Skip to content
Snippets Groups Projects
  1. Feb 02, 2011
  2. Jan 12, 2011
  3. Jan 10, 2011
  4. Dec 17, 2010
  5. Dec 01, 2010
  6. Nov 24, 2010
  7. Nov 16, 2010
  8. Nov 15, 2010
    • Friedemann Kleint's avatar
      Debugger: Introduce BreakpointParameters as base struct. · 9fc5970b
      Friedemann Kleint authored
      For Breakpoint data manipulation.
      
      Reviewed-by: hjk
      9fc5970b
    • hjk's avatar
      debugger: Refactor breakpoint handling. · 8ae541b3
      hjk authored
      The breakpoints are now (fairly) tightly guarded by the BreakpointHandler.
      Engines and Views are only supposed to refer to them by id. They also have
      individual states now. The breakpoint data is split into a "user requested"
      "fixed" part in BreakpointData and the engines' acknowledged data in a new
      struct BreakpointResponse.
      
      TODO: Move m_state and m_engine members to BreakpointResponse. Fix regressions
      in the marker handling.
      8ae541b3
  9. Nov 08, 2010
Loading