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Quick3d Dynamic Texture Input
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Yuya Nishihara
Quick3d Dynamic Texture Input
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Created with Raphaël 2.2.0
25
Jun
24
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May
23
Apr
add comment about scary buffer sharing
master
master
disregard alpha channel of intermediate texture
fix inline comment about TextureInput
implement weird hack to capture View3D output as texture
fork from quick3d-texture-input
add custom material that just applies texture
import quick-fox-*.png
rewrite main.qml to have one simple View3D
rename project
split views
add two more texture examples
add some control buttons to test delayed update
add as texture
add some 2D/3D items
specify default surface format and enable multisample rendering
import project skeleton
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