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  1. Jul 04, 2010
  2. Jul 02, 2010
  3. Jul 01, 2010
  4. Jun 30, 2010
  5. Jun 29, 2010
  6. Jun 28, 2010
  7. Jun 25, 2010
  8. Jun 24, 2010
  9. Jun 23, 2010
  10. Jun 22, 2010
    • Robert Loehning's avatar
      1c79e2de
    • Tobias Hunger's avatar
      Allow for users to disable shadowbuilding · 0b55b716
      Tobias Hunger authored
       * Doubleclicking the directory in the targetsetuppage now
         switches between shadowbuilding (default) and in source
         building. Not very obvious, but then we do want to
         encourage people to use shadowbuilding.
      
      Task-number: QTCREATORBUG-1668
      0b55b716
    • dt's avatar
      Fix crash on importing · d3ba80bf
      dt authored
      I can't fully explain the backtrace, but connecting to
      qtVersionsChanged() in ::init() and not the ctor is the correct thing to
      do.
      
      Task-Nr: QTCREATORBUG-1653
      Reviewed-By: hunger
      d3ba80bf
    • ck's avatar
      Maemo: Add option to disable packaging. · dd666a3a
      ck authored
      Task-number: QTCREATORBUG-1636
      Reviewed-by: kh1
      dd666a3a
    • Tobias Hunger's avatar
      Update Qt version combobox · a269232d
      Tobias Hunger authored
       * Update the Qt version combobox whenever the buildconfig signals
         that its Qt version changed.
      
      Task-number: QTCREATORBUG-1692
      Reviewed-by: dt
      a269232d
    • Friedemann Kleint's avatar
      Compile Windows. · ecff29be
      Friedemann Kleint authored
      ecff29be
    • hjk's avatar
      debugger: The DebuggerEngine refactoring. · 6a6cba55
      hjk authored
      This replaces the (de facto) singleton engines and data handlers by classes
      that are instantiated per run. The DebuggerRunControl will now create an
      object of (a class derived from) DebuggerEngine that contains all the relevant
      "dynamic" data.
      
      DebuggerManager is no more. The "singleton" bits are merged into DebuggerPlugin,
      whereas the data bits went to DebuggerEngine.
      
      There is no formal notion of a "current" DebuggerEngine. However, as there's
      only one DebuggerEngine at a time that has its data models connected to the
      view, there's still some "de facto" notion of a "current" engine. Calling
      SomeModel::setData(int role, QVariant data) with custom role is used as the
      primary dispatch mechanism from the views to the "current" data models
      (and the engine, as all data models know their engine).
      6a6cba55
  11. Jun 21, 2010
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