- Sep 13, 2010
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Friedemann Kleint authored
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- Sep 10, 2010
- Sep 09, 2010
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hjk authored
Task-number: QTCREATORBUG-1600
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- Sep 01, 2010
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Lasse Holmstedt authored
There's a UI in qml/customexec/cmake/qmake run configs for choosing the debugger languages (C++ and QML). The default for all except .qmlproject is only C++, so default debugging behavior is the same. However, if the user wants to do simultaneous debugging with two languages, or only debug QML, they can select the languages from Run Settings and it will be remembered. Reviewed-by: hunger
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hjk authored
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- Aug 31, 2010
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Lasse Holmstedt authored
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Lasse Holmstedt authored
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Lasse Holmstedt authored
It did more harm than good. Now, the auto detection is only done on run control change - this is something that Creator could also remember.
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Lasse Holmstedt authored
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- Aug 30, 2010
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hjk authored
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- Aug 27, 2010
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Lasse Holmstedt authored
Reviewed-by: hjk
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Lasse Holmstedt authored
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- Aug 25, 2010
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Lasse Holmstedt authored
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Lasse Holmstedt authored
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Lasse Holmstedt authored
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Lasse Holmstedt authored
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- Aug 24, 2010
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Lasse Holmstedt authored
Reviewed-by: hjk
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Lasse Holmstedt authored
A new debugger engine, QmlCppEngine, is introduced, which wraps gdb and qml engines into one. Alternatively, if using Windows, Cdb is used instead of Gdb. Most of the debugger ui switcher is now rewritten, and it is tailored for the QML and CPP layout case, the only one supported anyway. Reviewed-by: hjk
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- Aug 11, 2010
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hjk authored
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- Jul 29, 2010
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Lasse Holmstedt authored
Reviewed-by: Thomas Hartmann
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- Jul 22, 2010
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hjk authored
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- Jun 30, 2010
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con authored
Task-number: QTCREATORBUG-598
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- Jun 28, 2010
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hjk authored
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- Jun 25, 2010
- Jun 22, 2010
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hjk authored
This replaces the (de facto) singleton engines and data handlers by classes that are instantiated per run. The DebuggerRunControl will now create an object of (a class derived from) DebuggerEngine that contains all the relevant "dynamic" data. DebuggerManager is no more. The "singleton" bits are merged into DebuggerPlugin, whereas the data bits went to DebuggerEngine. There is no formal notion of a "current" DebuggerEngine. However, as there's only one DebuggerEngine at a time that has its data models connected to the view, there's still some "de facto" notion of a "current" engine. Calling SomeModel::setData(int role, QVariant data) with custom role is used as the primary dispatch mechanism from the views to the "current" data models (and the engine, as all data models know their engine).
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- Apr 28, 2010
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con authored
Discussed-with: hjk
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- Apr 26, 2010
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Jens Bache-Wiig authored
The current northpointing dockwidget layout looks broken since we repeat the label when the docks are unlocked. We also dont line up properly with the header sections. Other dock widgets in designer are also using the south tab so this would be more consistent. Reviewed-by: danimo
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- Apr 20, 2010
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Friedemann Kleint authored
Move actions into FancyMainWindow. Register them in DebuggerUISwitcher and FormEditorW. Manually hide Debugger actions for Non-Debug modes (as they belong to the language context). Acked-by: con
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- Apr 15, 2010
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Lasse Holmstedt authored
It's not yet possible to attach to an external app running a qml debugging server, because the server is only started on startup if an env variable is set. Changing this requires action from Brisbane, but even the current solution works for C++ apps with QML in them. Task-number: BAUHAUS-585 Reviewed-by: dt
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- Apr 08, 2010
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Lasse Holmstedt authored
Task-number: QTCREATOR-202 Reviewed-by: hjk
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- Apr 06, 2010
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hjk authored
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Friedemann Kleint authored
Prevent window from popping up repeatedly on warnings. Task-number: QTCREATORBUG-1061
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- Mar 26, 2010
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Lasse Holmstedt authored
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- Mar 23, 2010
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con authored
Reviewed-by: Thorbjørn
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Thorbjørn Lindeijer authored
While before you had to call add, then remove for each context id and then call update, now you call updateAdditionalContexts with a list of contexts to remove and add. It has the update step built in. Reviewed-by: con
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Thorbjørn Lindeijer authored
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- Mar 19, 2010
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Lasse Holmstedt authored
the previous implementation relied on poking around with setVisible of the menu actions. Now, command attribute CA_Hide is used instead for the necessary entries. Reviewed-by: hjk
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