Skip to content
Snippets Groups Projects
  1. Nov 15, 2010
    • hjk's avatar
      debugger: Refactor breakpoint handling. · 8ae541b3
      hjk authored
      The breakpoints are now (fairly) tightly guarded by the BreakpointHandler.
      Engines and Views are only supposed to refer to them by id. They also have
      individual states now. The breakpoint data is split into a "user requested"
      "fixed" part in BreakpointData and the engines' acknowledged data in a new
      struct BreakpointResponse.
      
      TODO: Move m_state and m_engine members to BreakpointResponse. Fix regressions
      in the marker handling.
      8ae541b3
  2. Nov 08, 2010
  3. Nov 04, 2010
  4. Nov 02, 2010
  5. Oct 27, 2010
  6. Sep 21, 2010
  7. Sep 15, 2010
  8. Sep 10, 2010
    • Friedemann Kleint's avatar
      I10N: First translation fixes for 2.1 · 24cadd34
      Friedemann Kleint authored
      Fix README, some spelling errors, remove contractions,
      exclamation marks, correct some plural forms, join split messages.
      Add QCoreApplication::translate to non-Q_OBJECT-classes.
      Fix some lupdate warnings about discarding meta-data (//:).
      24cadd34
  9. Jul 30, 2010
    • Alessandro Portale's avatar
      Pedantic cleanup of filename parameters for QIcon constructor · 3aa3c568
      Alessandro Portale authored
      Using more *::Constants::ICON_* where it makes sense and
      wrapping the file names into QLatin1String where they were
      missing.
      
      The increased usage of the ICON constants needed a few more
      cross plugin includes of *constants.h, here and there.
      I think that it is OK, since the dependencies were alredy there
      icon resource wise.
      3aa3c568
  10. Jul 28, 2010
  11. Jun 22, 2010
    • hjk's avatar
      debugger: The DebuggerEngine refactoring. · 6a6cba55
      hjk authored
      This replaces the (de facto) singleton engines and data handlers by classes
      that are instantiated per run. The DebuggerRunControl will now create an
      object of (a class derived from) DebuggerEngine that contains all the relevant
      "dynamic" data.
      
      DebuggerManager is no more. The "singleton" bits are merged into DebuggerPlugin,
      whereas the data bits went to DebuggerEngine.
      
      There is no formal notion of a "current" DebuggerEngine. However, as there's
      only one DebuggerEngine at a time that has its data models connected to the
      view, there's still some "de facto" notion of a "current" engine. Calling
      SomeModel::setData(int role, QVariant data) with custom role is used as the
      primary dispatch mechanism from the views to the "current" data models
      (and the engine, as all data models know their engine).
      6a6cba55
  12. May 18, 2010
  13. Apr 30, 2010
  14. Mar 22, 2010
  15. Mar 18, 2010
  16. Mar 05, 2010
  17. Feb 03, 2010
  18. Feb 01, 2010
  19. Jan 29, 2010
  20. Oct 30, 2009
  21. Oct 16, 2009
    • Friedemann Kleint's avatar
      Debugger: Use the code model to detect unitialized variables. · 25ee70bb
      Friedemann Kleint authored
      
      This should save debugger round trips and crashes in the debugging
      helpers.
      Add respective option to debugging helper option page, defaulting to
      true.On this occasion, make CDB detect shadowed variables correctly
      and display them as "<shadowed n>" as does the Gdb engine by
      reversing the direction in which
      CdbSymbolGroupContext::populateINameIndexMap works.
      Rubber-stamped-by: default avatarhjk <qtc-committer@nokia.com>
      25ee70bb
  22. Oct 07, 2009
  23. Oct 05, 2009
  24. Oct 02, 2009
  25. Oct 01, 2009
  26. Sep 29, 2009
  27. Aug 17, 2009
    • hjk's avatar
      debugger: create a disassembler view as main editor · e82d6c7b
      hjk authored
      "Stepping instruction wise" and "display disassembler" mode is now toggled by a
      single action. This also allows to re-use F10 and F11 as keyboard shortcut.
      
      Missing: caching of disassembler output, removal of old disassembler view.
      e82d6c7b
  28. Aug 14, 2009
  29. Aug 11, 2009
  30. Jun 16, 2009
    • con's avatar
      Cherry-pick: Update license headers and sales contact details. · 2919c210
      con authored
      Reviewed-by: Trust Me
      
      Conflicts:
      
      	src/libs/cplusplus/CppBindings.cpp
      	src/libs/cplusplus/CppBindings.h
      	src/libs/cplusplus/FastPreprocessor.cpp
      	src/libs/cplusplus/FastPreprocessor.h
      	src/plugins/cpptools/cppcurrentdocumentfilter.cpp
      	src/plugins/cpptools/cppcurrentdocumentfilter.h
      	src/plugins/cpptools/cppsemanticsearch.cpp
      	src/plugins/cpptools/cppsemanticsearch.h
      	src/plugins/duieditor/parser/qmljs.g
      	src/plugins/duieditor/parser/qmljsast.cpp
      	src/plugins/duieditor/parser/qmljsast_p.h
      	src/plugins/duieditor/parser/qmljsastfwd_p.h
      	src/plugins/duieditor/parser/qmljsastvisitor.cpp
      	src/plugins/duieditor/parser/qmljsastvisitor_p.h
      	src/plugins/duieditor/parser/qmljsengine_p.cpp
      	src/plugins/duieditor/parser/qmljsengine_p.h
      	src/plugins/duieditor/parser/qmljsgrammar.cpp
      	src/plugins/duieditor/parser/qmljsgrammar_p.h
      	src/plugins/duieditor/parser/qmljslexer.cpp
      	src/plugins/duieditor/parser/qmljslexer_p.h
      	src/plugins/duieditor/parser/qmljsmemorypool_p.h
      	src/plugins/duieditor/parser/qmljsnodepool_p.h
      	src/plugins/duieditor/parser/qmljsparser.cpp
      	src/plugins/duieditor/parser/qmljsparser_p.h
      	src/plugins/duieditor/parser/qmljsprettypretty.cpp
      	src/plugins/duieditor/parser/qmljsprettypretty_p.h
      	src/plugins/duieditor/rewriter/rewriter.cpp
      	src/plugins/duieditor/rewriter/rewriter_p.h
      	src/plugins/duieditor/rewriter/textwriter.cpp
      	src/plugins/duieditor/rewriter/textwriter_p.h
      	src/shared/cplusplus/ASTClone.cpp
      	tests/manual/cplusplus/main.cpp
      2919c210
    • Jason McDonald's avatar
      Update license headers and sales contact details. · 884b7af7
      Jason McDonald authored
      Reviewed-by: Trust Me
      884b7af7
  31. May 19, 2009
  32. May 13, 2009
  33. Apr 20, 2009
  34. Apr 08, 2009
Loading