- Apr 12, 2011
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hjk authored
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- Apr 04, 2011
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Friedemann Kleint authored
Have CDB report it, pass it on to adding watches.
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- Feb 17, 2011
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Friedemann Kleint authored
Introducing EngineDefault such that CDB/LLDB can use full paths by default and gdb can use short paths. Reviewed-by: hjk
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- Feb 04, 2011
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Friedemann Kleint authored
Add commands (CDB, gdb with '\n' delimiter for multiple), rearrange dialogs, make ignore count a spin box.
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- Feb 02, 2011
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Friedemann Kleint authored
To speed up CDB, lldb. Add to dialogs, serialize. Move breakpoint.ui into Debugger::Internal, add buddies. Rubber-stamped-by: hjk
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- Jan 12, 2011
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con authored
Reviewed-by: hjk
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- Jan 10, 2011
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Friedemann Kleint authored
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- Dec 17, 2010
- Dec 01, 2010
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Arvid Ephraim Picciani authored
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- Nov 24, 2010
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Arvid Ephraim Picciani authored
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- Nov 16, 2010
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hjk authored
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- Nov 15, 2010
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Friedemann Kleint authored
For Breakpoint data manipulation. Reviewed-by: hjk
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hjk authored
The breakpoints are now (fairly) tightly guarded by the BreakpointHandler. Engines and Views are only supposed to refer to them by id. They also have individual states now. The breakpoint data is split into a "user requested" "fixed" part in BreakpointData and the engines' acknowledged data in a new struct BreakpointResponse. TODO: Move m_state and m_engine members to BreakpointResponse. Fix regressions in the marker handling.
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- Nov 08, 2010
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Arvid Ephraim Picciani authored
Reviewed-by: hjk
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