- Sep 21, 2010
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Friedemann Kleint authored
Make address a quint64. Enable DisassemblerViewAgent to match the disassembly-addresses by converting the numbers, making it more robust. Remove the complicated formatting needed for CDB.
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Friedemann Kleint authored
Make address a quint64, linnumber and ignoreCounts int. Reviewed-by: hjk
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- Sep 14, 2010
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dt authored
Also introduce a indirection, modes have now types, edit and debug have the same type, and editors do have a prefered type of modes instead of a prefered mode. That fixes the bug that if the prefered qml editing mode was set to design, then in switching between qml editors would - in Edit Mode: stay in edit mode - in Debug Mode: switch to debug mode
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- Sep 13, 2010
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Friedemann Kleint authored
namespace (from Debugger::Internal) as they are exported classes. Introduce private classes to avoid exposing private JS debugger headers.
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- Sep 09, 2010
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hjk authored
Task-number: QTCREATORBUG-1600
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- Sep 07, 2010
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Friedemann Kleint authored
... on clicking stack frames or disassembler/ memory views. Introduce flags to openEditorAt, pass EditorManager::NoModeSwitch where applicable. Task-number: QTCREATORBUG-2278
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- Jul 23, 2010
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hjk authored
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- Jul 21, 2010
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hjk authored
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- Jul 07, 2010
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ck authored
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- Jul 02, 2010
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ck authored
Also adds the "new range" ability to the debugger's memory viewer.
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- Jun 22, 2010
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Friedemann Kleint authored
Remove hardcoded highlighter, give DisassemblerViewAgent a mimetype property. Default to a generic Qt Creator Assembler mimetype. Acked-by: hjk Rubber-stamped-by:
Leandro T. C. Melo <leandro.melo@nokia.com>
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hjk authored
This replaces the (de facto) singleton engines and data handlers by classes that are instantiated per run. The DebuggerRunControl will now create an object of (a class derived from) DebuggerEngine that contains all the relevant "dynamic" data. DebuggerManager is no more. The "singleton" bits are merged into DebuggerPlugin, whereas the data bits went to DebuggerEngine. There is no formal notion of a "current" DebuggerEngine. However, as there's only one DebuggerEngine at a time that has its data models connected to the view, there's still some "de facto" notion of a "current" engine. Calling SomeModel::setData(int role, QVariant data) with custom role is used as the primary dispatch mechanism from the views to the "current" data models (and the engine, as all data models know their engine).
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- Jun 14, 2010
- Apr 09, 2010
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hjk authored
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- Mar 18, 2010
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Friedemann Kleint authored
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- Mar 16, 2010
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hjk authored
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- Mar 05, 2010
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hjk authored
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- Feb 17, 2010
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ck authored
Reviewed-by: hjk
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- Feb 10, 2010
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Friedemann Kleint authored
thus fixing the exit warning: "~QX11PixmapData(): QPixmap objects must be destroyed..." Acked-by: con
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- Feb 01, 2010
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hjk authored
missing
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- Jan 29, 2010
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Oswald Buddenhagen authored
doing it in 1.3 as well to avoid possible later conflicts
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- Jan 11, 2010
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Tobias Hunger authored
Reviewed-by: thorbjorn
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- Jan 08, 2010
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Friedemann Kleint authored
Reviewed-by: hjk
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- Jan 07, 2010
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Tobias Hunger authored
* Use id() for methods returning a string used to represent some type of object. * Use displayName() for strings that are meant to be user visible. * Quieten some warnings while touching the files anyway. * Move Factories to their products in the plugins where that was not done before. Reviewed-by: dt
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- Dec 07, 2009
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Thorbjørn Lindeijer authored
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- Dec 04, 2009
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Oswald Buddenhagen authored
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- Nov 19, 2009
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hjk authored
unavailable
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- Nov 04, 2009
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Robert Loehning authored
Reviewed-by: dt
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hjk authored
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Friedemann Kleint authored
Reviewed-by:
hjk <qtc-committer@nokia.com> Reviewed-by:
dt <qtc-committer@nokia.com>
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- Oct 06, 2009
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hjk authored
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- Oct 02, 2009
- Oct 01, 2009
- Sep 29, 2009
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hjk authored
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- Sep 28, 2009
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hjk authored
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- Sep 25, 2009
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Friedemann Kleint authored
Clean out header.
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- Sep 17, 2009
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hjk authored
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