Skip to content
Snippets Groups Projects
  1. Sep 21, 2010
  2. Sep 14, 2010
    • dt's avatar
      EditorManager: Change openEditor/activateEditor to not do mode switching · 08ccda58
      dt authored
      Also introduce a indirection, modes have now types, edit and debug have
      the same type, and editors do have a prefered type of modes instead of a
      prefered mode.
      
      That fixes the bug that if the prefered qml editing mode was set to
      design, then in switching between qml editors would
      - in Edit Mode: stay in edit mode
      - in Debug Mode: switch to debug mode
      08ccda58
  3. Sep 13, 2010
  4. Sep 09, 2010
  5. Sep 07, 2010
  6. Jul 23, 2010
  7. Jul 21, 2010
  8. Jul 07, 2010
  9. Jul 02, 2010
  10. Jun 22, 2010
    • Friedemann Kleint's avatar
      Debugger: Allow for custom Disassembler highlighters. · 0db5e802
      Friedemann Kleint authored
      
      Remove hardcoded highlighter, give DisassemblerViewAgent
      a mimetype property. Default to a generic Qt Creator
      Assembler mimetype.
      Acked-by: hjk
      Rubber-stamped-by: default avatarLeandro T. C. Melo <leandro.melo@nokia.com>
      0db5e802
    • hjk's avatar
      debugger: The DebuggerEngine refactoring. · 6a6cba55
      hjk authored
      This replaces the (de facto) singleton engines and data handlers by classes
      that are instantiated per run. The DebuggerRunControl will now create an
      object of (a class derived from) DebuggerEngine that contains all the relevant
      "dynamic" data.
      
      DebuggerManager is no more. The "singleton" bits are merged into DebuggerPlugin,
      whereas the data bits went to DebuggerEngine.
      
      There is no formal notion of a "current" DebuggerEngine. However, as there's
      only one DebuggerEngine at a time that has its data models connected to the
      view, there's still some "de facto" notion of a "current" engine. Calling
      SomeModel::setData(int role, QVariant data) with custom role is used as the
      primary dispatch mechanism from the views to the "current" data models
      (and the engine, as all data models know their engine).
      6a6cba55
  11. Jun 14, 2010
  12. Apr 09, 2010
  13. Mar 18, 2010
  14. Mar 16, 2010
  15. Mar 05, 2010
  16. Feb 17, 2010
  17. Feb 10, 2010
  18. Feb 01, 2010
  19. Jan 29, 2010
  20. Jan 11, 2010
  21. Jan 08, 2010
  22. Jan 07, 2010
    • Tobias Hunger's avatar
      Make method naming more consistent. · a6ad7737
      Tobias Hunger authored
        * Use id() for methods returning a string used to represent
          some type of object.
        * Use displayName() for strings that are meant to be user
          visible.
        * Quieten some warnings while touching the files anyway.
        * Move Factories to their products in the plugins where that
          was not done before.
      
      Reviewed-by: dt
      a6ad7737
  23. Dec 07, 2009
  24. Dec 04, 2009
  25. Nov 19, 2009
  26. Nov 04, 2009
  27. Oct 06, 2009
  28. Oct 02, 2009
  29. Oct 01, 2009
  30. Sep 29, 2009
  31. Sep 28, 2009
  32. Sep 25, 2009
  33. Sep 17, 2009
Loading