1. 14 Aug, 2009 1 commit
  2. 13 Aug, 2009 22 commits
  3. 12 Aug, 2009 13 commits
  4. 11 Aug, 2009 4 commits
    • dt's avatar
      Fixes: Correctly disable buttons for moving build steps after · 45c358e8
      dt authored
    • dt's avatar
      Fix the flickering also for the cmake plugin. · 63c5a932
      dt authored
    • hjk's avatar
      fakevim: compile fix (add missing include) · 4d22bd3f
      hjk authored
    • dt's avatar
      Fix flickering in the project pane. · 1aa05ae5
      dt authored
      This isn't a nice fix but the least evil version of a hack i could come
      up. The source of the flickering is: We have a deeply nested structure
      of widgets on the project pane. If we call hide() on such a deeply
      nested widget, it will activate() it's parent layout synchronously.
      That will then post an event (via updateGeometries() ) to its parent
      layout that it needs relayouting. Which then will post to its parent
      layout the same. And for each LayoutRequested, there's a painting in
      between. The fix instead calls activate() up the chain until we are at
      the viewport. This immediately relayouts everything. This adds a non
      obvoius potentially for breakeage if the widgets are embedded in a
      different widget hierarchy. But well, that's life.