @@ void DebuggerManager::setStatus(int status)
const bool started = status == DebuggerInferiorRunning
|| status == DebuggerInferiorRunningRequested
|| status == DebuggerInferiorStopRequested
|| status == DebuggerInferiorStopped
|| status == DebuggerInferiorUpdating
|| status == DebuggerInferiorUpdateFinishing
|| status == DebuggerInferiorReady;
|| status == DebuggerInferiorStopped;
const bool starting = status == DebuggerProcessStartingUp;
const bool running = status == DebuggerInferiorRunning;
const bool ready = status == DebuggerInferiorStopped
|| status == DebuggerInferiorReady
|| status == DebuggerProcessReady;
const bool ready = status == DebuggerInferiorStopped;
m_startExternalAction->setEnabled(!started && !starting);
m_attachExternalAction->setEnabled(!started && !starting);
......
......@@ -77,23 +77,15 @@ class BreakpointData;
// DebuggerProcessNotReady
// |
// DebuggerProcessStartingUp
// |
// DebuggerReady [R] [N]
// | <-------------------------------------.
// DebuggerInferiorRunningRequested |
// | |
// DebuggerInferiorRunning |
// | |
// | |
// DebuggerInferiorRunning |
// | |
// DebuggerInferiorStopRequested |
// | |
// DebuggerInferiorStopped |
// | |
// DebuggerInferiorUpdating |
// | |
// DebuggerInferiorUpdateFinishing |
// | |
// DebuggerInferiorReady [C] [N] |
// | |
// `---------------------------------------'
//
// Allowed actions:
......@@ -107,17 +99,11 @@ enum DebuggerStatus
{
DebuggerProcessNotReady, // Debugger not started
DebuggerProcessStartingUp, // Debugger starting up
DebuggerProcessReady, // Debugger started, Inferior not yet
// running or already finished
DebuggerInferiorRunningRequested, // Debuggee requested to run
DebuggerInferiorRunning, // Debuggee running
DebuggerInferiorStopRequested, // Debuggee running, stop requested
DebuggerInferiorStopped, // Debuggee stopped
DebuggerInferiorUpdating, // Debuggee updating data views
DebuggerInferiorUpdateFinishing, // Debuggee updating data views aborting
DebuggerInferiorReady,
};
......@@ -151,10 +137,8 @@ private:
friend class WinEngine;
// called from the engines after successful startup
virtual void notifyStartupFinished() = 0;
virtual void notifyInferiorStopRequested() = 0;
virtual void notifyInferiorStopped() = 0;
virtual void notifyInferiorUpdateFinished() = 0;
virtual void notifyInferiorRunningRequested() = 0;
virtual void notifyInferiorRunning() = 0;
virtual void notifyInferiorExited() = 0;
......@@ -343,9 +327,7 @@ private:
QString selectedPluginBreakpointsPattern() const
{ return m_settings.m_pluginSelectedBreakpointsPattern; }
void notifyStartupFinished();
void notifyInferiorStopped();
void notifyInferiorUpdateFinished();
void notifyInferiorRunningRequested();
void notifyInferiorStopRequested();
void notifyInferiorRunning();
......
......@@ -216,7 +216,6 @@ bool ScriptEngine::startDebugger()
m_scriptContents = stream.readAll();
scriptFile.close();
attemptBreakpointSynchronization();
QTimer::singleShot(0, q, SLOT(notifyStartupFinished()));
return true;
}
......
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