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/**************************************************************************
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
** If you are unsure which license is appropriate for your use, please
**************************************************************************/
#include <coreplugin/ifile.h>
#include <QtCore/QDateTime>
#include <QtCore/QMap>
#include <QtCore/QFileSystemWatcher>
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// defined in proitems.h
QT_BEGIN_NAMESPACE
class ProFile;
QT_END_NAMESPACE
namespace Core {
class ICore;
}
namespace Qt4ProjectManager {
// Import base classes into namespace
using ProjectExplorer::Node;
using ProjectExplorer::FileNode;
using ProjectExplorer::FolderNode;
using ProjectExplorer::ProjectNode;
using ProjectExplorer::NodesWatcher;
// Import enums into namespace
using ProjectExplorer::NodeType;
using ProjectExplorer::FileNodeType;
using ProjectExplorer::FolderNodeType;
using ProjectExplorer::ProjectNodeType;
using ProjectExplorer::UnknownFileType;
using ProjectExplorer::ProjectFileType;
class Qt4Project;
namespace Internal {
using ProjectExplorer::FileType;
class ProFileReader;
// Type of projects
enum Qt4ProjectType {
InvalidProject = 0,
ApplicationTemplate,
LibraryTemplate,
ScriptTemplate,
SubDirsTemplate
};
// Other variables of interest
enum Qt4Variable {
DefinesVar = 1,
IncludePathVar,
UiDirVar,
ConfigVar,
QmlImportPathVar
class Qt4PriFile : public Core::IFile
{
Q_OBJECT
public:
Qt4PriFile(Qt4PriFileNode *qt4PriFile);
virtual bool save(const QString &fileName = QString());
virtual QString fileName() const;
virtual QString defaultPath() const;
virtual QString suggestedFileName() const;
virtual QString mimeType() const;
virtual bool isModified() const;
virtual bool isReadOnly() const;
virtual bool isSaveAsAllowed() const;
ReloadBehavior reloadBehavior(ChangeTrigger state, ChangeType type) const;
void reload(ReloadFlag flag, ChangeType type);
private:
Qt4PriFileNode *m_priFile;
};
class Qt4PriFileNode : public ProjectExplorer::ProjectNode
{
Qt4PriFileNode(Qt4Project *project, Qt4ProFileNode* qt4ProFileNode, const QString &filePath);
void update(ProFile *includeFileExact, ProFileReader *readerExact, ProFile *includeFileCumlative, ProFileReader *readerCumalative);
bool hasBuildTargets() const { return false; }
bool canAddSubProject(const QString &proFilePath) const;
bool addSubProjects(const QStringList &proFilePaths);
bool removeSubProjects(const QStringList &proFilePaths);
bool addFiles(const FileType fileType, const QStringList &filePaths,
QStringList *notAdded = 0);
bool removeFiles(const FileType fileType, const QStringList &filePaths,
QStringList *notRemoved = 0);
bool deleteFiles(const FileType fileType,
const QStringList &filePaths);
bool renameFile(const FileType fileType,
const QString &filePath, const QString &newFilePath);
void folderChanged(const QString &folder);
bool deploysFolder(const QString &folder) const;
protected:
void clear();
static QStringList varNames(FileType type);
static QStringList dynamicVarNames(ProFileReader *readerExact, ProFileReader *readerCumulative);
static QSet<QString> filterFiles(ProjectExplorer::FileType fileType, const QSet<QString> &files);
enum ChangeType {
AddToProFile,
RemoveFromProFile
};
bool changeIncludes(ProFile *includeFile,
const QStringList &proFilePaths,
ChangeType change);
void changeFiles(const FileType fileType,
const QStringList &filePaths,
QStringList *notChanged,
ChangeType change);
private slots:
void scheduleUpdate();
void save(const QStringList &lines);
bool saveModifiedEditors();
QStringList formResources(const QString &formFile) const;
QStringList baseVPaths(ProFileReader *reader, const QString &projectDir);
QStringList fullVPaths(const QStringList &baseVPaths, ProFileReader *reader, FileType type, const QString &qmakeVariable, const QString &projectDir);
void watchFolders(const QSet<QString> &folders);
QMap<QString, Qt4UiCodeModelSupport *> m_uiCodeModelSupport;
Qt4PriFile *m_qt4PriFile;
// Memory is cheap...
// TODO (really that cheap?)
QMap<ProjectExplorer::FileType, QSet<QString> > m_files;
QSet<QString> m_recursiveEnumerateFiles;
QSet<QString> m_watchedFolders;
friend class Qt4PriFile; // for scheduling updates on modified
// internal temporary subtree representation
struct TargetInformation
{
bool valid;
QString workingDir;
QString target;
QString executable;
bool operator==(const TargetInformation &other) const
{
return workingDir == other.workingDir
&& target == other.target
&& executable == other.executable
&& valid == valid
&& buildDir == buildDir;
}
bool operator!=(const TargetInformation &other) const
{
return !(*this == other);
}
TargetInformation()
: valid(false)
{}
TargetInformation(const TargetInformation &other)
: valid(other.valid),
workingDir(other.workingDir),
target(other.target),
executable(other.executable),
buildDir(other.buildDir)
class Qt4ProFileNode : public Qt4PriFileNode
{
Q_OBJECT
Q_DISABLE_COPY(Qt4ProFileNode)
public:
Qt4ProFileNode(Qt4Project *project,
const QString &filePath,
QObject *parent = 0);
Qt4ProjectType projectType() const;
QStringList variableValue(const Qt4Variable var) const;
void updateCodeModelSupportFromBuild(const QStringList &files);
void updateCodeModelSupportFromEditor(const QString &uiFileName, const QString &contents);
QString buildDir() const;
QString uiDirectory() const;
static QString uiHeaderFile(const QString &uiDir, const QString &formFile);
const Qt4ProFileNode *findProFileFor(const QString &string) const;
TargetInformation targetInformation(const QString &fileName) const;
TargetInformation targetInformation() const;
void scheduleUpdate();
public slots:
void asyncUpdate();
void buildStateChanged(ProjectExplorer::Project*);
void setupReader();
bool evaluate();
void applyEvaluate(bool parseResult, bool async);
void asyncEvaluate(QFutureInterface<bool> &fi);
typedef QHash<Qt4Variable, QStringList> Qt4VariablesHash;
void createUiCodeModelSupport();
QStringList updateUiFiles();
QString uiDirPath(ProFileReader *reader) const;
QString mocDirPath(ProFileReader *reader) const;
QStringList libDirectories(ProFileReader *reader) const;
TargetInformation targetInformation(ProFileReader *reader) const;
Qt4VariablesHash m_varValues;
QMap<QString, QDateTime> m_uitimestamps;
// Async stuff
QFutureWatcher<bool> m_parseFutureWatcher;
ProFileReader *m_readerExact;
ProFileReader *m_readerCumulative;
class Qt4NodesWatcher : public ProjectExplorer::NodesWatcher
{
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Q_OBJECT
Q_DISABLE_COPY(Qt4NodesWatcher)
public:
Qt4NodesWatcher(QObject *parent = 0);
signals:
void projectTypeChanged(Qt4ProjectManager::Internal::Qt4ProFileNode *projectNode,
const Qt4ProjectManager::Internal::Qt4ProjectType oldType,
const Qt4ProjectManager::Internal::Qt4ProjectType newType);
void variablesChanged(Qt4ProFileNode *projectNode,
const QHash<Qt4Variable, QStringList> &oldValues,
const QHash<Qt4Variable, QStringList> &newValues);
void proFileUpdated(Qt4ProjectManager::Internal::Qt4ProFileNode *projectNode);
private:
// let them emit signals
friend class Qt4ProFileNode;
friend class Qt4PriFileNode;
};
} // namespace Internal
} // namespace Qt4ProjectManager
#endif // QT4NODES_H