"README.md" did not exist on "ebcb9dce5af99e3148e5531f05d2fa31a0372217"
- Sep 23, 2010
- Sep 22, 2010
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hjk authored
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hjk authored
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Kai Koehne authored
Enable setting breakpoints, and showing the script console even if the QmlInspector plugin is not loaded. Reviewed-by: hjk
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Kai Koehne authored
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- Sep 14, 2010
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hjk authored
Task-number: QTCREATORBUG-2337
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hjk authored
Task-number: QTCREATORBUG-2334
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dt authored
Also introduce a indirection, modes have now types, edit and debug have the same type, and editors do have a prefered type of modes instead of a prefered mode. That fixes the bug that if the prefered qml editing mode was set to design, then in switching between qml editors would - in Edit Mode: stay in edit mode - in Debug Mode: switch to debug mode
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- Sep 13, 2010
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Arvid Ephraim Picciani authored
extract thread names from QThread object name Task-Number: QTCREATORBUG-382 Reviewed-by: hjk
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hjk authored
Task-number: QTCREATORBUG-2322
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- Sep 09, 2010
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hjk authored
Task-number: QTCREATORBUG-1600
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- Sep 08, 2010
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hjk authored
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- Sep 07, 2010
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Friedemann Kleint authored
... on clicking stack frames or disassembler/ memory views. Introduce flags to openEditorAt, pass EditorManager::NoModeSwitch where applicable. Task-number: QTCREATORBUG-2278
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- Sep 06, 2010
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hjk authored
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- Sep 01, 2010
- Aug 31, 2010
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Olivier Goffart authored
Reorder the tab widgets so the inspector show up by default when debugging QML
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Friedemann Kleint authored
Rubber-stamped-by: hjk
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- Aug 27, 2010
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Lasse Holmstedt authored
Reviewed-by: hjk
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hjk authored
Task-number: QTCREATORBUG-2201
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- Aug 26, 2010
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Olivier Goffart authored
The scriptconsole layout come from the old qmlinspector
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- Aug 24, 2010
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Lasse Holmstedt authored
Reviewed-by: hjk
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Lasse Holmstedt authored
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Lasse Holmstedt authored
A new debugger engine, QmlCppEngine, is introduced, which wraps gdb and qml engines into one. Alternatively, if using Windows, Cdb is used instead of Gdb. Most of the debugger ui switcher is now rewritten, and it is tailored for the QML and CPP layout case, the only one supported anyway. Reviewed-by: hjk
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Friedemann Kleint authored
Make sure DebuggerRunner::finished() is always connected to handleFinished() (even for subclassed DebuggerRunners). Add some more debugging information.
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Friedemann Kleint authored
...which subclasses DebuggerRunner and does not call DebuggerPlugin::startDebugger(), which connects the engine, leading to strange malfunctions. Move functionality to DebuggerRunner::start() to make it self-contained. Add object names to engines for easier debugging. Reviewed-by: hjk
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- Aug 20, 2010
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Friedemann Kleint authored
Fix breakage introduced by the new asynchronous stop() methods of the debugger run controls. Allow for RunControl::stop() to be asynchronous by introducing a return enumeration indicating that. Introduce additional method aboutToStop() asking user to quit (tie that to the RunControl instead of having to hack the behaviour elsewhere). If asynchronous stop is detected, terminate the ProjectExplorer asynchronously. This makes the behaviour consistent across switching sessions/ closing outputwindow tabs and quitting Qt Creator. Reviewed-by: dt Rubber-stamped-by: hjk
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- Aug 18, 2010
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hjk authored
done by Lasse
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Friedemann Kleint authored
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- Aug 11, 2010
- Jul 30, 2010
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Alessandro Portale authored
Using more *::Constants::ICON_* where it makes sense and wrapping the file names into QLatin1String where they were missing. The increased usage of the ICON constants needed a few more cross plugin includes of *constants.h, here and there. I think that it is OK, since the dependencies were alredy there icon resource wise.
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- Jul 22, 2010