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/**************************************************************************
** Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
** If you are unsure which license is appropriate for your use, please
**************************************************************************/
#include "makestep.h"
#include "qmakestep.h"
#include "qt4runconfiguration.h"
#include "qt4nodes.h"
#include "qt4projectconfigwidget.h"
#include "qt4buildenvironmentwidget.h"
#include "qt4projectmanagerconstants.h"
#include "projectloadwizard.h"
#include <coreplugin/icore.h>
#include <coreplugin/messagemanager.h>
#include <coreplugin/coreconstants.h>
#include <extensionsystem/pluginmanager.h>
#include <projectexplorer/customexecutablerunconfiguration.h>
#include <projectexplorer/nodesvisitor.h>
#include <projectexplorer/project.h>
#include <utils/qtcassert.h>
#include <QtCore/QDir>
#include <QtGui/QFileDialog>
#include <QtGui/QInputDialog>
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using namespace Qt4ProjectManager;
using namespace Qt4ProjectManager::Internal;
using namespace ProjectExplorer;
enum { debug = 0 };
namespace Qt4ProjectManager {
namespace Internal {
// Qt4ProjectFiles: Struct for (Cached) lists of files in a project
struct Qt4ProjectFiles {
void clear();
bool equals(const Qt4ProjectFiles &f) const;
QStringList files[ProjectExplorer::FileTypeSize];
QStringList generatedFiles[ProjectExplorer::FileTypeSize];
QStringList proFiles;
};
void Qt4ProjectFiles::clear()
{
for (int i = 0; i < FileTypeSize; ++i) {
files[i].clear();
generatedFiles[i].clear();
}
proFiles.clear();
}
bool Qt4ProjectFiles::equals(const Qt4ProjectFiles &f) const
{
for (int i = 0; i < FileTypeSize; ++i)
if (files[i] != f.files[i] || generatedFiles[i] != f.generatedFiles[i])
return false;
if (proFiles != f.proFiles)
return false;
return true;
}
inline bool operator==(const Qt4ProjectFiles &f1, const Qt4ProjectFiles &f2)
{ return f1.equals(f2); }
inline bool operator!=(const Qt4ProjectFiles &f1, const Qt4ProjectFiles &f2)
{ return !f1.equals(f2); }
QDebug operator<<(QDebug d, const Qt4ProjectFiles &f)
{
QDebug nsp = d.nospace();
nsp << "Qt4ProjectFiles: proFiles=" << f.proFiles << '\n';
for (int i = 0; i < FileTypeSize; ++i)
nsp << "Type " << i << " files=" << f.files[i] << " generated=" << f.generatedFiles[i] << '\n';
return d;
}
// A visitor to collect all files of a project in a Qt4ProjectFiles struct
class ProjectFilesVisitor : public ProjectExplorer::NodesVisitor
{
Q_DISABLE_COPY(ProjectFilesVisitor)
ProjectFilesVisitor(Qt4ProjectFiles *files);
public:
static void findProjectFiles(Qt4ProFileNode *rootNode, Qt4ProjectFiles *files);
void visitProjectNode(ProjectNode *projectNode);
void visitFolderNode(FolderNode *folderNode);
private:
Qt4ProjectFiles *m_files;
};
ProjectFilesVisitor::ProjectFilesVisitor(Qt4ProjectFiles *files) :
m_files(files)
{
}
void ProjectFilesVisitor::findProjectFiles(Qt4ProFileNode *rootNode, Qt4ProjectFiles *files)
{
files->clear();
ProjectFilesVisitor visitor(files);
rootNode->accept(&visitor);
for (int i = 0; i < FileTypeSize; ++i) {
qSort(files->files[i]);
qSort(files->generatedFiles[i]);
}
qSort(files->proFiles);
}
void ProjectFilesVisitor::visitProjectNode(ProjectNode *projectNode)
{
const QString path = projectNode->path();
if (!m_files->proFiles.contains(path))
m_files->proFiles.append(path);
visitFolderNode(projectNode);
}
void ProjectFilesVisitor::visitFolderNode(FolderNode *folderNode)
{
foreach (FileNode *fileNode, folderNode->fileNodes()) {
const QString path = fileNode->path();
const int type = fileNode->fileType();
QStringList &targetList = fileNode->isGenerated() ? m_files->generatedFiles[type] : m_files->files[type];
if (!targetList.contains(path))
targetList.push_back(path);
}
}
}
}
// ----------- Qt4ProjectFile
Qt4ProjectFile::Qt4ProjectFile(Qt4Project *project, const QString &filePath, QObject *parent)
: Core::IFile(parent),
m_mimeType(QLatin1String(Qt4ProjectManager::Constants::PROFILE_MIMETYPE)),
m_project(project),
m_filePath(filePath)
{
}
bool Qt4ProjectFile::save(const QString &)
{
// This is never used
return false;
}
QString Qt4ProjectFile::fileName() const
{
return m_filePath;
}
QString Qt4ProjectFile::defaultPath() const
{
return QString();
}
QString Qt4ProjectFile::suggestedFileName() const
{
return QString();
}
QString Qt4ProjectFile::mimeType() const
{
return m_mimeType;
}
bool Qt4ProjectFile::isModified() const
{
return false; // we save after changing anyway
QFileInfo fi(m_filePath);
return !fi.isWritable();
}
bool Qt4ProjectFile::isSaveAsAllowed() const
{
return false;
}
void Qt4ProjectFile::modified(Core::IFile::ReloadBehavior *)
{
}
/*!
Qt4Project manages information about an individual Qt 4 (.pro) project file.
*/
Qt4Project::Qt4Project(Qt4Manager *manager, const QString& fileName) :
m_manager(manager),
m_fileInfo(new Qt4ProjectFile(this, fileName, this)),
m_isApplication(true),
m_projectFiles(new Qt4ProjectFiles),
m_proFileOption(0)
{
m_updateCodeModelTimer.setSingleShot(true);
m_updateCodeModelTimer.setInterval(20);
connect(&m_updateCodeModelTimer, SIGNAL(timeout()), this, SLOT(updateCodeModel()));
m_rootProjectNode = new Qt4ProFileNode(this, m_fileInfo->fileName(), this);
m_rootProjectNode->registerWatcher(m_nodesWatcher);
connect(this, SIGNAL(addedTarget(ProjectExplorer::Target*)),
this, SLOT(onAddedTarget(ProjectExplorer::Target*)));
// Setup Qt versions supported (== possible targets).
connect(QtVersionManager::instance(), SIGNAL(qtVersionsChanged(QList<int>)),
this, SLOT(qtVersionsChanged()));
setSupportedTargetIds(QtVersionManager::instance()->supportedTargetIds());
delete m_projectFiles;
}
void Qt4Project::updateFileList()
{
Qt4ProjectFiles newFiles;
ProjectFilesVisitor::findProjectFiles(m_rootProjectNode, &newFiles);
if (newFiles != *m_projectFiles) {
*m_projectFiles = newFiles;
emit fileListChanged();
if (debug)
qDebug() << Q_FUNC_INFO << *m_projectFiles;
}
}
bool Qt4Project::fromMap(const QVariantMap &map)
if (!Project::fromMap(map))
return false;
// Prune targets without buildconfigurations:
// This can happen esp. when updating from a old version of Qt Creator
QList<Target *>ts(targets());
foreach (Target *t, ts) {
if (t->buildConfigurations().isEmpty()) {
qWarning() << "Removing" << t->id() << "since it has no buildconfigurations!";
}
// Add buildconfigurations so we can parse the pro-files.
if (targets().isEmpty())
if (targets().isEmpty()) {
qWarning() << "Unable to create targets!";
return false;
}
Q_ASSERT(activeTarget());
Q_ASSERT(activeTarget()->activeBuildConfiguration());
update();
updateFileList();
// This might be incorrect, need a full update
scheduleUpdateCodeModel(rootProjectNode());
connect(m_nodesWatcher, SIGNAL(foldersAdded()), this, SLOT(updateFileList()));
connect(m_nodesWatcher, SIGNAL(foldersRemoved()), this, SLOT(updateFileList()));
connect(m_nodesWatcher, SIGNAL(filesAdded()), this, SLOT(updateFileList()));
connect(m_nodesWatcher, SIGNAL(filesRemoved()), this, SLOT(updateFileList()));
connect(m_nodesWatcher, SIGNAL(proFileUpdated(Qt4ProjectManager::Internal::Qt4ProFileNode *)),
this, SLOT(scheduleUpdateCodeModel(Qt4ProjectManager::Internal::Qt4ProFileNode *)));
connect(m_nodesWatcher, SIGNAL(foldersAboutToBeAdded(FolderNode *, const QList<FolderNode*> &)),
this, SLOT(foldersAboutToBeAdded(FolderNode *, const QList<FolderNode*> &)));
connect(m_nodesWatcher, SIGNAL(foldersAdded()), this, SLOT(checkForNewApplicationProjects()));
connect(m_nodesWatcher, SIGNAL(foldersRemoved()), this, SLOT(checkForDeletedApplicationProjects()));
connect(m_nodesWatcher, SIGNAL(projectTypeChanged(Qt4ProjectManager::Internal::Qt4ProFileNode *,
const Qt4ProjectManager::Internal::Qt4ProjectType,
const Qt4ProjectManager::Internal::Qt4ProjectType)),
this, SLOT(projectTypeChanged(Qt4ProjectManager::Internal::Qt4ProFileNode *,
const Qt4ProjectManager::Internal::Qt4ProjectType,
const Qt4ProjectManager::Internal::Qt4ProjectType)));
connect(m_nodesWatcher, SIGNAL(proFileUpdated(Qt4ProjectManager::Internal::Qt4ProFileNode *)),
this, SIGNAL(proFileUpdated(Qt4ProjectManager::Internal::Qt4ProFileNode *)));
connect(this, SIGNAL(activeTargetChanged(ProjectExplorer::Target*)),
this, SLOT(activeTargetWasChanged()));
// Add RunConfigurations to targets:
// If we have no application targets then add a empty CustomExecutableRC as
// it will ask the user for an executable to run.
QStringList pathes = applicationProFilePathes();
foreach (Target *t, targets()) {
Qt4Target * qt4target = static_cast<Qt4Target*>(t);
if (t->runConfigurations().isEmpty()) {
if (pathes.isEmpty()) {
t->addRunConfiguration(new ProjectExplorer::CustomExecutableRunConfiguration(t));
} else {
foreach (const QString &path, pathes)
qt4target->addRunConfigurationForPath(path);
}
}
Qt4TargetFactory *Qt4Project::targetFactory() const
return static_cast<Qt4Target *>(Project::activeTarget());
namespace {
class FindQt4ProFiles: protected ProjectExplorer::NodesVisitor {
QList<Qt4ProFileNode *> m_proFiles;
public:
QList<Qt4ProFileNode *> operator()(ProjectNode *root)
{
m_proFiles.clear();
root->accept(this);
return m_proFiles;
}
protected:
virtual void visitProjectNode(ProjectNode *projectNode)
{
if (Qt4ProFileNode *pro = qobject_cast<Qt4ProFileNode *>(projectNode))
m_proFiles.append(pro);
}
};
}
void Qt4Project::scheduleUpdateCodeModel(Qt4ProjectManager::Internal::Qt4ProFileNode *pro)
m_proFilesForCodeModelUpdate.append(pro);
void Qt4Project::changeTargetInformation()
{
Qt4Target *t(qobject_cast<Qt4Target *>(sender()));
if (t && t == activeTarget())
emit targetInformationChanged();
}
void Qt4Project::onAddedTarget(ProjectExplorer::Target *t)
{
Q_ASSERT(t);
connect(t, SIGNAL(targetInformationChanged()),
this, SLOT(changeTargetInformation()));
Qt4Target *qt4target = qobject_cast<Qt4Target *>(t);
Q_ASSERT(qt4target);
connect(qt4target, SIGNAL(buildDirectoryInitialized()),
this, SIGNAL(buildDirectoryInitialized()));
void Qt4Project::updateCodeModel()
{
if (debug)
qDebug()<<"Qt4Project::updateCodeModel()";
if (!activeTarget() || !activeTarget()->activeBuildConfiguration())
return;
Qt4BuildConfiguration *activeBC = activeTarget()->activeBuildConfiguration();

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ExtensionSystem::PluginManager::instance()
->getObject<CppTools::CppModelManagerInterface>();

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if (!modelmanager)
// Collect global headers/defines
QStringList predefinedIncludePaths;
QStringList predefinedFrameworkPaths;
QByteArray predefinedMacros;
QList<HeaderPath> allHeaderPaths;
if (tc) {
predefinedMacros = tc->predefinedMacros();
allHeaderPaths = tc->systemHeaderPaths();
//qDebug()<<tc->predefinedMacros();
//qDebug()<<"";
//qDebug()<<"System Header Paths";
//foreach(const HeaderPath &hp, tc->systemHeaderPaths())
// qDebug()<<hp.path();
foreach (const HeaderPath &headerPath, allHeaderPaths) {
if (headerPath.kind() == HeaderPath::FrameworkHeaderPath)
predefinedFrameworkPaths.append(headerPath.path());
predefinedIncludePaths.append(headerPath.path());
const QHash<QString, QString> versionInfo = activeBC->qtVersion()->versionInfo();
const QString newQtIncludePath = versionInfo.value(QLatin1String("QT_INSTALL_HEADERS"));
predefinedIncludePaths.append(newQtIncludePath);
QDir dir(newQtIncludePath);
foreach (QFileInfo info, dir.entryInfoList(QDir::Dirs)) {
const QString path = info.fileName();
if (path == QLatin1String("Qt"))
continue; // skip $QT_INSTALL_HEADERS/Qt. There's no need to include it.
else if (path.startsWith(QLatin1String("Qt")) || path == QLatin1String("phonon"))
predefinedIncludePaths.append(info.absoluteFilePath());
FindQt4ProFiles findQt4ProFiles;
QList<Qt4ProFileNode *> proFiles = findQt4ProFiles(rootProjectNode());
QByteArray definedMacros = predefinedMacros;
QStringList allIncludePaths = predefinedIncludePaths;
QStringList allFrameworkPaths = predefinedFrameworkPaths;
const QString newQtLibsPath = versionInfo.value(QLatin1String("QT_INSTALL_LIBS"));
allFrameworkPaths.append(newQtLibsPath);
// put QtXXX.framework/Headers directories in include path since that qmake's behavior
QDir frameworkDir(newQtLibsPath);
foreach (QFileInfo info, frameworkDir.entryInfoList(QDir::Dirs)) {
if (! info.fileName().startsWith(QLatin1String("Qt")))
continue;
allIncludePaths.append(info.absoluteFilePath()+"/Headers");
// Collect per .pro file information
m_codeModelInfo.clear();
Internal::CodeModelInfo info;
info.defines = predefinedMacros;
info.includes = predefinedIncludePaths;
info.frameworkPaths = predefinedFrameworkPaths;
info.precompiledHeader = pro->variableValue(PrecompiledHeaderVar);
allPrecompileHeaders.append(info.precompiledHeader);
// Add custom defines
foreach (const QString &def, pro->variableValue(DefinesVar)) {
info.defines += "#define ";
const int index = def.indexOf(QLatin1Char('='));
if (index == -1) {
definedMacros += def.toLatin1();
definedMacros += " 1\n";
info.defines += def.toLatin1();
info.defines += " 1\n";
} else {
const QString name = def.left(index);
const QString value = def.mid(index + 1);
definedMacros += name.toLatin1();
definedMacros += ' ';
definedMacros += value.toLocal8Bit();
definedMacros += '\n';
info.defines += name.toLatin1();
info.defines += ' ';
info.defines += value.toLocal8Bit();
info.defines += '\n';
}
}
const QStringList proIncludePaths = pro->variableValue(IncludePathVar);
foreach (const QString &includePath, proIncludePaths) {
if (!allIncludePaths.contains(includePath))
allIncludePaths.append(includePath);
if (!info.includes.contains(includePath))
info.includes.append(includePath);
#if 0
// Disable for now, we need better .pro parsing first
// Also the information gathered here isn't used
// by the codemodel yet
{ // Pkg Config support
QStringList pkgConfig = pro->variableValue(PkgConfigVar);
if (!pkgConfig.isEmpty()) {
pkgConfig.prepend("--cflags-only-I");
QProcess process;
process.start("pkg-config", pkgConfig);
process.waitForFinished();
QString result = process.readAllStandardOutput();
foreach(const QString &part, result.trimmed().split(' ', QString::SkipEmptyParts)) {
info.includes.append(part.mid(2)); // Chop off "-I"
// Add mkspec directory
info.includes.append(activeBC->qtVersion()->mkspecPath());
info.frameworkPaths = allFrameworkPaths;
#if 0
//Disable for now, we need better .pro file parsing first, and code model
//support to access this information
// TODO this is wastefull
// only save it per .pro file, and on being asked
// search for the .pro file that has that file
foreach (FileNode *fileNode, pro->fileNodes()) {
const QString path = fileNode->path();
const int type = fileNode->fileType();
if (type == HeaderType || type == SourceType) {
m_codeModelInfo.insert(path, info);
}
allIncludePaths.append(activeBC->qtVersion()->mkspecPath());
// Dump things out
// This is debugging output...
// qDebug()<<"CodeModel stuff:";
// QMap<QString, CodeModelInfo>::const_iterator it, end;
// end = m_codeModelInfo.constEnd();
// for(it = m_codeModelInfo.constBegin(); it != end; ++it) {
// qDebug()<<"File: "<<it.key()<<"\nIncludes:"<<it.value().includes<<"\nDefines"<<it.value().defines<<"\n";
// }
// qDebug()<<"----------------------------";
QStringList files;
files += m_projectFiles->files[HeaderType];
files += m_projectFiles->generatedFiles[HeaderType];
files += m_projectFiles->files[SourceType];
files += m_projectFiles->generatedFiles[SourceType];
CppTools::CppModelManagerInterface::ProjectInfo pinfo = modelmanager->projectInfo(this);
//qDebug()<<"Using precompiled header"<<allPrecompileHeaders;
if (pinfo.defines == predefinedMacros
&& pinfo.includePaths == allIncludePaths
&& pinfo.frameworkPaths == allFrameworkPaths
&& pinfo.sourceFiles == files
&& pinfo.precompiledHeaders == allPrecompileHeaders) {
if (pinfo.defines != predefinedMacros ||
pinfo.includePaths != allIncludePaths ||
pinfo.frameworkPaths != allFrameworkPaths) {
pinfo.sourceFiles.append(QLatin1String("<configuration>"));
}
pinfo.defines = predefinedMacros;
// pinfo.defines += definedMacros; // ### FIXME: me
pinfo.includePaths = allIncludePaths;
pinfo.frameworkPaths = allFrameworkPaths;
pinfo.sourceFiles = files;
pinfo.precompiledHeaders = allPrecompileHeaders;
modelmanager->updateProjectInfo(pinfo);
modelmanager->updateSourceFiles(pinfo.sourceFiles);
// TODO use this information
// These are the pro files that were actually changed
// if the list is empty we are at the initial stage
// TODO check that this also works if pro files get added
// and removed
m_proFilesForCodeModelUpdate.clear();
}
void Qt4Project::qtVersionsChanged()
{
setSupportedTargetIds(QtVersionManager::instance()->supportedTargetIds());
}
QByteArray Qt4Project::predefinedMacros(const QString &fileName) const
{
QMap<QString, CodeModelInfo>::const_iterator it = m_codeModelInfo.constFind(fileName);
if (it == m_codeModelInfo.constEnd())
return QByteArray();
else
return (*it).defines;
QStringList Qt4Project::includePaths(const QString &fileName) const
{
QMap<QString, CodeModelInfo>::const_iterator it = m_codeModelInfo.constFind(fileName);
if (it == m_codeModelInfo.constEnd())
return QStringList();
else
return (*it).includes;
}
QStringList Qt4Project::frameworkPaths(const QString &fileName) const
{
QMap<QString, CodeModelInfo>::const_iterator it = m_codeModelInfo.constFind(fileName);
if (it == m_codeModelInfo.constEnd())
return QStringList();
else
return (*it).frameworkPaths;
}
///*!
// Updates complete project
// */
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void Qt4Project::update()
{
m_rootProjectNode->update();
//updateCodeModel();
}
/*!
Returns whether the project is an application, or has an application as a subproject.
*/
bool Qt4Project::isApplication() const
{
return m_isApplication;
}
ProjectExplorer::ProjectExplorerPlugin *Qt4Project::projectExplorer() const
{
return m_manager->projectExplorer();
}
ProjectExplorer::IProjectManager *Qt4Project::projectManager() const
{
return m_manager;
}
Qt4Manager *Qt4Project::qt4ProjectManager() const
{
return m_manager;
}
QString Qt4Project::displayName() const
{
return QFileInfo(file()->fileName()).completeBaseName();
}
QString Qt4Project::id() const
{
return QLatin1String("Qt4ProjectManager.Qt4Project");
}
Core::IFile *Qt4Project::file() const
{
return m_fileInfo;
}
QStringList Qt4Project::files(FilesMode fileMode) const
{
QStringList files;
for (int i = 0; i < FileTypeSize; ++i) {
files += m_projectFiles->files[i];
if (fileMode == AllFiles)
files += m_projectFiles->generatedFiles[i];
}
return files;
}
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// Find the folder that contains a file a certain type (recurse down)
static FolderNode *folderOf(FolderNode *in, FileType fileType, const QString &fileName)
{
foreach(FileNode *fn, in->fileNodes())
if (fn->fileType() == fileType && fn->path() == fileName)
return in;
foreach(FolderNode *folder, in->subFolderNodes())
if (FolderNode *pn = folderOf(folder, fileType, fileName))
return pn;
return 0;
}
// Find the Qt4ProFileNode that contains a file of a certain type.
// First recurse down to folder, then find the pro-file.
static Qt4ProFileNode *proFileNodeOf(Qt4ProFileNode *in, FileType fileType, const QString &fileName)
{
for (FolderNode *folder = folderOf(in, fileType, fileName); folder; folder = folder->parentFolderNode())
if (Qt4ProFileNode *proFile = qobject_cast<Qt4ProFileNode *>(folder))
return proFile;
return 0;
}
QString Qt4Project::generatedUiHeader(const QString &formFile) const
{
// Look in sub-profiles as SessionManager::projectForFile returns
// the top-level project only.
if (m_rootProjectNode)
if (const Qt4ProFileNode *pro = proFileNodeOf(m_rootProjectNode, FormType, formFile))
return Qt4ProFileNode::uiHeaderFile(pro->uiDirectory(), formFile);
return QString();
}
QList<ProjectExplorer::Project*> Qt4Project::dependsOn()
{
// NBS implement dependsOn
return QList<Project *>();
}
void Qt4Project::addDefaultBuild()
{
// TODO this could probably refactored
// That is the ProjectLoadWizard divided into useful bits
// and this code then called here, instead of that strange forwarding
// to a wizard, which doesn't even show up
ProjectLoadWizard wizard(this);
wizard.execDialog();
}
void Qt4Project::proFileParseError(const QString &errorMessage)
{

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Core::ICore::instance()->messageManager()->printToOutputPane(errorMessage);
ProFileReader *Qt4Project::createProFileReader(Qt4ProFileNode *qt4ProFileNode)
{
if (!m_proFileOption) {
m_proFileOption = new ProFileOption;
m_proFileOptionRefCnt = 0;
if (activeTarget() &&
activeTarget()->activeBuildConfiguration()) {
QtVersion *version = activeTarget()->activeBuildConfiguration()->qtVersion();
if (version->isValid())
m_proFileOption->properties = version->versionInfo();
}
m_proFileOption->cache = ProFileCacheManager::instance()->cache();
}
++m_proFileOptionRefCnt;
ProFileReader *reader = new ProFileReader(m_proFileOption);
connect(reader, SIGNAL(errorFound(QString)),
this, SLOT(proFileParseError(QString)));
reader->setOutputDir(qt4ProFileNode->buildDir());
return reader;
}
void Qt4Project::destroyProFileReader(ProFileReader *reader)
{
delete reader;
if (!--m_proFileOptionRefCnt) {
QString dir = QFileInfo(m_fileInfo->fileName()).absolutePath();
if (!dir.endsWith(QLatin1Char('/')))
dir += QLatin1Char('/');
m_proFileOption->cache->discardFiles(dir);
delete m_proFileOption;
m_proFileOption = 0;
}
}
Qt4ProFileNode *Qt4Project::rootProjectNode() const
{
return m_rootProjectNode;
}
return new Qt4ProjectConfigWidget(this);
QList<BuildConfigWidget*> Qt4Project::subConfigWidgets()
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subWidgets << new Qt4BuildEnvironmentWidget(this);
return subWidgets;
}
void Qt4Project::collectApplicationProFiles(QList<Qt4ProFileNode *> &list, Qt4ProFileNode *node)
{
if (node->projectType() == Internal::ApplicationTemplate
|| node->projectType() == Internal::ScriptTemplate) {
list.append(node);
}
foreach (ProjectNode *n, node->subProjectNodes()) {
Qt4ProFileNode *qt4ProFileNode = qobject_cast<Qt4ProFileNode *>(n);
if (qt4ProFileNode)
collectApplicationProFiles(list, qt4ProFileNode);
}
}
void Qt4Project::foldersAboutToBeAdded(FolderNode *, const QList<FolderNode*> &nodes)
{
QList<Qt4ProFileNode *> list;
foreach (FolderNode *node, nodes) {
Qt4ProFileNode *qt4ProFileNode = qobject_cast<Qt4ProFileNode *>(node);
if (qt4ProFileNode)
collectApplicationProFiles(list, qt4ProFileNode);
}
m_applicationProFileChange = list;
}
void Qt4Project::checkForNewApplicationProjects()
{
// Check all new project nodes
// against all runConfigurations in all targets.
foreach (Qt4ProFileNode *qt4proFile, m_applicationProFileChange) {
foreach (Target *target, targets()) {
Qt4Target *qt4Target = static_cast<Qt4Target *>(target);
bool found = false;
foreach (RunConfiguration *rc, target->runConfigurations()) {
Qt4RunConfiguration *qtrc = qobject_cast<Qt4RunConfiguration *>(rc);
if (qtrc && qtrc->proFilePath() == qt4proFile->path()) {
found = true;
break;
}
}
if (!found) {
qt4Target->addRunConfigurationForPath(qt4proFile->path());
m_isApplication = true;
}
}
}
}
void Qt4Project::checkForDeletedApplicationProjects()
{
QStringList paths;
foreach (Qt4ProFileNode * node, applicationProFiles())
paths.append(node->path());
// qDebug()<<"Still existing paths :"<<paths;
QList<Qt4RunConfiguration *> removeList;
foreach (Target *target, targets()) {
foreach (RunConfiguration *rc, target->runConfigurations()) {
if (Qt4RunConfiguration *qt4rc = qobject_cast<Qt4RunConfiguration *>(rc)) {
if (!paths.contains(qt4rc->proFilePath())) {
removeList.append(qt4rc);
// qDebug()<<"Removing runConfiguration for "<<qt4rc->proFilePath();
}
foreach (Qt4RunConfiguration *qt4rc, removeList)
target->removeRunConfiguration(qt4rc);
if (target->runConfigurations().isEmpty()) {
target->addRunConfiguration(new ProjectExplorer::CustomExecutableRunConfiguration(target));
m_isApplication = false;
}
}
}
QList<Qt4ProFileNode *> Qt4Project::applicationProFiles() const
{
QList<Qt4ProFileNode *> list;
collectApplicationProFiles(list, rootProjectNode());
return list;
}
bool Qt4Project::hasApplicationProFile(const QString &path) const
{
if (path.isEmpty())
return false;
QList<Qt4ProFileNode *> list = applicationProFiles();
foreach (Qt4ProFileNode * node, list)
if (node->path() == path)
return true;
return false;
}
QStringList Qt4Project::applicationProFilePathes(const QString &prepend) const
{
QStringList proFiles;
foreach (Qt4ProFileNode *node, applicationProFiles())
proFiles.append(prepend + node->path());
return proFiles;
}
void Qt4Project::projectTypeChanged(Qt4ProFileNode *node, const Qt4ProjectType oldType, const Qt4ProjectType newType)
{
if (oldType == Internal::ApplicationTemplate
|| oldType == Internal::ScriptTemplate) {
checkForDeletedApplicationProjects();
}
if (newType == Internal::ApplicationTemplate
|| newType == Internal::ScriptTemplate) {
// add a new Run Configuration
m_applicationProFileChange.clear();
m_applicationProFileChange.append(node);
checkForNewApplicationProjects();
}
}
void Qt4Project::activeTargetWasChanged()
{
emit targetInformationChanged();
if (!activeTarget())
return;
update();
}
bool Qt4Project::hasSubNode(Qt4PriFileNode *root, const QString &path)
if (root->path() == path)
return true;
foreach (FolderNode *fn, root->subFolderNodes()) {
if (qobject_cast<Qt4ProFileNode *>(fn)) {
// we aren't interested in pro file nodes
} else if (Qt4PriFileNode *qt4prifilenode = qobject_cast<Qt4PriFileNode *>(fn)) {
if (hasSubNode(qt4prifilenode, path))
return true;
}
}
return false;
}
void Qt4Project::findProFile(const QString& fileName, Qt4ProFileNode *root, QList<Qt4ProFileNode *> &list)
{
list.append(root);
foreach (FolderNode *fn, root->subFolderNodes())
if (Qt4ProFileNode *qt4proFileNode = qobject_cast<Qt4ProFileNode *>(fn))
findProFile(fileName, qt4proFileNode, list);
}
void Qt4Project::notifyChanged(const QString &name)
{
if (files(Qt4Project::ExcludeGeneratedFiles).contains(name)) {
QList<Qt4ProFileNode *> list;
findProFile(name, rootProjectNode(), list);
foreach(Qt4ProFileNode *node, list) {
ProFileCacheManager::instance()->discardFile(name);
/*!
Handle special case were a subproject of the qt directory is opened, and
qt was configured to be built as a shadow build -> also build in the sub-
project in the correct shadow build directory.
*/
// TODO this function should be called on project first load
// and it should check against all configured qt versions ?
//void Qt4Project::detectQtShadowBuild(const QString &buildConfiguration) const
//{
// if (project()->activeBuildConfiguration() == buildConfiguration)
// return;